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Ghostwire Tokyo | Review Mega Thread

The climbing animation is kinda nonexistent, it just happens. It works though so I can't really complain about it, it just looks weird. The jumping can feel off at times and sometimes I accidentally glide when I don't mean to but I'm getting better at it and it doesn't happen all that much anymore.

Other than that it's just a pretty basic game that manages to scratch a certain kind of itch. The last two mornings I've woke up like 2-3 hours earlier than I normally would just so I can play the game (5 - 5:30 am). It's so fucking chill. Just sipping coffee, gaming with headphones on. Dog comes down and sits on my lap. It's a total joy, ha.
I kinda pushed my way through and didn't explore much, I just wrapped up the campaign at 6 hours and 9 minutes. It's an enjoyable game, but I didn't do too much looking around for the statues an whatnot cause I just wanted to finish it up. I literally just ran through far cry 6, dying light 2, horizon forbidden west, halo infinite, and elden ring so I had severe open world brain fog lol. Im gonna go play some gt7/forza and triangle strategy now to give my mind a break from this type of game.

I'd give it a B- if I had to review it. Solid cool game, but I feel like they should have leaned into the horror aspect a little bit more cause it would have given it that edge it needs..the art style and look of things is amazing, the interior areas really needed to be shown more love in the previews cause they all look amazing/cool to me, and I know reviewers called the combat simple but I rather enjoyed it.
 
I kinda pushed my way through and didn't explore much, I just wrapped up the campaign at 6 hours and 9 minutes. It's an enjoyable game, but I didn't do too much looking around for the statues an whatnot cause I just wanted to finish it up. I literally just ran through far cry 6, dying light 2, horizon forbidden west, halo infinite, and elden ring so I had severe open world brain fog lol. Im gonna go play some gt7/forza and triangle strategy now to give my mind a break from this type of game.

I'd give it a B- if I had to review it. Solid cool game, but I feel like they should have leaned into the horror aspect a little bit more cause it would have given it that edge it needs..the art style and look of things is amazing, the interior areas really needed to be shown more love in the previews cause they all look amazing/cool to me, and I know reviewers called the combat simple but I rather enjoyed it.
Right on. I'm 10 hours in. Just made it to the mall and I feel like the game just keeps opening up to me. I checked out photo mode and that's pretty neat, I now understand why there's different outfits. I also realized that there's a music player and you can listen to it while playing the game. It was perfect timing, some R&B turned techno song came on right as I was about to fight a mob of ghosts and it was one of those brilliant moments you can only get with gaming. Scissor lady reveal was great too, I need to remember to block cause she was dealing some serious damage.

AgrQ52E.jpg


This game is a frigging treat, I'll probably end up putting 40 hours into it like the reviewer who gave it a 10/10, I'm just having a total blast with it.
 
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Elginer

Member
Right on. I'm 10 hours in. Just made it to the mall and I feel like the game just keeps opening up to me. I checked out photo mode and that's pretty neat, I now understand why there's different outfits. I also realized that there's a music player and you can listen to it while playing the game. It was perfect timing, some R&B turned techno song came on and it was one of those brilliant moments you can only get with gaming. Scissor lady reveal was great too, I need to remember to block cause she was dealing some serious damage.

AgrQ52E.jpg


This game is a frigging treat, I'll probably end up putting 40 hours into it like the reviewer who gave it a 10/10, I'm just having a total blast with it.
Love your impressions. This looks like something I'm going to love it may not be a huge AAA game but I love the atmosphere and design.
 

kunonabi

Member
Liked the footage enough that I went ahead and grabbed it despite not liking either TEW games. Need something to keep me busy after I finish gtav anyway.
 

TGO

Hype Train conductor. Works harder than it steams.
I think the game was dead on arrival as soon as I heard Ikumi Nakamura resigned.
The first announcement trailer was interesting but when they showed the gameplay after she parted, nah.
I wonder what changes it had after she left.
Then again this could be what she had planned all along and they just finished what she started.
 
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The visuals look impressive, especially on PC (full dualsense support noice). Tempted to give this a shot for some casual yet atmospheric gameplay. No fov slider is surprising, considering they have settings for everything else.

HDR on PC?
 
I think the game was dead on arrival as soon as I heard Ikumi Nakamura resigned.
The first announcement trailer was interesting but when they showed the gameplay after she parted, nah.
I wonder what changes it had after she left.
Then again this could be what she had planned all along and they just finished what she started.
Honestly, slap the dvd cover of the movie 'Carved' on a gif of her at the initial reveal and you basically have the game in a nutshell.

I feel like her ideas are all over this game.
 

ethomaz

Banned
Seems like it missed the 80 mark of good games… and of course don’t reach the same universal praises as Deathloop.
 
Some of the negative comments in reviews make much more sense after I switched over to Quality Mode and explored the other graphics options last night.

