Perfect card.Jasey Cones
5 mana
5/4
Silence and destroy all shredders on the board.
Quote: "Oops."
Perfect card.Jasey Cones
5 mana
5/4
Silence and destroy all shredders on the board.
Quote: "Oops."
It's 700 per wing of each adventure. I believe there are 5 wings for each adventure, so it's a total of 7000 gold. Or you buy the whole adventure for $25 each. The cards from the adventures are good, especially Naxxramas, so if you're willing to spend some money, buy that adventure first.
700 gold gets you a single wing of an adventure. There are 5 wings per adventure, so 3,500 gold to buy one whole adventure, 7,000 for both. That's a whole lot of gold, and you'll be stuck with the exact same collection the whole time that you're saving up to get the adventures. Also, the conversion from real money to gold is way more favorable when you spend real money on the adventures than if you spend it on packs. You're probably best off buying classic packs for a while, and if you still like the game, either start saving for the adventures then or pay for them with cash. Of the two adventures, Naxx is easily the better value based on the quality of cards that you get.
Oh alright, this helps knowing a small breakdown of the cards I'll get from each adventure. Might have to backpedal on what I said.....I dunno.If you spend any money on the game, buy the adventures. They are way more expensive in gold compared to real money relative to the ratio for packs.
If you're just starting out getting them with gold, I'd advice you to aim for this order for the adventures:
1st Naxx-wing (Haunted Creeper and Nerubian Egg)
2nd Naxx-wing (Sludge Belcher, Loatheb, Duplicate, Webspinner)
1st BRM-wing (Emperor Thaurissian, Quick Shot)
Then the second BRM-wing has a really strong Warlock-card in Imp Gang Boss, but the really, really important stuff is in Naxx 4th wing with Mad Scientist, Zombie Chow, Death's Bite, and Dark Cultist.
If you're choosing between the two adventures overall, Naxx is way better.
Opponent coins Shredder, ignores your 4-drop and goes face, plays turn 4 Shredder, you play thisJasey Cones
5 mana
5/4
Silence and destroy all shredders on the board.
Quote: "Oops."
Thanks guys.
Didn't know it was 7000 total......
Fucking biblethump
Guess I'm gonna buy some card packs.
when are the legendaries getting revealed?
im ready for disappointment
My pack from arena yesterday had one Force Tank MAX. Today, I got TWO FTM in one pack!..... Tomorrow, I'm prepared for three FTM in the pack, I can't possibly be disappointed.
I hear Magic Origins reward system is way more fair and you can get everything reasonably fast with spending some. Seeing duplicate after duplicate really pushes me away from the game rather than wanting to invest even more time into it.
Really, with that TGT preorder, you're not getting much at all.
I bought 50 packs when GvG came out and got 15 Cobra Shots
I know the next brawl...Shredder you way down the ladder!
In fact FUCK other minions this game is all shredders all the time now. Who can shredder the best?!?!?
Shredder might be the best neutral 4-drop in the game, but something has to be. The card doesn't neatly slide into every single deck so I don't think it's really a huge problem. Compared to Mad Scientist and Dr. Boom it's fair.
11 manaI kind of wonder how powerful a russian stacking doll style minion would actually be if it were predictable.
5/5 that deathrattles into a 4/4 that deathrattles into a 3/3 that deathrattles into a 2/2 that deathrattles into a 1/1.
How much mana would you be willing to pay for this card? Sure the stats are insane but silence destroys most of its value.
You would also do a 'splitting' minion.
8/8 deathrattle summons two 4/4s each of which deathrattle into 2 2/2s each of which deathrattle into 2 1/1s
Turn 1: Mana Wyrm
Turn 2: Unstable Portal
Turn 3: Drakonid Crusher
Made me smile. This 5 mage win quest is gonna be fun.
A Mage I played in arena went that 1/2 divine taunt mech, then unstable portaled an Iron Sensei out next turn. I was whooped since I couldn't kill that taunter.
Annoy-o-Tron? The name is really appropiate in this case... and always.
Reading all these arena stories doesn't make me want to continue my current run. It's going to sit at 2-0 forever at this rate.
what about the super shredder: Summon a random piloted mech! Even itself!
Well, the other reason I don't finish my current run is so I can't impulse purchase another one. I need to keep saving gold for tgt, hope the rest of the commons are good enough for it to be worth it.
This seems to be legit from what I can tell.
Translation: Rage Strike - Deal 3 damage. Gain 3 armor.
This seems to be legit from what I can tell.
Translation: Rage Strike - Deal 3 damage. Gain 3 armor.
It's unplayable in Control Warrior, at best it just gets a 1-1 trade with another card. Control Warrior needs way more value from a card to put it in the deck.
3 mana is fine. Hero power shield slam is super common vs aggro, this is even better than that.Yep, The biggest upside is it takes up 2 (shield slam and shield bash) cards for one the problem is losing shield slam for big minions and it is 3 mana making it a very awkward play more often than not.
It's unplayable in Control Warrior, at best it just gets a 1-1 trade with another card. Control Warrior needs way more value from a card to put it in the deck.
Are you kidding? This is great in control warrior. The only question is what you would cut for it, but it's definitely useable. Being able to take out a 3 health creature without needing to hit it with your face is awesome. Vs the so many common 4/3s this is essentially gaining you 7 health vs using a weapon. Definitely a playable card. If going 1 for 1 wasn't good enough they wouldn't run execute or shield slam. Come on son.
All true, but what are you dropping for it? It is good, but it needs to be better than what is actually in the deck.
No way are you taking out shield block, the card is way more important. No way you drop war axe... So???
Are you kidding? This is great in control warrior. The only question is what you would cut for it, but it's definitely useable. Being able to take out a 3 health creature without needing to hit it with your face is awesome. Vs the so many common 4/3s this is essentially gaining you 7 health vs using a weapon. Definitely a playable card. If going 1 for 1 wasn't good enough they wouldn't run execute or shield slam. Come on son.
3 mana is fine. Hero power shield slam is super common vs aggro, this is even better than that.
I really like this idea.Maybe you could fit it in a deck than runs Revenge too, armor up and lose health. Molten Giant Warrior! lol
It seems good for face warrior though, they will use it, all two of them.
It goes 1-1 for a creature with 3 health or less, it isn't 1-1 for even a Shredder. Execute or Shield Slam works on minions with up to 10 mana value. You're completely ridiculous if you think this is even any good in control warrior. You already have weapons to handle low mana minions.