Dreadlock, so much fun!
Everyone, *horse whinnies*
I think you mean everypony ;0
Dreadlock, so much fun!
Everyone, *horse whinnies*
RNG cards are fun to see but they seem to hurt the competitive scene. How do you balance good RNG (Thoughsteal/Knife Juggler/Bomb Lobber) versus bad RNG (Crackle)? What is your answer from the design perspective?
A: Increasing the randomness can increase the skill. Crackle isn't as obviously manipulable as Knife Juggler but the question remains when do I play it and do I risk playing it on something with more then 3 health? Do I have a backup if it doesn't work out? I think it represents intense skill and just feels bad when you lose. We can make it feel better or worse but I think it adds additional skill to the game.
Rogue seems locked to one archetype and some cards don't really help it. Anything to say on Anub'araks behalf
A: You play Anub'arak and you keep playing him till you win. [insert laugh]
damn, they knew rogue is a joke in this set.
Dammit!
Still trying to find a use for Cutpurse!
Just so hard to keep him alive!
Why are there so many paladins since GT's launch?
Were there any specific cards that make paladins stronger?
Why are there so many paladins since GT's launch?
Were there any specific cards that make paladins stronger?
I might try this, I was looking for a way to get more TGT cards in there.Dragon Priests, throw a Confuse into your deck. Seriously. They'll NEVER see it coming. Lots of high health/low attack minions in this deck that become a serious, sudden threat out of nowhere. It's won me at least half of my games with an otherwise standard DP deck.
why did I never think of doing thatLooks like play testing his arena draft to me, not a good idea to do that on ladder though...
Dragon Priests, throw a Confuse into your deck. Seriously. They'll NEVER see it coming. Lots of high health/low attack minions in this deck that become a serious, sudden threat out of nowhere. It's won me at least half of my games with an otherwise standard DP deck.
Never bought Blackrock, is it worth saving up for the first wing? Emperor seems a must in alot of decks im missing out on.
Control Warrior is still fine right now. Still has the best Patron matchup too.It is more a question of Paladins being more rounded up and versatile than "better" per se. For example, Warrior's Grim Patron is effective as fuck, but you would be hard pressed to find another equally effective style with that class.
And now, there are classes that not only are pidgeonholed into one single gameplay style, but are just basura caliente right now, like Roge or Hunter.
It's really strange being a hunter in a match vs a paladin, having the least aggressive deck and winning by controlling the board while the opponent goes face all the day.
Paladin was supposed to be the honorable class.
75% win rate (15-5) with the new rogue list on day one of the ladder. #feelsgoodman
The last list I put up I changed one thing, cut burgle for dr. boom. It's honestly only a small improvement but I think dr. boom just performs on average better.
I really like buccanneer. If you think about it, every time you hero power you're getting an extra 2 damage out of him. So 1 proc and he is better value than leper gnome because you direct that damage. 2 procs and he is way better than leper gnome. Combining with a autobarber or deadly poison... the power of that all really stacks up.
Also undercity valiant feels as good as I thought he might be. I won a match off him against a paladin who had a back to back minibot. He probably thought he was jumping ahead on board but being able to ping it with the valiant combo, plus using my already buffed weapon from buccanneer got a clean kill on minibot.
I made a handful of mistakes tonight. It has been ages since I've played a tempo based rogue. And figuring out mulligans in a new set is in itself a challenge even with a deck you are familiar with. And despite all that, getting a 15-5 record on day one of the new season makes the deck promising imo.
Hunter is absolutely not trash right now
That fucking Paladin secret minion is the biggest bunch of bullshit I've seen in a while.
That fucking Paladin secret minion is the biggest bunch of bullshit I've seen in a while.
its hard to find more value in any minion in the game. dr. boom outclassed.
Nah, paladin secrets are crap
Nah, paladin secrets are crap
Whats that?Holy shit the Nozdormu joust cheese deck is fucking hilarious
Invidiually? Yes
As a group especially with the new secret? Nope
Don't forget you still have to deal with the 6/6 minion as well.
Noz+joust=opponent loses his next turnWhats that?
Whats that?
Whats that?
I have 3200 dust but have no idea what legendaries I should craft. It seems that none of the TGT legendaries are as must-have as Dr. Boom was. Varian Wrynn is cool, but isn't necessary to play CW. Same with Trueheart.
What else might be worth crafting? Gormok? The Twins? Chillmaw?
I have 3200 dust but have no idea what legendaries I should craft. It seems that none of the TGT legendaries are as must-have as Dr. Boom was. Varian Wrynn is cool, but isn't necessary to play CW. Same with Trueheart.
What else might be worth crafting? Gormok? The Twins? Chillmaw?
Do you have Mysterious Challenger? I think that's only 400 dust for the epic.
Do you have all of the previous legendaries?
I crafted Gormack on day one but have been disappointed in the results. Too much of a win more card.
Justicar Trueheart is probably the best legendary in this collection, and works fantastically with control warrior.
I think the jury is still out on Varian Wynn, Rhonin, Mistcaller, Fjola Sisters, and Chillmaw. Nothing else seems good at this time.
I crafted Gormack on day one but have been disappointed in the results. Too much of a win more card.
Justicar Trueheart is probably the best legendary in this collection, and works fantastically with control warrior.
I think the jury is still out on Varian Wynn, Rhonin, Mistcaller, Fjola Sisters, and Chillmaw. Nothing else seems good at this time.
I picked up Gormok in my 50 packs, the card is ok but it's too inconsistent given how many board clears people are packing nowadays. Even if you have the typical zooish/token deck, you still need to have him at the time in which the board is full, and given that the 4 damage to the face isn't that important, you're not focusing on board control instead of just going face. It's internally inconsistent. It's better to just, stick two more death rattle minions on the board and SMOrc
Kvaldir Raider, yep, I was complaining about that a couple of pages ago.Tough day at arena today.
That thing is sick, basically 8/8 when it attacks next turn, and if you don't have 6 damage to remove it, you probably lost. Perhaps the best card in Arena now (and I never seem to get them).