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Hearthstone |OT4| The warsong has ended, please patron other decks

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Dahbomb

Member
Real talk though and this is extremely future talk here but they should cap the maximum armor you can have to 30 (so 60 EHP).

CW mirror matches where each player is sitting at 80 HP when the game goes to fatigue is like the polar opposite of the super aggro meta and it's very possible that we might one day have to face that. For the viewers that's even worse than watching two Face Hunters go at it.

https://www.youtube.com/watch?v=yxQBEXR8mMc

Ain't no one got time for that shit.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
That's a trivial change honestly. It's nothing like increasing base health which will effect every class and every card in the game. 30+ armor is a fringe case, the game was never designed for it and it won't take much to stop it from going there in the future.
 

Pooya

Member
What is this game Kripp has been talking about playing its alpha recently? Maiden Fall or something like that, probably heard it wrong as I can't find anything on it.
 

Dahbomb

Member
Midrange Paladin with Justicar in it is pretty damn strong.

Too bad I don't have some of the cards to play it yet.


Well as strong as a non Secret, no Aggro Paladin can be.
 
To whomever suggested using a spellbinder as a secret in Casino Mage, thank you. Got to rank 5, so many salty pallys using blessing of kings then conceding
 

Mulgrok

Member
reached rank 7 for the first time, coincidentally my first time playing a cancer paladin deck.

An aggro druid reacted like "wt?!" when I dropped a 9/9 blood knight on turn 3, and next turn aldor'ed the fel reaver he just dropped. easiest win against druid ever.
 
Real talk though and this is extremely future talk here but they should cap the maximum armor you can have to 30 (so 60 EHP).

CW mirror matches where each player is sitting at 80 HP when the game goes to fatigue is like the polar opposite of the super aggro meta and it's very possible that we might one day have to face that. For the viewers that's even worse than watching two Face Hunters go at it.

https://www.youtube.com/watch?v=yxQBEXR8mMc

Ain't no one got time for that shit.

I was thinking whether they would cap armor. No reason why war can heal above 30 while a priest can only heal to 30

these frodan stories are great
 

dimb

Bjergsen is the greatest midlane in the world
I was thinking whether they would cap armor. No reason why war can heal above 30 while a priest can only heal to 30
Because it was designed this way? Priest can heal minions. It's not like there is no trade off.
 

johnsmith

remember me
Priest overheals need to be converted to armor. lots of their wow spells provide damage absorbing shields so it fits their theme. Maybe at a 50% penalty for balance.
 
Because it was designed this way? Priest can heal minions. It's not like there is no trade off.

im not saying priest is weak in the regard, but why they never put a cap on armour when there is a cap on life. probably should just say healing in general
 

Danj

Member
Dammit, it's nearly the end of the season, why are there still so many good players at lower rankings? Get ranked up already so I can get to 15!
 

ViviOggi

Member
LMAO Kripparrian just lost to two Secret Paladin bots in a row at Rank 5...
2441702-0720251747-origi.gif
 
T

thepotatoman

Unconfirmed Member
Interactive games and all that, this is balanced.

Savage roar + force of nature was the most unfun thing before Patron, so it's no surprise it's again the most unfun thing after patron, but it's at least nice that you're allowed to play minions again when facing a deck like that.
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Priest overheals need to be converted to armor. lots of their wow spells provide damage absorbing shields so it fits their theme. Maybe at a 50% penalty for balance.

Shields would be a neat mechanic but not in the form of armor or even a number. A hero divine shield maybe where the first source of damage is absorbed. Or maybe some reactive pain suppression style ability when getting low. Perhaps like a world enchantment or a spell played that stays active (a secret, but not) until you hit the requirements of it, but it can also be dispelled by the enemy with something like purge.
 

Portugeezer

Member
Played a lot of secret paladins lately.

Because it was designed this way? Priest can heal minions. It's not like there is no trade off.

4 armour is too much IMO. Especially if they play Justicar on turn 6. Like damn, I would be lucky to be doing 5 damage by that point and chipping away 1 health...
 

JohnCYQ

Member
Played a lot of secret paladins lately.



4 armour is too much IMO. Especially if they play Justicar on turn 6. Like damn, I would be lucky to be doing 5 damage by that point and chipping away 1 health...

4 armor from justicar is too insane for control warrior considering the amount of cheap removals and board clears they have.

Give them the Hunter treatment, get 3 armor instead. Justicar at +3 will still see play I reckon.
 

ViviOggi

Member
4 armour is too much IMO. Especially if they play Justicar on turn 6. Like damn, I would be lucky to be doing 5 damage by that point and chipping away 1 health...
If early face damage is relevant to your gameplan your deck needs to pressure them a lot harder so they don't feel safe dropping a 6/3 on 6. If you're playing control (control in TGT lmao) the armor matters little as in this matchup whoever can answer all of the opponent's threats wins.

Also everyone calm the fuck down about Warrior jesus christ, CW isn't even close to t1 right now
They can't have anything can they
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Yeah, let's nerf Justicar. Because the overall quality of the TGT legendaries isn't crapppy enough already.
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Justicar is an entire turn spell (because it never stays on board) that loses insane tempo. It's far from op.
 

Pooya

Member
Armor is the only thing warrior has right now, if you can't survive the ridiculous garbage in this game even CW would die off, yeah it's too much armor but it's necessity right now.