If you get this game, for the love of God, play it in standard Performance Mode. The game feels downright awful on Quality Mode. It's seriously like an underpowered PC trying to play Crysis. It felt downright awful and slow as balls.

The other modes kinda felt equally as bad too. Standard Perfomance Mode IMO is the only way to go. The game looks gorgeous regardless and please believe me, you're gonna want the framerate to be as stable to 60 as you can get it.

That's something I want to see in reviews from now on, what mode did you play it on? Cause for this game, it's seriously a night and day difference, I wouldn't be able to play it if it was only available in Quality Mode.
 

Yellerstone

Banned
Some of the negative comments in reviews make much more sense after I switched over to Quality Mode and explored the other graphics options last night.

If you get this game, for the love of God, play it in standard Performance Mode. The game feels downright awful on Quality Mode. It's seriously like an underpowered PC trying to play Crysis. It felt downright awful and slow as balls.

The other modes kinda felt equally as bad too. Standard Perfomance Mode IMO is the only way to go. The game looks gorgeous regardless and please believe me, you're gonna want the framerate to be as stable to 60 as you can get it.

That's something I want to see in reviews from now on, what mode did you play it on? Cause for this game, it's seriously a night and day difference, I wouldn't be able to play it if it was only available in Quality Mode.
Agreed, Performance is the way to go. Quality mode was janky as fuck
 

Orta

Banned
Any of you folks tried it with both a controller and m&kb? Does the game benefit from the latter? From my limited knowledge its not an fps therefore a controller might suffice?
 
Right on. I'm 10 hours in. Just made it to the mall and I feel like the game just keeps opening up to me. I checked out photo mode and that's pretty neat, I now understand why there's different outfits. I also realized that there's a music player and you can listen to it while playing the game. It was perfect timing, some R&B turned techno song came on right as I was about to fight a mob of ghosts and it was one of those brilliant moments you can only get with gaming. Scissor lady reveal was great too, I need to remember to block cause she was dealing some serious damage.

AgrQ52E.jpg


This game is a frigging treat, I'll probably end up putting 40 hours into it like the reviewer who gave it a 10/10, I'm just having a total blast with it.

Thanks for the impressions. Having played for 5 hours, I will say that the atmosphere is on point, and combat, while simple, is engaging (and flashy) enough to keep me entertained, especially when you unlock other tools and powers (talismans, fireball, water "lance"). I like all those details like cat shopkeepers, notes and items about japanese folklore scattered around, using phonebooth to send stray souls to their bodies.
There's a lot of love poured into it and in a way this game reminds me of Death Stranding - it is very divisive, but it will also find its niche.

seEgJMu.png

YgKQ18y.png

QNVFCde.png
 
Gameshare partner had got the deluxe which is how i ran through it on PS5 this week. I had the PC Preordered and just started it, gone take my time on the PC Version.
1440P, all settings turned up on my 3090 with the ray tracing settings maxed out.

Ghost-Wire-Tokyo-Screenshot-2022-03-25-03-24-22-32.png
I made a short video of me fighting an enemy but the video is still optimizing/uploading
Ghost-Wire-Tokyo-Screenshot-2022-03-25-03-22-21-59.png
 
I made it to the subway tunnels last night and wow. This game is just gorgeous. I don't want to post pictures or say too much. I love what they did with the colors in this game. Also upped the difficulty to Hard.

So glad it's Friday. Gonna be putting a lot of time in this weekend.
 

ClosBSAS

Member
3080ti hitting this shit at 80fps 4k rt maxed 165hz hdr, all the bells and whitles. i have audio lag on cutscenes though, dunno why, but teveyrhting else runs smooth as butter...the rt on the city is crazy good, too bad the game seems mediocre so far.
 
3080ti hitting this shit at 80fps 4k rt maxed 165hz hdr, all the bells and whitles. i have audio lag on cutscenes though, dunno why, but teveyrhting else runs smooth as butter...the rt on the city is crazy good, too bad the game seems mediocre so far.
Everyone seems to be saying that so far with the PC version.

Hope you stick with it and see some of the other areas in the city. They really pace out the "wow" factor with visuals. Place I was in last night was just stunning and I'm really curious what else is in store.

If I was younger I'd try to get my hands on some shrooms and wander the streets on very easy mode, would be such a (literal) trip, lol.
 
Wanted to point out the music player, don't sleep on that feature.

You'll start to see DJ Multiverse posters and I think it's something completely unique to the game. You can google DJ Multiverse and the name of the song and nothing comes up.

While listening to music though, you also hear the sound effects, etc. When you scan with spectral vision, it condenses the music for a few seconds and creates a wub wub effect. Super immersive. Definitely try it out when you're exploring. It's a great feature.
 

