Might actually be worse for control decks than it has ever been.
I'm 99% sure it is. Feels like anything not tempo is facing an uphill battle, and tempo is boring as shit.
Might actually be worse for control decks than it has ever been.
Dragon Priest is one of my fav decks, I am getting mixed results. Love the new priest cost zero card lol, fun to use. Got Tirion twice. Just sucks that Holy Nova isnt a good board clear and as a priest I have a hard time having board presence :/
I don't want to nuke the page with a second huge post, but if folks would go back a page to read and give me feedback on my Shadow Priest reflections, I would really appreciate it:
http://www.neogaf.com/forum/showpost.php?p=202026877&postcount=10544
You'd have to play a C'Thun Shaman though which I don't know if that's any good. It probably is because Shaman is stupid.
Turns out a 2/3 taunt for 2 mana is pretty good lol
Holy shit if you have a golden Doomcaller it gives you a golden C'Thun
Alright, so I am doing everything I can to make a Shadow Priest deck. Right now I am running it with C'Thun, and I have a positive winrate, but I am failing to maintain card advantage in a lot of cases. This is especially true when I face Ramp C'Thun Druid, which is probably going to be a mainstay in this meta.
On one hand, my inclination is to bulk up with more tanky minions to trade better and maintain the board. On the other hand, that seems to go against what a Shadow Priest does, because I won't be able to heal up these tanky minions like a normal Priest can.
This is my current deck:
2x Circle of Healing
2x Beckoner of Evil
2x Museum Curator
2x Shadow Word: Death
2x Shadowform
2x Disciple of C'Thun
2x Twilight Elder
2x Auchenai Soulpriest
2x C'Thun's Chosen
2x Excavated Evil
2x Twilight Darkmender
2x Entomb
2x Cabal Shadow Priest
1x Ysera
2x Mind Control
1x C'Thun
I have about 3200 dust to spend to polish it. This is a main deck I would like to use if I can make it viable. Some notes on my experiences:
C'Thun's Chosen and Disciple of C'Thun are fantastic cards that usually get good value.
Twilight Elder and Beckoner of Evil usually underperform. Twilight Elder especially.
Mind Control has won me many games. Mind Control Ragnaros, C'Thun, Grom, etc.
C'Thun has a tendency to leave one minion left with 1 HP that can kill me, lol. :-/
I struggled a lot until I added the Auchenai Soulpriest + Circle of Healing combo.
I used Holy Fire for a while, but so many minions are X/6 that it wasn't working out.
Cabal Shadow Priest sits in my hand a lot of games with nothing to do because the meta is C'Thun-oriented right now, but when she gets play, she kicks butt. I love my steal...girl (Dahbomb knows I HATE playing against this card).
Excavated Evil has proved to be essential; I don't run enough minions for Holy Nova to be worthwhile, I think.
I am absolutely 100% putting Brann in the deck. His synergy with everything is amazing.
I have thought about adding Twin Emperors, but that goes back to tanky + no healing = good or bad?
Twilight Darkmender saves lives. With Brann, even moreso!
Ysera is debatable. I half have her included because she gives synergy with Museum Curator when I draw Chillmaw and she has great value.
Shadow Word: Pain, Shadow Word: Horror, and Shadow Madness all sat dead in my hand most games. I overdid it with anti-weak minion control. I am not keen on putting those cards back in, though Shadow Word: Horror won me a game by wiping a board full of Divine Shield minions, so I don't think the card is bad. I could see myself teching 1 in.
That's an interesting thought. I could do:I strongly suggest making space for 1 Thoughtsteal. I'm not sure where; are all the C'thun minions necessary? I'd dump one of them or dump a Mind Control for the Thoughtsteal. You might also find adding in an Elise helps you late-game after C'thun is gone and you only have small C'thun-buffers left in-hand.
But, definitely, Thoughtsteal will help with your card advantage concerns. Elise would help a bit too. Hell, you might try adding in Shifting Shade - it's like a mini-Thoughtsteal, but with less tempo loss to help you deal with mid-range decks.
Dragon Priest is one of my fav decks, I am getting mixed results. Love the new priest cost zero card lol, fun to use. Got Tirion twice. Just sucks that Holy Nova isnt a good board clear and as a priest I have a hard time having board presence :/
WOW!! AY LMAO!!!!An opponent just played Yogg-Saron vs me while I had a Sylvanas up... The first spell killed Sylvanas, so I stole the Yogg and all the spells were casted for me instead of him LMAO
That's an interesting thought. I could do:
Should I do -1 C'Thun, -2 Beckoner, -2 Disciple, -2 Twilight Elder, -2 C'Thun's chosen
AND
+1 Velen, +1 Confessor, +2 Thoughtsteal, +2 Shifting Shade, +2 Tournament Medic, +1 something else?