It's the only deck where Justicar is really good too, it's too slow in paladin, you want to play something better on turn 6 there, in average game your new hero power doesn't even matter. It's great in playing the long game against CW for example, but that doesn't happen often. Most of the midrange lists don't run it anymore and most of them run only one quartermaster anyway.
 

bjaelke

Member
Blizzard's way of implementing golden cards in Arena (could also be a bug since they never officially confirmed it). I do believe Effigy will also give a golden minion after it triggers.
 
I played against a zoo bot I believe. It could become problematic if people keep it up but hopefully blizz just starts the banning again and people decide it is not worth it. And is not worth it.
 
Justicar is absolutely fine. Secret Pally bots are becoming a big problem though. It also says a lot about how powerful and braindead that deck is
 
To reiterate, I don't have a problem with justicar trueheart. I also don't have a problem with FON+SR because things like alex and trueheart exist. If burst combos like FN+SR are nerfed, cards like alex would be ridiculously strong. I think at most the change would be to make SR cost 1 more, but even that is kind of pushing it.

Also, oh goodie, TS meta snapshot is out and of course people will only focus on the top 3 decks as if tier 2 decks are not strong and not fully capable of hitting legend and getting high winrates.
 

Dreavus

Member
I'm thinking about spending my dust to make a CW deck, but I'm missing a bunch of the legendaries for it.

I only have enough dust for 3, but I'm missing Sylvanus, Alexstraza, Ysera, Grommash, and Justicar (going off the Tempostorm decklist at least). Ysera could probably be replaced with another big threat like Nefarian, but the other four seem pretty key. Maybe something like Thaurrisan instead of Sylvanus for now? Any CW players know what the most important of those 5 are?
 

ViviOggi

Member
For the cries that they completely killed the deck with the Warsong nerd, it sure seems to still be one of the strongest decks in the game.

Top 50% (I don't consider t4 and lower decks playable) makes it hardly one of the strongest decks, but what's much more important is that it's the same deck in name only. Old Patron was a well-rounded, highly complex combo deck while post-nerf "Patron" is just another midrange deck that's slightly more intricate than the average.
 

dimb

Bjergsen is the greatest midlane in the world
I'm thinking about spending my dust to make a CW deck, but I'm missing a bunch of the legendaries for it.

I only have enough dust for 3, but I'm missing Sylvanus, Alexstraza, Ysera, Grommash, and Justicar (going off the Tempostorm decklist at least). Ysera could probably be replaced with another big threat like Nefarian, but the other four seem pretty key. Maybe something like Thaurrisan instead of Sylvanus for now? Any CW players know what the most important of those 5 are?
Grommash is one of the most important keys in the deck and cannot be skipped. Alexstraza is also an essential component for entering lethal range or helping to neutralize early game aggression, but her impact has been diminished some when she doesn't keep you out of combo range to stuff like Druid. I played the deck without Ysera for a long time, but having her made such a big difference. The extra cards can pull you back into games and all of Ysera's spells are some of the most powerful in the game. More than that a 4/12 target can be difficult for certain opponents to remove. Justicar is useful and all but outside of control vs. control matchups she doesn't always feel that useful. She definitely has the capacity to feel like a dead draw. In some ways I feel like the card is overrated. Sylvanas always feels replacable, but she combos so well with shield slam and Brawl that it is usually pretty hard to find a superior alternative. Thaurissan does well in the deck but serves a different purpose. Personally my top three would be Grommash, Ysera, and Alex. An argument could probably be made for Justicar instead of Alex though.
For the cries that they completely killed the deck with the Warsong nerd, it sure seems to still be one of the strongest decks in the game.
I mean...it might as well be a different deck. It has a different playstyle and it's built with a heavy midrange focus instead of looking for combos. Key components of the old deck like Thaurissan were tossed out to make something that has more in common with the midrange Warrior decks we were starting to see take off. For as little as I saw Patron before the nerf I have not seen a single person playing the new iteration on ladder.
 
The fact that Mysterious Challenger ever made it out of testing just shows how bad Blizzard's team is.

Then again they've always had a hard on for secrets so it doesn't surprise me. Mad Scientist has been running wild for a year and a half at this point.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
Playing Warsongless Patron is a bit like playing Secret Paladin. You're just hoping to overwhelm them with value at some point, except instead of slotting in 6 cards and playing 1, you're slotting in 10 cards and playing all of them. Oh and you fold to Flamestrike.

It's still passable as a deck, so that's something.
It's a midrange deck now.

Perhaps it's what they envisioned from Warrior/Enrage in the first place (even if it plays no Enrage guys), but I highly doubt they predicted it would stick around. I just don't think Blizzard has anyone that good at deck building and deck piloting to foresee things like this. They throw darts on a board and sometimes the darts even hit.
 
So, why is the farseer golden? Happened in Arena
My guess is that Random really means any random possible deck minion. Doesn't make to much sense because you'd assume you'd need golden Mulch or a golden minion to get a golden back to your hand.

Question, do you have a Golden Farseer in your own collection?
 
I'm surprised Zoo isn't making a resurgence now that patron is out of the picture

I guess both new midrange paladin and old ass combo druid shit all over zoo
 

Rockyrock

Member
My guess is that Random really means any random possible deck minion. Doesn't make to much sense because you'd assume you'd need golden Mulch or a golden minion to get a golden back to your hand.

Question, do you have a Golden Farseer in your own collection?

I think it's just random.

My Effigy sometimes (or maybe always? I never really noticed) summons golden creatures and its not golden.
 
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