My opponent summoned Illidan via Bane of Doom in Arena. 150 GOLD WELL SPENT
Eric Dodds on Dr Boom:After this season i think it is not Dr.Boom who gets nerved. This two cards are the candidates.
Thaurissan
The effect will be changed to at the start of your turn.
Warsong Commander
The played card will lose the charge effect if you buff it above 3 attack.
Eric Dodds on Warsong Commander:So, for instance, I can say, speaking to a card which lots of people like talking about which is Dr. Boom. We don’t have any plans right now to change Dr. Boom. He’s definitely a strong card, but it’s not a card that is breaking the metagame or causing problems at a high level so we currently have no plans to change him.
Eric Dodds on Emperor Thaurissan:Yeah, it is tough, and one of the types of things we do talk about is the burst damage from an empty table and how that impacts gameplay. Certainly the Commander specifically is a card that we have talked about internally, it’s just that we want to make sure we’re doing the right thing before we move. So, again, I’m not going to say “hey, we’re planning on changing this card,” but I can tell you we’re definitely paying attention to that card right now.
[Interviewer]: That sounds like a “maybe”.
It’s not a situation where we’re like “oh yeah, everything’s fine.” It’s certainly a card that we’re watching very closely at the moment.
Yeah, it’s very important for us to go “okay, we’re pretty sure this is okay, but it’s a little bit crazy at the same time.” So we’re continuing that going forward, saying “okay, we’re trying to balance it” and at the same time “wow, we think this will work, but it’s going to be exciting because it’s something a little bit new, a little bit crazy.”
That Eric Dodd comment on Dr Balanced is old by the way. They have shifted their tone related to the card in the most recent interview.
It's from a PC Gamer article posted last night:That Eric Dodd comment on Dr Balanced is old by the way. They have shifted their tone related to the card in the most recent interview.
That's not even Malganis bro.
Anyone know when hearthstone will be back up on the Amazon app store? I can see it, but can't download anywhere.
It came back up today. I just installed it on an android emulator.
Nerfing Thaurissan would be a terrible idea. The card provides so much combo potential and allows for creative plays that wouldn't be possible otherwise and it's a card that creates an interesting field dynamic when it's played (pseudo-taunt due to it's value in the right decks).
That's not even the worst thing that happened to me this run. I played a Draconid Crusher that got up to 9/9 because my opponent had about 10 health. The next turn he used Mind Control and took control of him. I LOST.
Oh nevermind then.
In that case yeah, Grim Patron/Warsong nerf seems on the horizon.
It will still have the pseudo-taunt effect and you call still make the creative plays but you habe to manage to keep him alive for at least one turn. At this state you just throw it brainless on the board and you are done.
From the Amazon app store? Or just from the google store?
the latest android update makes the game run noticeably worse fps ;_;
Hopefully with a Patron nerf Warrrior will be played much less and I can play Freeze Mage again.
I thought the same thing though, seems like they shifted back.Oh nevermind then.
In that case yeah, Grim Patron/Warsong nerf seems on the horizon.
When do they rebalance cards? Before the next expansion drops? Or just whenever?
I'm just confused as to why they didn't price Emperor at 7 mana from the get go. They keep using "there are no other good 7s" as an argument to why Boom is fine (it isn't though) yet they keep stacking 6 and 8 (Toshley, Sneed's, Chromaggus, Emperor) instead of introducing 7s with interesting abilities.
If someone from EU can add me ..
I'm struggling to achieve those quests of "watch a friend win"
Quote to reveal, thanks
Also, I have bought all naxrama expansions except the last one, and the first black mountain one. Which should I buy now? Or should I roll arena?
Most interested in playing hunter & mage, sometimes shaman.
Okay, can someone help me with a problem?
I won the Team Archon thing where you can get 40 packs for like $25. I play on PC, but I have a Google Nexus 7. In order to use the coupon I have to download Hearthstone on the Amazon store. So I downloaded the Amazon App, search for Hearthstone, and click it. The problem is that there isn't a download button anywhere. It just says this...
"This mobile application does not currently support digital downloads. Add this item to your wish list and you can view and purchase it from your computer."
There's literally no download or install button. It's driving me nuts because I wanted to use the freaking coupon. I've been trying for like 3 days now.
People are severely underestimating what coming out a turn earlier means for Totem Golem.
