GARF winrate to skyrocket
GARF T8 was uh... interesting.
GARF winrate to skyrocket
Fixed for accuracy.
GARF T8 was uh... interesting.
Oh farmed T4 last night for kicks and to get some mats for new items.
It's crazy how stupid easy that instance is now. Everything just explodes.
How many tanks did you have?
The goal is to bring as many tanks as possible and still have the healers stealing aggro because nobody is actually tanking anything.
Like half the team was tanks lol
I swear guys, I'm super close to my mount! Let me tank this time!
Why would you want tombstones in your pocket
Wat. And even then you passed what's essentially a DPS check? I guess the DPS check kind of defeats its purpose since that many tanks will simply never die. Also I guess new weapons and stuff made this a lot easier.
You can easily pull 300+ DPS as a tank in T4 now with echo + ilvl gear. It's ridiculous how low the bar is there. No mechanics, everyone just outright blows up the mobs.
Actual DPS jobs there hit like trucks.
Wat. And even then you passed what's essentially a DPS check? I guess the DPS check kind of defeats its purpose since that many tanks will simply never die. Also I guess new weapons and stuff made this a lot easier.
At this point, to kinda-sorta recreate the original difficulty of T4 with 20% echo and current gear, you'd have to four man it.
So Final Coil go-ers. Thoughts to 2 BLM for T11? Masochistic or Impossible?
We had a guy bow out early and were annoyed that we couldn't just enter 7 man. You really could just go in with half a party and still probably make it no sweat.
Biggest issue with a 4 Man, is that you'd have to have one of the DPS tank things. I mean, unless two DPS can clear the DPS checks, so one tank isn't holding 2 dreads 4 bots, and a Spinner Rook in that final phase.
Maybe I'm just pessimistic, but that sounds like that'd be a bit much to endure, even with Echo.
Why are people farming T4? For the tank mounts?
Why are people farming T4? For the tank mounts?
Why are people farming T4? For the tank mounts?
I believe in Titan-Egi
Why are people farming T4? For the tank mounts?
The main reason to farm T4 is to build a collection of Battledance IV materias to fully-meld your DRG with capped Parry. Tank DRGs are the past, present, and future.
The main reason to farm T4 is to build a collection of Battledance IV materias to fully-meld your DRG with capped Parry. Tank DRGs are the past, present, and future.
The main reason to farm T4 is to build a collection of Battledance IV materias to fully-meld your DRG with capped Parry. Tank DRGs are the past, present, and future.
Gotta survive those AoEs somehow
I've been told parry is less effective against Magic Damage tho, and that's what the bulk of AoE's are in this game.
The main reason to farm T4 is to build a collection of Battledance IV materias to fully-meld your DRG with capped Parry. Tank DRGs are the past, present, and future.
lucky you
getting IVs
Allagan Silk / Leather is plummeting at lightspeed on my server. Looks like people learned what's up with turn 4.
BTW, maybe somebody can refresh my memory here. When First Coil got it's echo patch, were there patch notes?
BTW, maybe somebody can refresh my memory here. When First Coil got it's echo patch, were there patch notes?
Yes. We had a warning ahead of time that it was coming though iirc.
We technically did have a warning this time though since they said they are doing something at fanfest.
Oh it started at 10% last time? Maybe that's what we will get again.
So I'm a BLM and I've been toying around with rotations to try to feel out if I can squeeze more out of my rotation as I'll be jumping into Final Coil soon. Right now I've got this... and of course this is not including any Thunderclouds or Fire starters that might proc
Thunder II > Fire III > Fire I x4 > Blizzard III > Thunder II > Transpose > Fire III > Fire I x4
I figured out that if I do this even without any food I'm left with EXACTLY 79 MP which is exactly what Blizzard III costs with astral fire up allowing me to continue the rotation from there by casting Blizzard III at the end of the second set of Fire I's
I'm just curious of there are any other optimizations I might be missing? I try to use Manawall/Manaward to avoid having to move when I can and when I absolutely have to move I'll use scathe until I can afford to stop and restart my rotation.
Can any Final Coil worthy BLM's give any more pointers?
Not impossible but why would you do that to yourself? Stacking classes in general is usually not the best idea.
So I'm a BLM and I've been toying around with rotations to try to feel out if I can squeeze more out of my rotation as I'll be jumping into Final Coil soon. Right now I've got this... and of course this is not including any Thunderclouds or Fire starters that might proc
Thunder II > Fire III > Fire I x4 > Blizzard III > Thunder II > Transpose > Fire III > Fire I x4
I figured out that if I do this even without any food I'm left with EXACTLY 79 MP which is exactly what Blizzard III costs with astral fire up allowing me to continue the rotation from there by casting Blizzard III at the end of the second set of Fire I's
I'm just curious of there are any other optimizations I might be missing? I try to use Manawall/Manaward to avoid having to move when I can and when I absolutely have to move I'll use scathe until I can afford to stop and restart my rotation.
Can any Final Coil worthy BLM's give any more pointers?
It's the build of our static! They had a BLM and I'm a BLM and they accepted me! Rocked T10, currently in T11 only 2 days in. Not liking that Weapons node much, but we're managing. Just wondering how realistic things are. So basically, handicapping ourselves, but still doable at least.
Are those the only two casters? If so, then I doubt it's any issue. It's not optimal but you'll still clear content.
Ya. It's BLM/BLM/WHM/SCH/MNK/BRD/WAR/PLD. Just the fact that the Weapons node is magic resistant is making me ponder it. But we're cleaning up the phase good. Gotta down the Egg before 2 hour and that'll be progress.