Pretty sure poison pots tick while moving.
Don't worry, I actually know how to use them unlike someone.
Pretty sure poison pots tick while moving.
Tank on sphere can handle repelling cannon timing so people always have time to be on it.
I mean, 400+ is still your goal there then. Depending on the learning curve for NIN, probably easier to just learn the movement patterns better. Makoto sits at ~370-380 even with bad tethers and on the Sphere for DPS; most reported caster numbers I've seen for the whole fight are still 410-420+ pre-weapon.
#banendcatomega
PSA: When switching to a new class at endgame, do not be surprised if your initial numbers are somehow less than ideal. There is of course a learning-up period, and it varies from player to player.
Mind you, this statement should be pretty darn obvious, but you'd be surprised how many people need to be reminded of this.
And if the tank has issues with repelling cannon and spacing, then the bard has to help out.
I'll come say hello in mumble tonight
everything is working out so far
inb4puppycurse
inb4abjectdisappointment
iaabjectdisappointment
I have a lot of stuff to install
I have a lot of stuff to install
that's pretty cool. never knew about that
The difference is either Critical Hit Rate or Determination.
Det >>>>>>> Crit for Ninja
Watch this Asami: https://www.youtube.com/watch?v=o5zS4__Zr90
DPS doesn't change much from end of add phase and end of boss. Infact it drops for a couple due to the movement from nerve gas, exactly what I was mentioning. BLM goes from 400 during add phase to 380 during final phase.
can i upgrade a digital ps3 version to a ps4 one?
im just really itching for an mmo
You can but you have until the end of this year to do it.
Yes, you need to download the game on your PS3 and start it to link your PSN account to your SquareEnix account. You can then upgrade to the PS4 version on the normal mogstation website. This will replace your PS3 licence with a PS4 licence and you get a new key to download the PS4 client from the PSN.so if i buy it now do i still have to download it in my ps3?
Finally got T10 down after a few weeks of roster shenanigans and missed days due to RL stuff. Got T11 to the add phase in the second pull and feel like we can push that quite comfortably once we learn the dance. Things are coming up Milhouse!
Songs only work for your party members unless it's Foe Requiem, which everyone around can benefit from. The MP tick is eventually going to deplete your mana to zero regardless of what song you're playing. I don't believe you get the benefit from Mage's, but you do get the benefit from Army's Paeon. If you're out of battle, natural MP regen is slower than the ticks from Mage's Ballad, so your MP will deplete, just much slower.I just unlocked Bard - couple of pretty basic questions. Do the songs work on randoms i.e. during FATEs or just party members?
And is the MP drain from the songs so low that MP passive restoration keeps your MP full, or is that just Mage's Ballad also restoring my MP?
Lastly, uh I just use the song then stand by people right? The one dungeon where I used it on the healer, I couldn't really notice their MP bar going up any faster than the small passive amount.
Songs only work for your party members unless it's Foe Requiem, which everyone around can benefit from. The MP tick is eventually going to deplete your mana to zero regardless of what song you're playing. I don't believe you get the benefit from Mage's, but you do get the benefit from Army's Paeon. If you're out of battle, natural MP regen is slower than the ticks from Mage's Ballad, so your MP will deplete, just much slower.
You need to be within range of party members for them to see the benefit, yes. It's a large aoe around yourself so it's usually not a problem unless you're in a large arena. The MP restoration + natural MP regen for healers/mage folks adds up pretty nicely. You can always boost the effect with Battle Voice as well.
Alright, thanks. I think outside of battle, natural MP regen is keeping up with Ballad drain, since if I have it on my MP drains to 590 and then right back to 615. Never lower than 590, though. And not sure why I didn't notice the CNJ MP rise that much, maybe some mistake on my part.
If you're unsure if they have it or not you can see the icon next to their name on the party window like any other buff.