MrMysterio said:Holy. That's how you start a game.
Not watching but if it tops GoW2's opening -- SWEET HOLY MOLEY!
MrMysterio said:Holy. That's how you start a game.
TTP said:Upload started but it's gonna take 2hrs (shitty upload speed here).
I'm fine with that, but I'm not sure if I'll be here to post the link when it's done
CoG said:Not watching but if it tops GoW2's opening -- SWEET HOLY MOLEY!
Dexvex said:So whats the deal with this stuttering business is it serious because I seen nothing in the german vid and it had some real heavy parts?
TTP said:Yeah, I know. I'm speechless as well about this decision. I can understand it in theory, but the impact reasoning just doesn't fly when using the blades as you shouldn't feel any impact at all as it should be absorbed by the chains.
It makes sense in Zelda as you are actually using a rigid sword, and it makes sense in GOWIII when using the Cestus gloves. But for the blades... hmm, not really.
quoted for new pageTGO said:Does anyone know where ya can pre-order this in the UK
Orobi said:Try my ftp, I've sent you data via pm.
It's not coming to the UK, SCEE chose not to bring it here.TGO said:quoted for new page
It'd get taken down, clearly the site wasn't meant to host it anyway.Audioboxer87 said:Should you not just YouTube the first 10 mins to whoever has/had the video? I wanna see
hey_it's_that_dog said:Are you seriously suggesting the blades should just pass through enemies without any hit-pauses?
polyh3dron said:In regards to the 35GB number I believe I read in one review that some of the cutscenes actually are prerendered FMV, even though they were completely created with the game engine. Apparently they did this to maintain a smooth framerate. So it's basically just like how most of the cutscenes were in numbers 1 and 2.
TTP said:The blades themselves are free to pause, take a coffee and smoke a sigarette if they so prefer. But to stop the whole action? And to do that constantly during fast 30+ hit combos? I don't like that.
Besides, I didn't feel like it was something missing in GOWI and II.
LM4sure said:Prerendered?! Ugh! I hated that in the last two games.
LM4sure said:Prerendered?! Ugh! I hated that in the last two games.
TTP said:The blades themselves are free to pause, take a coffee and smoke a sigarette if they so prefer. But to stop the whole action? And to do that constantly during fast 30+ hit combos? I don't like that.
Besides, I didn't feel like it was something missing in GOWI and II.
Sometimes they piss me off, the ones in MGS4 and Uncharted 1 really stand out because of the compression, but if it's done right, you shouldn't even be able to tell.LM4sure said:Prerendered?! Ugh! I hated that in the last two games.
But..but..the pegi rating...Corrupt said:It's not coming to the UK, SCEE chose not to bring it here.
'A rep told us that the company has decided to go for the Ultimate Trilogy Edition instead of the Special Edition.
Were not getting that version, we opted for the Ultimate Edition, said the spokesperson'
SolidSnakex said:They're still using the in game engine. They're done like Uncharted. So you aren't going to notice any difference visually.
InterMoniker said:Why the fuck would you watch the first 10min. of the game if you are really looking forward to playing it. It's just going to ruin your experience.
It be like watching the first ten minutes of a movie that you are really excited about seeing in a couple weeks.
InterMoniker said:Why the fuck would you watch the first 10min. of the game if you are really looking forward to playing it. It's just going to ruin your experience.
It be like watching the first ten minutes of a movie that you are really excited about seeing in a couple weeks.
CoG said:Not watching but if it tops GoW2's opening -- SWEET HOLY MOLEY!
hey_it's_that_dog said:GOW1 and 2 had hit pauses. I'm just having a hard time debating this because my subjective experience has obviously been so different from yours. I can't even remember exactly what the pauses feel like , and I just played the demo again a couple days ago.
It's totally fair that this is a big deal to you, but keep in mind that you seem to be one of the only people who experiences it this way.
I hate the compression in Uncharted 2. It's so obvious they're pre-rendered.StuBurns said:Sometimes they piss me off, the ones in MGS4 and Uncharted 1 really stand out because of the compression, but if it's done right, you shouldn't even be able to tell.
What bugs me about the UC2 cutscenes is the ZOMG SUPER HI-GLOSS!1!11-viper- said:I hate the compression in Uncharted 2. It's so obvious they're pre-rendered.
Were Killzone 2 cutscenes prerendered? They looked EXACTLY the same as gameplay. There were no compression artefacts at all. I hope the cutscenes in GOW3 are just like that.
Just outrageous amounts of screen tear.TTP said:I don't recall pauses in GOW1 and GOW2 to be honest.
Mad_Ban said:Just replayed the demo and can't notice any 'stuttering' from the camera, and I can be an exceptional gfx whore sometimes.
-viper- said:I hate the compression in Uncharted 2. It's so obvious they're pre-rendered.
Were Killzone 2 cutscenes prerendered? They looked EXACTLY the same as gameplay. There were no compression artefacts at all. I hope the cutscenes in GOW3 are just like that.
TTP said:I don't recall pauses in GOW1 and GOW2 to be honest.
hey_it's_that_dog said:They were definitely there, but subtle. And the Blade of Artemis had major hit pauses.
I feel like the pauses in GOW3 are just as subtle (for the blades), hence my inability to fully take your perspective.
Wat? There are tons of hit pauses in 1 & 2. Stand in the middle of a crowd and press L1+[]. Like mentioned above, Blade of Artemis had a very noticeable hit pause. I personally love them. It brings the arcade feel to it.TTP said:I don't recall pauses in GOW1 and GOW2 to be honest.
I'm right there with you. Everyone's talking about how terrible the E3 demo was and how they can't believe they let that steaming pile of shit out to the public. lolwutRustyNails said:Seriously I read this thread and it boggles my mind. Am I the only guy around who didn't notice any frame rate drop in the E3 demo, and overall thought it was FUCKING AMAZING? Holy jeez. I'm so glad I'm going to be enjoying GoW 3 when it comes out instead of being hung on about a miniscule 5 fps drop and crying crocodile tears about it.
RustyNails said:Seriously I read this thread and it boggles my mind. Am I the only guy around who didn't notice any frame rate drop in the E3 demo, and overall thought it was FUCKING AMAZING? Holy jeez. I'm so glad I'm going to be enjoying GoW 3 when it comes out instead of being hung on about a miniscule 5 fps drop and crying crocodile tears about it.
Wat? There are tons of hit pauses in 1 & 2. Stand in the middle of a crowd and press L1+[]. Like mentioned above, Blade of Artemis had a very noticeable hit pause. I personally love them. It brings the arcade feel to it.
CrayzeeCarl said:I'm right there with you. Everyone's talking about how terrible the E3 demo was and how they can't believe they let that steaming pile of shit out to the public. lolwut
If you watch the video, Jeff Goldblum will eat a kitten.JCreasy said:Somebody tell me not to watch that 10 minute video please . . . . PLEASE
I'm begging you
SAVE ME
RustyNails said:Wat? There are tons of hit pauses in 1 & 2. Stand in the middle of a crowd and press L1+[]. Like mentioned above, Blade of Artemis had a very noticeable hit pause. I personally love them. It brings the arcade feel to it.