Don't Whelps cost 1 Mana? Sounds like a good way to get a Doomsayer!
That one time when the stars align and you get 6 doomsayers
Don't Whelps cost 1 Mana? Sounds like a good way to get a Doomsayer!
You need to play 2 C'Thun buffing minions to get it to 10 attack, that's turn 2 and 3, easily done in most cases.My thoughts about Amber Weaver were that it'd be hard to get C'Thun to 10 attack by turn 4. Maybe just 1 WG is better, I prefer it much more over Aspirant.
My thoughts about Amber Weaver were that it'd be hard to get C'Thun to 10 attack by turn 4. Maybe just 1 WG is better, I prefer it much more over Aspirant.
Yeah, it's a bit tough without actually playing it but I kind of get the feeling Blizzard underestimated how powerful the evolve effect will be.
One mana to upgrade your entire board is pretty insane and it's essentially a free effect on one minion with no stat loss with Master of Evolution.
Regardless, it's definitely a better class theme than murlocs and overload so I hope they stick with it.
4% chance if I did my math right.
But whos effect will go off first?!That one time when the stars align and you get 6 doomsayers
Have they shown the art for the new 3rd form druid cards?
The removal of Loatheb helps them quite a bit.People saying freeze mage is going to dominate. The main reason freeze mage is any good right now is mad scientist pulling out their 1st or 2nd iceblock. Without guaranteed 2 iceblock they will get wrecked.
Just here for my weekly "Fuck Reno what a stupid broken card" rant.
They better not add anything like it once that adventure leaves standard.
Freeze Mages might start running Kirin Tor Mage instead who knows?
Just here for my weekly "Fuck Reno what a stupid broken card" rant.
They better not add anything like it once that adventure leaves standard.
Ancient of War?The removal of Loatheb helps them quite a bit.
That's good feedback. Thank you.Amber Weaver is less about activating him and more about having a good Innervate target early game, in my opinion.
On the Aspirant over Wild Growth, assuming Aspirant is played on Turn 2, your opponent either has to waste a turn dealing with it (barring Warriors and maybe Rogues), which allows you to play a 3-drop - of which you have many compared to the typical Druid list that only runs Shades - unimpeded OR Aspirant lives providing you with a body and the ability to play a 4-drop. Wild Growth allows you to play a 4-drop, but you have a decent chance of simply playing a 3-drop anyways since you have so many. But Wild Growth also gets you closer to your top end... but with only Ragnaros, C'Thun (which would like you to play on curve anyways), and Dark Arakkoa that top-end isn't very strong or worth racing too.
On that note, Thaurissan really doesn't do much in here either.
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Ancient of War?
Brode said that you would get both uproot and the other form (forget the name).War doesn't transform, it just gets stat buff (that can be silenced).
Brode said that you would get both uproot and the other form (forget the name).
That Druid of the Claw looks like it would be someone's fursona.
What's the deadline on that Zealous?
I personally think evolve will be underwhelming.
It goes directly against overload, so it is in the worst possible class for it.
I only see it working if you can do it to low efficiency/injured minions as there are far too many bad minions that the result could be.
I think its going to be a Troggzor of this expansion.
Yeah, no way Hammer of Twilight is trash. It's pretty much the first decent control oriented weapon Shaman has ever gotten and I'm convinced it's a one-of in every slow midrange/control Shaman deck that doesn't care about bursting with Doomhammer/Al'Akir.
Every pro I've seen say the shaman weapon is trash. Maybe it's not that bad?
Same goes for paladin weapon. This is the first time paladin got a weapon with 3 attack. If you have played paladin you know how hard it is to kill something with 3 hp, if you don't have board it's impossible. Again truesilver is too late at times, I've seen pros say why play this if you have truesilver, like that's not how it works. I think you will have to play this, its battlecry is a bonus, with your poor early game you need it to kill mana wyrm and troggs and similar. And don't forget keeper synergy, you can play keeper next turn and kill anything they play. You can't do that with truesilver. It's so much more tempo, of course you still play truesilver.
I think this one is for sure underrated and will see a lot of play.
Every pro I've seen say the shaman weapon is trash. Maybe it's not that bad?
Same goes for paladin weapon. This is the first time paladin got a weapon with 3 attack. If you have played paladin you know how hard it is to kill something with 3 hp, if you don't have board it's impossible. Again truesilver is too late at times, I've seen pros say why play this if you have truesilver, like that's not how it works. I think you will have to play this, its battlecry is a bonus, with your poor early game you need it to kill mana wyrm and troggs and similar. And don't forget keeper synergy, you can play keeper next turn and kill anything they play. You can't do that with truesilver. It's so much more tempo, of course you still play truesilver.
I think this one is for sure underrated and will see a lot of play.
why isn't anyone talking about call of the wild? This may just be hands down the best most op card inall of hearthstone.
It's only drawback is its a hunter card and they've already won or lost the game by turn 8 anyways
Are people saying the new paladin weapon is bad? I think it's going to be great. It Synergizes very well with keeper, and being a slightly more expensive War Axe is fine I feel, since Paladin has such a limited weapon pool. I think it's good even if you don't have Divine Shield Sysergy.
why isn't anyone talking about call of the wild? This may just be hands down the best most op card inall of hearthstone.
You've answered your own question. It's a slow card for a fast class. The odds are very small it ever makes a real difference, unless there's a drastic shift in the way Hunter is played/played against.
Every pro I've seen say the shaman weapon is trash. Maybe it's not that bad?
Same goes for paladin weapon. This is the first time paladin got a weapon with 3 attack. If you have played paladin you know how hard it is to kill something with 3 hp, if you don't have board it's impossible. Again truesilver is too late at times, I've seen pros say why play this if you have truesilver, like that's not how it works. I think you will have to play this, its battlecry is a bonus, with your poor early game you need it to kill mana wyrm and troggs and similar. And don't forget keeper synergy, you can play keeper next turn and kill anything they play. You can't do that with truesilver. It's so much more tempo, of course you still play truesilver.
I think this one is for sure underrated and will see a lot of play.