Tha Robbertster
Member
GOODBYE EVADE!!!
I never really minded bleedthrough, but I'm not sad seeing it leave.
I never really minded bleedthrough, but I'm not sad seeing it leave.
Thanks a lot. I somehow managed to snag a direct link the last few times... This should make things a lot easier.Even CyReN gave you the link, you will fell in love with the Sparkast and want to know where to subscribe. Don't fear, here are the links:
iTunes / Zune and a RSS feed which doesn't look alright right now.
Will there be any online source to view Halo: Reach screenshots/films/clips? -naporu98
We will be bringing Halo: Reach files to the web version of Halo Waypoint this summer. That means there will be a short period where new Halo: Reach user-generated content will not be accessible from the web. However, during that window, everything will continue to be available in-game.
With the exception of Grifball, Evade has been removed from Spartan loadouts.
You are asking? Take the screenshots for your ODST write up until March 31, dude.What about screenshots from Halo 3 and ODST?
I guess FyreWulff will be happy
I guess the removal of bleed through will please a lot of people. Im a fan of it so a bit disappointed but oh well. Hopefully Halo 4 will be designed with it in mind. Pretty excited for what we will see next update based on Frankies earlier post and BS Angels explanation of embargo lol.
I don't think that is ever possible. =P
Bulletin said:Now, if you excuse me, theres a hushed casket that needs unsealing. Until next week, my friends, until next week
Oh, how dare I ask them about supporting a functionality of modern Halo games! Goodness gracious me!You are asking? Take the screenshots for your ODST write up until March 31, dude.
I love the fact that we're going back to the jank of shooting someone 3-4 times then meleeing and someone meleeing you puts you back on equal footing. No, really...
Why up TO to 5v5? Not that I play it much anymore, but player count wasn't the playlists problem...
Evade is stupid, but I hate Invis and Jetpack so much more.
Evade is out. Let us kick the jetpacks out of the matchmaking!
Huzzah
Firefight is dead for months, Ghal. Give up. Move on.Firefight.
Someone at 343 - please.
Huzzah
Bleedthrough was broke in reach, Being killed from a dmr shot when you had shields SUCKED
Bleedthrough was broke in reach, Being killed from a dmr shot when you had shields SUCKED
Firefight.
Someone at 343 - please.
Firefight is dead for months, Ghal. Give up. Move on.
That's also true. Surely they could just make bleedthrough only work with melee or something to fix the problem. Because the situation Ramirez described sucks just as much if you ask me
Evade removed from Spartan loadouts.
Yeah, Ghaleon! Just because more people enjoy playing MP than Firefight, it means you shouldn't expect 343 to support it, even though it is a mode in the game.Firefight is dead for months, Ghal. Give up. Move on.
So if I understand it right, they are basically renaming squad slayer to super slayer? (only now 4v4) Don't really like the name but that's really nitpicking
Also, how big is the chance we'll reach page 343 with no new Halo 4 info? At this rate, I think we actually have a chance!
My biggest issue with not having bleedthrough is how it affects teamshooting. If a player gets someone's shield stripped to be "one-shot" by the time a teammate can get a clean shot on the guy he may have recharged a sliver of shields and is no longer "one-shot." Now that teammate has to strip his shields again and then get the final shot. I didn't like that about Reach. I understand the arguments for player feedback and all that, but seriously, I don't have a problem with knowing how weak I am or when I can be killed with a headshot. I've played enough past Halo games to know that if my shields are low, a BR/DMR/Pistol can probably can kill me in one headshot. Same goes for knowing how weak an enemy is, I can tell by the flare of their shields and the animations that go along with it.
I love what bleedthrough does for weapons, but not melee's. Melee is ass in Reach anyway, but I don't understand why people complain about getting killed through their shield with a bleedthrough headshot. The bullet did enough damage to strip your shield and hit you in the dome, like every other Halo.
My biggest issue with not having bleedthrough is how it affects teamshooting. If a player gets someone's shield stripped to be "one-shot" by the time a teammate can get a clean shot on the guy he may have recharged a sliver of shields and is no longer "one-shot." Now that teammate has to strip his shields again and then get the final shot. I didn't like that about Reach. I understand the arguments for player feedback and all that, but seriously, I don't have a problem with knowing how weak I am or when I can be killed with a headshot. I've played enough past Halo games to know that if my shields are low, a BR/DMR/Pistol can probably can kill me in one headshot. Same goes for knowing how weak an enemy is, I can tell by the flare of their shields and the animations that go along with it.
Which includes Heavy gametypes now.Wait, SquadS is gone? What's the point of replacing a 5v5 list with a 4v4? All this does is make it more likely I get stuck playing BTB. This update sucks.
I love what bleedthrough does for weapons, but not melee's. Melee is ass in Reach anyway, but I don't understand why people complain about getting killed through their shield with a bleedthrough headshot. The bullet did enough damage to strip your shield and hit you in the dome, like every other Halo.
My biggest issue with not having bleedthrough is how it affects teamshooting. If a player gets someone's shield stripped to be "one-shot" by the time a teammate can get a clean shot on the guy he may have recharged a sliver of shields and is no longer "one-shot." Now that teammate has to strip his shields again and then get the final shot. I didn't like that about Reach. I understand the arguments for player feedback and all that, but seriously, I don't have a problem with knowing how weak I am or when I can be killed with a headshot. I've played enough past Halo games to know that if my shields are low, a BR/DMR/Pistol can probably can kill me in one headshot. Same goes for knowing how weak an enemy is, I can tell by the flare of their shields and the animations that go along with it.