Orta

Banned
Quite taken aback at how well this runs on my 6700k cpu/1070 gpu. Settings high to maxed and its silky smooth. Admittedly I'm using a 1920 x 1200 monitor but I thought this would crash and burn on my PC. It's not bad either, big FEAR2 vibes so far, I'd rather be playing with a m&kb but there are so many key bindings I'd need the dexterity of an octopus to get to grips with it that way. Definitely going to give this a chance to shine. Weird shit.
 

hollams

Gold Member
The game is awesome and it's exactly what I needed as a counter to the 95 hours and counting I've put into Elden Ring. It's fun exploring the city and it's also cool learning about Japanese history. You'll find items in the game and it will flash up a one sentence description on the screen, but if you go into the menu it will have a really cool real life history lesson about it which is very interesting.

The visuals are amazing and I'm running max everything including RT on a 3090 with DLSS set to Balanced and I get a constant 60fps at 4K. The did release a patch right before I started and that may have fixed the fps drops I've read about earlier as I haven't had any in the 1st hour I've played. In one section it gave me some FEAR vibes as it changed the perspective of the building I was in and also had some really cool graphical effects when running through a hallway.

I started the game on hard and I'm finding the combat enjoyable and a bit challenging. I've died once and almost died a couple of other times. I'm playing with the Dual sense and it works great on the PC except the button prompts are for the Xbox.

Sure people want a TEW3 but sometimes devs need to cleanse their pallet and do something different and I'll happily reward that. I also bought Tiny Tina's Wonderland and played that for about 30 minutes and then switched over to Ghostwire and I'll keep playing this.
 
The game is awesome and it's exactly what I needed as a counter to the 95 hours and counting I've put into Elden Ring. It's fun exploring the city and it's also cool learning about Japanese history. You'll find items in the game and it will flash up a one sentence description on the screen, but if you go into the menu it will have a really cool real life history lesson about it which is very interesting.

The visuals are amazing and I'm running max everything including RT on a 3090 with DLSS set to Balanced and I get a constant 60fps at 4K. The did release a patch right before I started and that may have fixed the fps drops I've read about earlier as I haven't had any in the 1st hour I've played. In one section it gave me some FEAR vibes as it changed the perspective of the building I was in and also had some really cool graphical effects when running through a hallway.

I started the game on hard and I'm finding the combat enjoyable and a bit challenging. I've died once and almost died a couple of other times. I'm playing with the Dual sense and it works great on the PC except the button prompts are for the Xbox.

Sure people want a TEW3 but sometimes devs need to cleanse their pallet and do something different and I'll happily reward that. I also bought Tiny Tina's Wonderland and played that for about 30 minutes and then switched over to Ghostwire and I'll keep playing this.
Right on.

Look deeper in the settings, there's an option to change it to PS5 icons. I've seen people say the same thing in other comment sections.
 

Killer8

Gold Member
The dreaded Unreal Engine 4 shader stutter strikes again. Even on an RTX 3070 and Ryzen 9 5900X. I feel like it's easier to count the games that don't have this problem on this trash fire engine. I'm glad Digital Foundry are putting devs on blast more and more for it, it's unacceptable in 2022.

The analog controls are also absolutely abysmal, holy shit. How do you fuck up basic camera controls in a game? I Steam refunded this after about 30 minutes of messing with the sensitivity options to no avail. A real shame as the world visuals look beautiful. I'll maybe pick it up later on PS5 for $10 if they improve the controls.
 

Erdrick

Member
I played it for about 3 hours tonight and if I didn't have to be up early in the morning, I'd probably play all night. This is exactly what I want atm. It has the big city exploration that I love in the Yakuza games, the eerie and creepy feel that SMT games feel in terms of atmosphere and it still has that same addictive qualities that any great RPG has in terms of levelling and choosing how you wish to expand your skills and such in game. I'm playing on hard so I'm not sure how this really affects the overall game but so far it hasn't been anything unmanageable.

I'm playing on the 60fps mode. (Performance Mode?) and it looks and feels fine to me.

No qualms paying full price for this. The game isn't some fast paced FPS. It's an exploration game that encourages combing and searching every nook and cranny to find items that enrich your overall experience. It's like Tango took the openness of TEW2 and ran with it.

Excited to play more tomorrow after work.
 