Maybe C'Thun is a bad direction to go in for this deck, and I should keep him to Druid. I do adore the theme, though...
I disagree with this somewhat. While C'thun will get old for some decks it will still have viability in warrior and priest who reap the benefit of having C'thun the most.I'm 99% sure it is. Feels like anything not tempo is facing an uphill battle, and tempo is boring as shit.
Just built this Deathrattle Priest. Haven't tested it yet. Any initial thoughts?
1x Circle of Healing
2x Power Word: Shield
2x Northshire Cleric
2x Museum Curator
2x Shadow Word: Death
2x Thoughtsteal
2x Harvest Golem
2x Auchenai Soulpriest
1x Elise Starseeker
2x Infested Tauren
2x Excavated Evil
2x Corrupted Healbot
2x Entomb
2x Cabal Shadowpriest
1x Herald Volazj
1x Sylvanas
1x Mind Control
1x N'Zoth, the Corrupt
Basic plan is to summon a few Deathrattle dudes, make a few copies with Volazj, out-value my opponents, and then dump N'Zoth at the end plus Elise as back-up. I want to try to combo Auchenai with Corrupted Healbot, but that might just be fun on paper but awful in-game. Also, Infested Tauren is there to give me a bit of a shield late-game if I need a taunt to survive when I drop N'Zoth, but Infested Tauren might just be too awful to keep in there.
Just built this Deathrattle Priest. Haven't tested it yet. Any initial thoughts?
1x Circle of Healing
2x Power Word: Shield
2x Northshire Cleric
2x Museum Curator
2x Shadow Word: Death
2x Thoughtsteal
2x Harvest Golem
2x Auchenai Soulpriest
1x Elise Starseeker
2x Infested Tauren
2x Excavated Evil
2x Corrupted Healbot
2x Entomb
2x Cabal Shadowpriest
1x Herald Volazj
1x Sylvanas
1x Mind Control
1x N'Zoth, the Corrupt
Basic plan is to summon a few Deathrattle dudes, make a few copies with Volazj, out-value my opponents, and then dump N'Zoth at the end plus Elise as back-up. I want to try to combo Auchenai with Corrupted Healbot, but that might just be fun on paper but awful in-game. Also, Infested Tauren is there to give me a bit of a shield late-game if I need a taunt to survive when I drop N'Zoth, but Infested Tauren might just be too awful to keep in there.
I think that was me =(An opponent just played Yogg-Saron vs me while I had a Sylvanas up... The first spell killed Sylvanas, so I stole the Yogg and all the spells were casted for me instead of him LMAO
First card I crafted golden, kinda hard making a deck that works with how little great deathrattles in standard but I never thought about valzj and elise to make duplicates useful. Gonna try it out thanks for posting this.
Drop Thoughtsteals for Shifting Shades and throw in Thalnos for better boardclear. I even had to tech in a Doomsayer to avoid getting overrun.
It will always be Dr. Out of respect for the unnerfed one.
It's way better since each companion is overstatted by itself and on top of that they synergize with each otherIt's 9 mana worth of cards for 8 and instant impact, that thing is stupid
It's more like 12 mana worth of cards, the 3 mana spell costs less because the outcome is random, the 8 mana one is anything but random.It's 9 mana worth of cards for 8 and instant impact, that thing is stupid
It's 9 mana worth of cards for 8 and instant impact, that thing is stupid
I think that was me =(An opponent just played Yogg-Saron vs me while I had a Sylvanas up... The first spell killed Sylvanas, so I stole the Yogg and all the spells were casted for me instead of him LMAO
9 Mana? That thing is 12 mana of value, Animal Companion already summoned minions that would cost 4 mana each, and was balanced around inconsistency. 4/4 with Taunt. which is on par with Sen'jin, a, 4/2 with Charge that has no downside (Old Arcane Golem had to give the enemy a mana crystal to "Balance" it at 3 mana), and the 2/4 with +1 attack is a better Raid Leader.
It's more like 12 mana worth of cards, the 3 mana spell costs less because the outcome is random, the 8 mana one is anything but random.
Arena is pretty ez right now except for all the dumpster Shamans getting free wins left and right from dropping that degenerate faceless card on turn 4. That aside everyone just goes face face face like in LoE, not realizing how likely their opponent is to have a taunt on any given turn now - and good taunts at that - which stop them dead in their tracks.
It's way better since each companion is overstatted by itself and on top of that they synergize with each other
There are probably several more practical cards I need, but I could not resist crafting Yogg.
Does anyone have the deck list dog was using at the end of his stream?
By the way there's no need to play around health totals against Renolocks/Handlocks, if you think they don't have Reno then go all in. I don't think anyone is running Molten anymore. Makes them even more free to aggro and no massive heal from Healbot. They basically even more ride or die by Reno.