crazygambit
Member
Not really a fan of the brawl this week. Already got my 40 dust atleast, currently sitting on 2000 along with 1000g which I started saving within the last week or so.
Re: New Cards:
Anub'arak - Feels waaaaaaaaaay too slow. 9 mana, no immediate impact, and poor stat distribution to cater to the ability of never really dying. Cool in theory but I can't see it working in Rogue at all. Even on the off chance they get some crazy card that works like a prep for minions, he would return to hand at original cost and always suck up a ton of mana to use.
Aviana - Love this card, on the other hand. Disgusting when you innervate afterwards, and even more than Tharussian you NEED to kill her or you basically lose next turn. Brutal paired with bigger taunts like Ancient of War, or the KT combo so they need to get rid of both.
I am really excited to play druid after this expansion. Joust is already good for him as well.
After thinking a little more about it, I've cooled some on Aviana. Like you said your opponent has to kill it or lose the game (unless they have lethal that turn), so you're paying 9 mana for a 5/5 with a soft taunt. A card like that should cost around 5 mana. So you're paying 4 more to get a discount from say a 9 cost legendary of exactly 4. And you have to play on Turn 10. If you're holding an 8 cost card it's already pretty bad value and you can't hope it'll survive more than a turn on T10. So unless you have innervate and a hand full of expensive minions, this thing is a waste or time. And if you have that hand by T10, aggro has already killed you.
Compare to Thaurissan that's overcosted for around 1-1.5 man and can easily get you a 4-5 mana reduction on a normal play. Plus it has a much better chance of surviving at T6 than at T10 (still pretty low though).