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it really is shocking how many people on here actually still care about review scores... I would have hoped only uninformed casuals actually still listen to what these wannabe critics have to say that have at times been exposed in the past to not even finish games they review or that completely ignored vital parts of them.

video game reviews are useless and should be ignored. that is especially true for reviews released on embargo day by mainstream outlets that rush out reviews because they need to be there day 1 with all the other reviews in order to garner clicks


screenshot_20220321-1srku4.jpg


just a reminder than the way better Evil Within 1 had a way lower score than the dogshit sequel... why? because the sequel was a homogenised game that was stripped of everything unique the first game had to offer, and in doing so became more mass compatible, which critics like because they don't have to actually think while playing.

never mind that the sequel had terrible controls with a shitload of input latency and awful aim acceleration, awful enemy design and boring Leveldesign

it was more mainstream compatible, and so it got an 80% average while the way better first game only reached a 73% :)

screenshot_20220321-1bkjiv.jpg
I think this is mainly true of review aggregators ( Metacritic, Open Critic and , even more, Rotten Tomatoes) that tend to reward games without any controversial element, so mostly without any risk taking
 

MadPanda

Banned
I played it for about 3 hours tonight and if I didn't have to be up early in the morning, I'd probably play all night. This is exactly what I want atm. It has the big city exploration that I love in the Yakuza games, the eerie and creepy feel that SMT games feel in terms of atmosphere and it still has that same addictive qualities that any great RPG has in terms of levelling and choosing how you wish to expand your skills and such in game. I'm playing on hard so I'm not sure how this really affects the overall game but so far it hasn't been anything unmanageable.

I'm playing on the 60fps mode. (Performance Mode?) and it looks and feels fine to me.

No qualms paying full price for this. The game isn't some fast paced FPS. It's an exploration game that encourages combing and searching every nook and cranny to find items that enrich your overall experience. It's like Tango took the openness of TEW2 and ran with it.

Excited to play more tomorrow after work.

I wasn't interested in this game and haven't read any reviews, rarely do for any game, but your impressions got me interested, a lot.
 
I’ve been playing for awhile does the fog that damage ever disappea,it’s a big city to explore but what good is it if the fog damages you from exploring?
 

Neff

Member
I played it for about 3 hours tonight and if I didn't have to be up early in the morning, I'd probably play all night. This is exactly what I want atm. It has the big city exploration that I love in the Yakuza games, the eerie and creepy feel that SMT games feel in terms of atmosphere and it still has that same addictive qualities that any great RPG has in terms of levelling and choosing how you wish to expand your skills and such in game.

To this I'd also add that it enjoys an irreverent goofball sense of humour throughout, typical of Japanese games from Mikami or Suda. You really get the sense that they had a lot of fun making this game.

I’ve been playing for awhile does the fog that damage ever disappea,it’s a big city to explore but what good is it if the fog damages you from exploring?

When you exorcise the gates it clears the surrounding fog.
 
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To this I'd also add that it enjoys an irreverent goofball sense of humour throughout, typical of Japanese games from Mikami or Suda. You really get the sense that they had a lot of fun making this game.



When you exorcise the gates it clears the surrounding fog.
Ah cool I did one where you get that paper doll thing,thanks.
 
Just a reminder, buy the songs that the vendors sell. Listening to the DJ Multiverse tracks while running/gliding/fighting really kind of drives home the arcade nature of the game.

I think those songs were written specifically for Ghostwire, feels that at least. Bonus points for using spectral vision during the song.

The more I play it the more I'm convinced that this game is a frigging masterpiece.
 
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GymWolf

Gold Member
Not to put anyone down if they decide to get it. This game feels very out of place if you’ve grown up around the other pieces of work. It’s like night and day. After watching more footage and reading reviews, I cancelled my preorder. 4 hours for 60 bucks isn’t what I want. This is the The Bouncer coming in at $49.99.

I don’t understand why they made this. It has this weird style to it and a MC who isn’t all that interesting. I’d rather have a quiet MC or better yet acreate-a-character and go from there. It just has this huge “who is this for?” A new audience? I would have bought Evil Within 3. I think a younger audience might like this.
That 4 hours longevity is bullshit, nobody play like that unless you really want to get rid of the game in the fastest way possible (who the fuck buy a semi open world game to do only main mission with zero exploration and side content?).

I saw several people surpassing the 4 hours and only being in chapter 2 of 6, and it seems like the first 2 chapters are the smallest one.

I think you can perfectly squeeze 15-20 hours out of this game.
 
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Thirty7ven

Banned
Isn't that a bit exagerate??

For people who love japanese locations with some lore and supernatural stuff and flashy yet basic naruto combat this sound pretty on point.

It is, I apologize. The game just doesn’t have a strong identity or a hook, but what I said was mean.
 

GymWolf

Gold Member
It is, I apologize. The game just doesn’t have a strong identity or a hook, but what I said was mean.
I think it has a...strong identity??!

Much more identity than any copy paste cod or battlefield etc at the very least.

Being hooked is very personal, i have no problem if the game doesn't hook you.
 
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Arthimura

Member
My copy is going to arrive today.

I'm more hyped for this game than I thought I would. Even better that I finished the campaign in GT7 and I'm close to finish my first playthrough of Elden Ring.

Honestly, I believe people could have more goodwill with these new IPs. I mean, you have superpowers and explore spooky Tokyo. What else people want?
 
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