Still trades 1:1 for other popular 2-drops like shielded minibot and the minibot doesn't cost the paladin any overload. Shaman forever screwed.
About 5-6 days into the game now... win rate is... going down. LOL Getting my ass kicked... followed a lot of the beginner guides and what not. But seems a lot of those decks are kind of out dated or everyone in general understands the basics now.
Huh why don't you just use the Google play store?
PCGamer: One of the things people get frustrated about is they feel like if they draw badly against aggro they’re just gonna die. Whereas with aggro decks, because you’re so stacked with low cost minions, it’s harder to draw badly.
Eric Dodds: Yeah, it’s tricky because there’s this eternal struggle between control and aggro. And if control ever becomes too dominant, and you’re not worried about aggro, the game becomes really slow. [...] But on the other hand, if aggro is too dominant then it feels like whoever gets the good draw just dumps their cards on the table and wins. We’re actually pretty comfortable with the balance between the two right now.
Hahahaha WHAT
There is literally one control deck worth playing, midrange hardly exists anymore and aggro is absolutely rampant with the most cancerous, sticky minions and idiotic swing potential across the board the archetype has ever had access to. Midrange Hunter is borderline aggro to begin with and any recent iteration like "Hybrid"/"Chakki"/whatever Hunter just throws Highmanes into Face Hunter; Handlock is in that unique spot between midrange and control if you want to count that. Zoo has midrange aspects but also arguably the most outrageous rng swing potential in the game.
And their answer is to nerf Patron Warrior, the one viable true combo deck, the one deck that is legit hard to learn and harder to master, the one deck that punishes all this braindead spamming of 1-health trash, deathrattle cancer and pulling tokens out your ass, because once in a blue moon it deals 30 damage to a streamer's face.
And of course Dr. B is fine.
Patron hard to learn? lol
Wait until turn 8 throw out the warsong, patron, inner rage then put in some frothings and whirlwinds and you got yourself a win.
A deck where you can get a full board from nothing and get lethal/close to lethal in a single turn isn't balanced.
Good luck making it past rank 10 with that strategy.Patron hard to learn? lol
Wait until turn 8 throw out the warsong, patron, inner rage then put in some frothings and whirlwinds and you got yourself a win.
A deck where you can get a full board from nothing and get lethal/close to lethal in a single turn isn't balanced.
Good luck making it past rank 10 with that strategy.
What other popular 2-drops?
Eric Dodds: Yeah, its tricky because theres this eternal struggle between control and aggro. And if control ever becomes too dominant, and youre not worried about aggro, the game becomes really slow. [...] But on the other hand, if aggro is too dominant then it feels like whoever gets the good draw just dumps their cards on the table and wins. Were actually pretty comfortable with the balance between the two right now.
Wonder why they don't just make Warsong Commander's charge be conditional to the minion have 3 or less attack... much like that 2/1 pirate's charge is conditional to having a weapon equipped, and the charge itself is checked in real time, so the instant a minion becomes 4+ attack, it drops charge off it. They just have to change the wording to use whatever terminology they used for the 2/1 pirate where it loses its charge the instant your weapon breaks.
Not sure (Millhouse I suppose lol), but minibot is certainly one of the most annoying two drop in the game, next to Mad Scientist. I really just meant it trades 1:1 with another popular 2 mana creature that doesn't have overload, and since it's technically 3-mana anyway, things to look worse when you compare it to 3 mana cards, which my argument has always been with overload... properly balance overload shouldn't put it equal to a vanilla minion of similar mana cost. I strongly believe that you have to evaluate it at 3 mana, much like you need to evaluate Earth Elemental at 8 mana, no one thinks of it as a 5 mana creature. It's a 8 mana card that you can play at turn 5, but then typically dies (to BGH/BK/etc) and leaves you with just 3 mana on turn 6 to basically pass your turn and go downhill.
Wonder why they don't just make Warsong Commander's charge be conditional to the minion have 3 or less attack... much like that 2/1 pirate's charge is conditional to having a weapon equipped, and the charge itself is checked in real time, so the instant a minion becomes 4+ attack, it drops charge off it. They just have to change the wording to use whatever terminology they used for the 2/1 pirate where it loses its charge the instant your weapon breaks.
What other popular 2-drops?