I really hope they keep the explosive sheep + poison seeds interaction as is because playing a druid deck with it is actually pretty damn fun.
They already said it was not intended and will be fixed
I really hope they keep the explosive sheep + poison seeds interaction as is because playing a druid deck with it is actually pretty damn fun.
Top deck is inherent to card games, can't really get salty over it. They don't call it the heart of the cards for nothing.
That said you also can't really play every turn as if your opponent will top deck the best response. You will lose games if you play that defensively.
Of course his grandpa fills his deck with garbagio cards like that.
Yeah exactly. I just don't understand how they could nerf it that much and think "Hmmm ok, this is acceptable"
5 goddamn mana for a 3/2.....what the fuck were they thinking?
I thought I saw that it was fixed for now but would change it back depending on what the community said / played it out.They already said it was not intended and will be fixed
So, do they make Ancient of Lore 8 mana, or make it draw 1 card?
8 mana is my guess. 5/5 is worth roughly 5 mana, draw 2 cards is worth about 3 mana. Yeah, I think Ancient of Lore will just become an 8 mana card.
That would ruin the symmetry with Ancient of War.
Overlaps with Ironbark.Oh right, soul of the cards and all. I guess we will have to make them both 8 mana, only viable option.
I really wish Ships Canon was considered a mech.
You trying to make a Mech pirate rogue deck?
I hope there is a Common Paladin Card called Light Rager.
Should be a 3 mana 5/1, with Divine Shield. Totally balanced, I mean its basically an Ice Rager.
You trying to make a Mech pirate rogue deck?
So, do they make Ancient of Lore 8 mana, or make it draw 1 card?
8 mana is my guess. 5/5 is worth roughly 5 mana, draw 2 cards is worth about 3 mana. Yeah, I think Ancient of Lore will just become an 8 mana card.
It looks like we should get at least 3 cards shown today. ChanmanV is supposed to show something at 1PM EST. Some French website will show a legendary at 9PM CEST. Tom60229 should show his card sometime today too.
Another way to do it would be to go the Ysera/Xeril route:
Choose one - Restore 5 health; Add 2 Lore cards to your hand.
This would be, by far, the most granular way of balancing Ancient of Lore.
Innerlore - 0 Mana Spell: Gain 2 mana crystals this turn only
Savage Lore - 3 Mana Spell: Give your characters +2 attack this turn
Lore of Nature: Summon 3 2/2 Treants with Charge.
Edit: I gotta stop double posting.
Here is a new card though:
Seems like a good healbot replacement.
Seems like a good healbot replacement.
Cult Apothecary is cool, nice tech against Zoo/Flood decks while not being an over powered heal like Healbot. Can heal up to 14 HP even though on average it is likely to heal only 4 or 6. You won't feel as bad playing it on turn 5.
Cult Apothecary seems too much like Darkscale Healer, a card that sees no competitive play.
You see the comparison to Darkscale Healer sooner than you see the comparison to Healbot?
You get one more point of stats for the Cult Apothecary and most of the time you'll get at least 4 health from it. Refreshment Vendor is probably better in most decks, but for decks that just give up the board and rely on comeback mechanisms - Murloc paladin, Freeze Mage, most Combo and a few Control decks - this card is much, much better than Darkscale Healer and maybe better than Refreshment Vendor.
Cult Apothecary seems too much like Darkscale Healer, a card that sees no competitive play.
Corrupted keeper?
Un-silence a minion!
I do hope Blizzard makes "Purify" a thing. Right now the closest thing is Reincarnate.