Imagine if you Thistle Tea the BladeThat Rogue Cthun card is actually pretty good IF the meta slows down.
If you kill a big minion with that then Cthun could just outright kill the opponent.
If you're talking about Hearthpwn, you have to enable showing unreleased cards.waiting for new cards to get into database :/
Looking at what they gave Rogue, it seems Blizzard really wants them to run either a N'Zoth Deathrattle/Combo deck, or some kind of C'Thun stall deck.
Most of the Deathrattles enable Combos, and since they're all Deathrattles, presumably they want you to revive them.
The C'Thun stuff is very costly beyond the Neutrals, so I'm guessing they want you to Sap and maybe even Vanish to get to the end.
I'm not sure if either of those would be viable.
If you're talking about Hearthpwn, you have to enable showing unreleased cards.
?call of the wild is tirion for hunter, except you can play two. It's crazy.
A class like rogue for example, has no good way to deal with it. lol. rip. auto win against rogue if you play that.
?
Just double Shadowcaster Drake double coin the copies into Prep + Fan
Thing From Below maybe?2x evolve
2x master of evolution
2x tuskarr totemic
2x fire elemental
brann bronzebeard
???
So is this 100% of all cards?
Priest without lightbomb looked really bad, like there is no way frodan could deal with board like that. single target removals aren't going to cut it. You have to spend multiple board clears, like excavated and holy nova, multi turns. At least you have a lot of heals now, lol. yeah it's a problem.
Warrior could be ok, we have to try.
Druid is looking pretty good even with nerfs, damn.
warlock, hunter and palain are looking ok.
shaman is nuts.
Should be.
Also
Um
What the hell is up with that 6 mana 2/3
Like
Look at that 3 mana warlock card that deals 2 damage to all non-demon minions
if we lump this into that card
You're looking at a 3 cost 2/3 murloc
Which is still bad
The funny part is that Shaman got the BEST weapon of the set too.
AYY LMAO!
It's 2/4 plus a 2 damage aoe.
2 damage aoe is basically 4 mana of a spell effect. So it's more like a 2 mana 2/4. Plus it is a murloc. So if you're ahead, and you got one of the murloc synergy cards (warleader?)... it's more like a 4/6.
Maybe I need to go to the eye doctor
Wow, weapon game this expac was weak. Oh well. Poor rogue.
Is rogue's only hope to bank off one of the old gods?
I guess Shaman isn't the go to Cthun class because they didn't get any Cthun cards.
Also not a SINGLE new Secret this expansion...
AAYY LMAO!!!!
Yeah, as I was mentioning earlier, they seem to want them to run C'Thun or N'Zoth.
I guess they could also go for a very aggressive deck.
Couldn't you run a Yogg deck? Yeah it's RNG, but with the amount of spells you have you've got a good chance of making something happen.
Maybe I need to go to the eye doctor
Because apparently I can't read cards
On topic, the aoe is nice, yes, but it's such a dead card if it's up against anything other than zoo.
Its effect is almost exactly Demonwrath which is a 3 mana card, so you're left with a 3 mana 2/3. If you're playing a Murloc deck then yeah this is pretty nice but other than that I'm not seeing it.It's 2/4 plus a 2 damage aoe.
2 damage aoe is basically 4 mana of a spell effect. So it's more like a 2 mana 2/4. Plus it is a murloc. So if you're ahead, and you got one of the murloc synergy cards (warleader?)... it's more like a 4/6.
It sucks even in Handlock. Usually you are playing it as a Volcanic Drake on turn 4. 4 HP kills it.How you guys like the new twilight drake? Sounds very good to me?!
Guys list your top 5 Legendaries to craft in Old Gods (seeing as how a lot of us will have plenty of dust to work with).
It sucks even in Handlock. Usually you are playing it as a Volcanic Drake on turn 4. 4 HP kills it.
These cards will make Wild truly Wild
Looking at what they gave Rogue, it seems Blizzard really wants them to run either a N'Zoth Deathrattle/Combo deck, or some kind of C'Thun stall deck.
Most of the Deathrattles enable Combos, and since they're all Deathrattles, presumably they want you to revive them.
The C'Thun stuff is very costly beyond the Neutrals, so I'm guessing they want you to Sap and maybe even Vanish to get to the end.
I'm not sure if either of those would be viable.
Guys list your top 5 Legendaries to craft in Old Gods (seeing as how a lot of us will have plenty of dust to work with).
It sucks even in Handlock. Usually you are playing it as a Volcanic Drake on turn 4. 4 HP kills it.
Favorite (though not ones that are good or I'll necessarily put into decks)Guys list your top 5 Legendaries to craft in Old Gods (seeing as how a lot of us will have plenty of dust to work with).
Right now I just know I want Cho'Gall. Then we'll see.Guys list your top 5 Legendaries to craft in Old Gods (seeing as how a lot of us will have plenty of dust to work with).
Cthun you get for free so need to craft it.Favorite (though not ones that are good or I'll necessarily put into decks)
Cthun you get for free so need to craft it.
Tier 1Guys list your top 5 Legendaries to craft in Old Gods (seeing as how a lot of us will have plenty of dust to work with).
Guys list your top 5 Legendaries to craft in Old Gods (seeing as how a lot of us will have plenty of dust to work with).
It sucks even in Handlock. Usually you are playing it as a Volcanic Drake on turn 4. 4 HP kills it.
Guys list your top 5 Legendaries to craft in Old Gods (seeing as how a lot of us will have plenty of dust to work with).
It sucks even in Handlock. Usually you are playing it as a Volcanic Drake on turn 4. 4 HP kills it.