Infernodash
Member
So many mill rogues today.. sigh. all my brand new cards being destroyed since i'm playing a control mage hybrid.
I still don't know if I should craft Mistcaller for my Totem deck, getting the +1/+1 effect until Turn 7 doesn't sound that great.
I looked up some decklists. Is there a budget version of this deck?
If I run Innervate and Wild Growth then I'd have to cut some of the core beasts out of the deck and significantly alter my gameplan. If I only run 1 Wildwalker and 2 Druids of the Fang then all I am doing is running a worse version of midrange Druid. Without those two cards now I have an archetype that is distinctly different and can measurably be called a different deck. It is more aggressive and has better matchups against other kinds of decks, like zoo. If you wanna run midrange druid than play midrange Druid. If you wanna run beasts then play beasts.
So many mill rogues today.. sigh. all my brand new cards being destroyed since i'm playing a control mage hybrid.
I mean, not really. Sub out 1 FoN + 1 Druid of the Flame and put the 2 Innervates in. you lose 1 beast and it's the same deck. Running 2xCombo and treating your beasts like tokens or Shades doesn't sound too different to me if you are really that interested in running a pure beast deck.
Jesus christ, EU still lagging as hell... FU Blizz
You have no idea. I had two stealthed jungle panthers one game and and so my combo turned into 26 damage. I really don't want to cut a FoN because it is such a huge part of my deck's gameplan that I need that consistency. Stealth plays so incredibly well into Savage Roar, and into Wildwalker for that matter. So having 6 stealthed beasts is pretty significant.
As for Stampeding Kodo, I think it is a viable sub for a Stranglethorn Tiger when you are up against a lot of aggressive decks. But I found that the meta has currently slowed as people experiment with new decks so I preferred the reach of Stranglethorn Tiger.
Sorry, I wasn't really looking for suggestions. Somebody just stated that they felt their Beast Druid was clunky and I didn't feel that way at all about mine.
Jesus christ, EU still lagging as hell... FU Blizz
Not especially. The expensive cards are:
Sky Capn' Cragg
2x Preparation
Loatheb
2x Those epic 3/3 pirates that give your other pirates +1/+1
After that, things get much cheaper. Do you have those things?
Except from Sky Cap'n I only have Loatheb.
Jesus Bigkrev.
Jeeeesus.
I think Aviana might be worthwhile.
Lock and Load also seem to be picking up steam. Control Hunter is nearly there.
I would not craft Pirate Rogue. It's still 1 or 2 sets away from being viable.
The big problem is that it doesn't have any hyper value drops like Shredder, Tusk Totemic, or Wrangler. Hell, even Murloc Knight. All the pirates rely on synergy, and are expensive to boot, unlike Murlocs. They get wrecked by any kind of consistent board control.
You can't go wrong with Dr.Boom, he's still insanely good.Sooooo I am still missing a bunch of regular and goblins legendarys. I bought the 50 packs of the TGT and got 2 legendarys, dreadscale and nexus-champ saraad. Would it be best for me to pick up Dr. Boom or wait until some newer deck ideas come out and craft a legendary from TGT. Thanks
I think Pirate rogue is far closer than you're giving it credit for. Maybe not top tier deck, but it's 1 set away at most.
I would say once the meta shakes out it'll be about as good as Dragon Warrior was last set, which, somehow, didn't really get better (relative to other decks) with TGT. It's behind Dragon Mage and I think Dragon Priest might have the edge.
Well I wouldn't craft a legendary for a Tier 2 deck, is what I'm saying.
Stuff like Ysera or Malygos. You can make Tier 2 decks around them but they're Tier 1 cards, or potentially Tier 1 cards.
A pirate legendary though? It'll only ever be good for pirates.
Oh, right. My memory is going. Well at least it's not Nozdormu.
I have a golden Nozdormu, my only golden legensary so far lolOh, right. My memory is going. Well at least it's not Nozdormu.
You can't go wrong with Dr.Boom, he's still insanely good.
I just don't get it. When I make a silly/crazy deck, the first 2-3 games go great. Everything falls into place and it feels great. Then all games after that just falls apart and everything wrong with the deck gets highlighted. It's almost like the game gives me a few pitty wins then brings me back to reality.
I just don't get it. When I make a silly/crazy deck, the first 2-3 games go great. Everything falls into place and it feels great. Then all games after that just falls apart and everything wrong with the deck gets highlighted. It's almost like the game gives me a few pitty wins then brings me back to reality.
rolls are so hugely important and can completely shatter a great deck. I was slaying with dragon priest and then get nothing but spells for the first three turns. Never came back from that.
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