tiggerkiddo
Member
Maybe T7 will be puggable now. I want my healer coat and tank neck.
Now that I think about it, it's nice that Savage Coil remains untouched by echo. If you ever want to experience the turns as they were intended, you can run the savage versions. They should do the same to First Coil and Final Coil. Also give a mount or minions or something for completing them.
The adjustments listed above will not be applied to the Second Coil of Bahamut (Savage).
T8 doesn't seem all that relaxed but I guess you can now push towers at random and buttroll through consequences.
So T9 is the same + 10% echo.
That should keep carry prices still on the higher side if we want to sell.
It's really weird to me, given the savaging T6 got, that they apparently didn't touch Allagan Field at all. Defensive Reaction + Field is still going to give you a bad time if you're just face rolling.
I mean, is T6 burn even a burn anymore if the damage debuff doesn't matter?
Do you still need a carry? I can give you a GAF discount
Whoa. Surprised they nerfed it so much. Wonder how long till T9 nerf.
T5 wasn't nerfed much, aside from a few adds having reduced health, (and lets be honest, echo and better gear effectively accomplishes the same thing.)
Wonder how much the buffs got hit?The enhancing effect granted to the Avatar when multiple support modules are charged in unison has been reduced.
Petri was nerfed. Read the notes again.
You can play the game of how many people you can stone before disband.No more points for freezing the team.
Shame. Not that I was running it anymore, but still.
Of course it got nerfed to the ground.
It always happens. T9 will get a nerf as well eventually, there's literally no reason not to assume it won't in the coming weeks.
T5 got nerfed to hell eventually, same thing will happen here.
Betting on a few things:
They did similar things for T5, it's going to happen
- Golems & ghosts getting health reduced
- Lightning paralysis severely weakened, can be esuna'd
- Some random Nael damage nerfs
T5 was fundamentally changed with the nerfs bruh, the snake strategies changed tremendously along with the reduction of the first adds (conflag) as well requiring no DPS check due to health reduction.
We've gone over this old ground a couple times now.
Yes, and my counter remains the same. The bulk of T5 nerfs were made before they decided what the nature of the echo buff was. As such, most of said nerfs were mainly HP reductions of the adds.
Echo effectively does the exact same thing, so there's no point. Heck, they didn't reduce add health in any other turn in the entirety of Coil, there's a reason for that.
As for other Mechanical T9 nerfs, don't expect it. The developers do not come back and adjust the mechanics in previous fights all that often. Their development team for battle mechanics isn't all that big, they likely don't have the resources to come back and tweak fights all that often.
You already admited before that you didn't run T5 pre nerfs homie, I'm not gonna tread on this ground again. T9 will get nerfs though, I'd bet gil on it.
You already admited before that you didn't run T5 pre nerfs homie, I'm not gonna tread on this ground again. T9 will get nerfs though, I'd bet gil on it.
I guess the upside is that GAF SCoB help night probably just got a lot easier.
Is it time for Tales from Nuadha's Butt again?
I'm on T11, you're thinking N'uadha Tia.
This budget you talk about.
I wanna see the receipts.
T6 should be easy now via DF right? Even if the DPS is sloppy (just because it's DF, I have to assume other DPS will be sloppy so I'm not disappointed/surprised >_> )
T6 should be easy now via DF right? Even if the DPS is sloppy (just because it's DF, I have to assume other DPS will be sloppy so I'm not disappointed/surprised >_> )
I wasn't, actually. I was just joking with you. Are you a bully? Or is there something I should know about N'uadha?
If you just want to see what the fight looks like, go ahead and DF it. I wouldn't get your hopes up too much though. Some people will be able to clear it that way, but, as with the bulk of content in this game, DF clears will be a distinct minority.
I know what the fight looks like for the first 40% of the health but didn't clear it sadly .
But T6 looks so easy now that I'm wondering what the rate of DF kills will be at.
Shouldn't be too difficult for you to find a group to clear it with now, just, don't keep banging your head against a the DF wall if you find it's not working for you. PF is usually a little more reliable, at least in comparison.
Some of those changes for Turn 6/Turn 7 seem like overkill. I mean... how do you adjust the damage of Blighted Bouquet?
"Before it was going to kill you! Now it's only probably going to kill you! Aren't we such nice developers?!?"