It was a 4/3 demon though. Which is an important distinction.
That's pretty much the only way to make this card playable.Dreadsteed would be good if there was a card that gave demons charge. Probably too good so they wouldn't do it.
Dreadsteed would be good if there was a card that gave demons charge. Probably too good so they wouldn't do it.
if they gave it charge, every time it dies and respawns it would be able to attack again
I can't wait to get this card from Piloted Skygolem!
Yeah, it'd be an awesome combo to pull off but what deck would run both Skygolem and Warsong?Actually a warrior should pray they get this card.
Right, I mistyped. a 3/4 would be better.
It's a very good thing that a card like Dreadstead is slow as fuck and does shit for damage with a weak ass body.
That card is the king of sticky Deathrattle annoying minions.
So it's a good thing that the card sucks.
It's a very good thing that a card like Dreadstead is slow as fuck and does shit for damage with a weak ass body.
That card is the king of sticky Deathrattle annoying minions.
So it's a good thing that the card sucks.
Most people seem to think they will be these two.
http://wowwiki.wikia.com/wiki/Acidmaw_and_Dreadscale
My guess is they won't have Feugen and Stalag type synergy, but something more like the Twin Val'kyr sisters. Stats and mana costs will be the same and the text will be similar.
got to rank 20 without losing a single match, basic mage deck is pretty great in these low rank battles.
not sure however if I want to keep playing this, I like the game but 1) huge backlog and not much time to play to being with 2) it takes literally forever to get good cards/the cards I want without spending money on it.
But that's still just 7 attack, you can't drop new minions unless you suicide your things and a single Belcher will eat all of them for a turn. I don't see this ever being worth the effort. There's cards like Raid Leader but still...Not for the suicide deck they're envisioning.
An aggro deck that uses beefy minions, instead of the usual cancer stuff could be interesting.
A 4/3 with coin on T1 is definitely a threat and will probably hit for 8 before your opponent can kill it and hit you for 3. It puts you ahead in the race, which will be all that matters in a deck like that.
But with the minion that makes all your deathrattles trigger twice, you'll have a board full of 1/1 that never die in no time.
For the record I think the card could definitely see play in constructed. Maybe in a deck tailored to it.
Is Brawl suppose to be random (like it said on the card) or is there like some hidden metric behind it? The last two times brawl been use against me I had 4 cards on board vs one and I lost....
I know there are cards that say "win brawl every time" but it wasn't one of those in either case...
Is Brawl suppose to be random (like it said on the card) or is there like some hidden metric behind it? The last two times brawl been use against me I had 4 cards on board vs one and I lost....
I know there are cards that say "win brawl every time" but it wasn't one of those in either case...
But that's still just 7 attack, you can't drop new minions unless you suicide your things and a single Belcher will eat all of them for a turn. I don't see this ever being worth the effort. There's cards like Raid Leader but still...
But that's still just 7 attack, you can't drop new minions unless you suicide your things and a single Belcher will eat all of them for a turn. I don't see this ever being worth the effort. There's cards like Raid Leader but still...
oh man Varian Wrynn
sheeeeeeeeeeeeeit
Can't wait for that Arena game where as Warrior, you have Piloted Sky Golem on board and Warsong Commander in your hand, and clear the opponents entire board with the Dreadsteed that pops out of the Golem.
Not for the suicide deck they're envisioning.
An aggro deck that uses beefy minions, instead of the usual cancer stuff could be interesting.
A 4/3 with coin on T1 is definitely a threat and will probably hit for 8 before your opponent can kill it and hit you for 3. It puts you ahead in the race, which will be all that matters in a deck like that.
Okay, so I didn't exactly design Dreadsteed, but I came pretty close.
http://www.neogaf.com/forum/showpost.php?p=163862326&postcount=10087
I actually thought it might have been too strong if you could attack with it every turn at the time. I don't know if I agree with that anymore, but the fact that I designed it as a neutral is worth mentioning.
Can't wait for that Arena game where as Warrior, you have Piloted Sky Golem on board and Warsong Commander in your hand, and clear the opponents entire board with the Dreadsteed that pops out of the Golem.
But there's so much 3 damage removal. Only priests and paladins can't clear a 3 health minion on turn 2 and rogues might take some luck to do it. If it were 4 hp, it'd survive everything sans flame cannon and might actually be useful. As it is, it looks like a worse flame imp to me
Frothing Berserker is so broken right now
Last night some mage cock block me with Ice block.... so next turn he summons the dragon that sends him back to 15 HP. Then after that double heal bots. Then I killed one of the heal bots (yes I'm an idiot excuse me) and it was the secret to send 2 back to his hand. So in total Ice block stopped the lethal, Dragon send his ass back to 15 HP. Two of those antique healbots for +8. Then I gave him two more healbot for another +16.
Lulz..... Eventually it went on long enough and he has 7-10 drop dragons all on the board.
I want to know what kind of voodoo Trump is using to get so many people to watch his boring ass stream
I want to know what kind of voodoo Trump is using to get so many people to watch his boring ass stream