wow Zoo is the new secret pally.
ffs Blizz. why cant you stop enabling these brain dead decks.
And also if you play the new zoo in casual you are a cnut.
Casual is a death trap in this game.
wow Zoo is the new secret pally.
ffs Blizz. why cant you stop enabling these brain dead decks.
And also if you play the new zoo in casual you are a cnut.
wow Zoo is the new secret pally.
ffs Blizz. why cant you stop enabling these brain dead decks.
And also if you play the new zoo in casual you are a cnut.
Any time i see a councilman, he needs to die asap
All truth.Priest, and yeah lightbomb was amazing, but that was for turn 6. Right now they are suffering because of lack of zombie chow and deathlord. No decent 1 drop (i guess you could make an argument for worgen infiltrator cause of the stealth and hope you have a shield for turn 2) and no great low mana taunt is hurting them. They could have easily made a low mana taunt for priest that didn't require dragon synergy. right now best advice vs a priest is run them down early.
Right now priest are desperately mulliganning for clerics, shields wild pyros, anything to get a game to go to past the early game. Once the middle hits, healing can kick in but sometimes it's too little too late. If they stabilize though, they are ok. That twilight geomancer is really good for a cthun priest just to hold back some aggression.
Hell even that 1 mana paladin buff would have been better on the priest, not on the paladin. Would have helped in arena. Missing that velen's man
Also truth!Whatever your thoughts on the meta so far, you can't deny that the power level has dropped enough for nerfed Miracle and nerfed Patron to remain viable. Whether that that stays the same throughout the expansion is anyone's guess but I don't think these decks are disappearing soon.
The atmosphere is just much less tense than it used to be and there's room for non-curve strategies. The big outlier here is Aggro Shaman, and I think Miracle and Patron can both deal with it.
Diet Patron also looks pretty interesting. I only have one Blood to Ichor though. I might craft another to test it. I've been sleeping on Bloodhoof Braves but I liked what I saw.
was stuck at rank 1 with miracle, I said f it, let's play some shaman again. 5 games and 5 wins later, yay first standard legend.
This was my easiest legend yet, like even secret paly isn't this easy as it is now with shaman.
14/500 lol. I think the other 9 were for the standard quest. I've never played shaman on this account but my packs gave me full set of WoG shaman cards, might as well.
This was a totem deck which is really strong, I fatigued out the c'thun warrior that had PERFECT curve, like everything, Dr. 7 right on 7. He even had Elise. It's similar to the list MrYagut is playing right now but I play Harrison instead of a second master of evo.
I've been legend for 3 months this year, only missed it last month. I should play less HS. Actually I barely played this month before WoG release, I was playing DS3.
Can a brotha get a deck list?
Is zoo that good? It's like nowhere is powerful as egg zoo of before. If you they lose board once it's over. It's not really unfair or anything, their minions are not exactly sticky anymore.
Yeah, I have found it very manageable. Easier than before. I think people are just coping with not having the tools they are used to. Lots of complaining about stuff being OP while we're all trying to figure this out.Is zoo that good? It's like nowhere is powerful as egg zoo of before. If you they lose board once it's over. It's not really unfair or anything, their minions are not exactly sticky anymore.
.
it's this. I think you can play Dr. 4 still. I didn't, the 5/5 taunt is very strong.
Can we stop with this yet? The doctor is dead. And I have no clue what card you're talking about.Sick of Dr 4 already.
Can't disagree with this, the one clear mistake so far was printing Faceless whatever. Giving the strongest aggro deck a strictly better Fel Reaver alongside the (otherwise solid) BGH is just incredibly tone-deaf.Whatever your thoughts on the meta so far, you can't deny that the power level has dropped enough for nerfed Miracle and nerfed Patron to remain viable. Whether that that stays the same throughout the expansion is anyone's guess but I don't think these decks are disappearing soon.
The atmosphere is just much less tense than it used to be and there's room for non-curve strategies. The big outlier here is Aggro Shaman, and I think Miracle and Patron can both deal with it.
Diet Patron also looks pretty interesting. I only have one Blood to Ichor though. I might craft another to test it. I've been sleeping on Bloodhoof Braves but I liked what I saw.
Get rid of the cards you threw in there. Double up on the bats and infested wolf.Been messing around with a Deathrattle Hunter deck. I'm having a lot of fun with it, getting a 50/50 win rate so I know it needs work. I'm not good at creating decks and didn't netdeck this so I could definitely use some advice.
NOT PICTURED: Hunters Mark (1)/ On the Hunt (1)/ Firey Bat (1)
The cards I kind of just threw in here to try and plug holes are:
Sunfury protector (Early taunt against aggro)
Cult Master (Card draw)
Explosive Shot (Sort of AOE clear)
When the deck works, I find that it really works, but I run into card draw issues if I don't get set up with Cult Master and my curve gets janky. Usually when I lose, I lose badly. I'm trying to stay away from net decks with this expansion and tinker as I go along, so any organic advice is really appreciated for what I can cut and replace.
Any time i see a councilman, he needs to die asap
This is in arena btw
On second thought I disagree with Miracle dealing with Aggro Shaman, it's not an unwinnable matchup but still well below 50/50 imo.
tunnel trogg is the real undertaker.
I admit that was just theorycraft. I haven't actually played Miracle yet so I'll take your word for it.
If Blizzard nerfs anything within the next 6 months, it's probably Flamewreath Faceless. Either 6/6 or 5/6 Overload 1.
I mean, they did it. They finally made Overload good, and now it's just unfair.
When the deck works, I find that it really works, but I run into card draw issues if I don't get set up with Cult Master and my curve gets janky. Usually when I lose, I lose badly. I'm trying to stay away from net decks with this expansion and tinker as I go along, so any organic advice is really appreciated for what I can cut and replace.
Wouldn't that just turn it into Fireguard Destroyer? I'd rather see 5 mana cost (2) overload.
Shamans will follow you everywhere,even other matchups.I was playing casual trying out new decks and a warlock renounced the darkness and darn if he didn't curve out perfectly, finishing me with al-akir.
Hm, you're right. 5 mana is also reasonable. Right now you can do really stupid stuff with the Overload staggering like
T1: Tunnel Trogg
T2: Totem Golem
T3: Totem
T4: Fireguard
T5: Flamewreathed
Or
T1: Tunnel Trogg
T2: Coin, Spirit Wolves
T3: Pass, or Lightning Bolt or Rockbiter or another Trogg
T4-T5: As above
Spirit Wolves keep Trogg safe from weapons and minions while buffing it. By the time they break down the Wolves it's a 4/3 or a 6/3.
That T4-T5 crushed a lot of people I faced, especially if I got a good roll on Fireguard. The best part is Fireguard serves as removal magnet so it makes Flamewreathed safer to play.
"That's incredible!"
Hm, you're right. 5 mana is also reasonable. Right now you can do really stupid stuff with the Overload staggering like
T1: Tunnel Trogg
T2: Totem Golem
T3: Totem
T4: Fireguard
T5: Flamewreath
I was playing casual trying out new decks and a warlock renounced the darkness and darn if he didn't curve out perfectly, finishing me with al-akir.
That's the thing. If you try to do everything, your deck gets spread out thin. Hallazeal comes out on turn 4, and it's probably unlikely Lightning Storm will make a difference on turn 5 against more aggressive decks. There's no guarantee it'll survive either. Playing them together is 8 mana which is far too slow for a 2-3 damage AoE with however much healing. They work at odds with each other.
You're better off with Sentinel + Elemental Destruction. I've seen that combo once and was impressed. 2 cards, 5 mana, clears the board and drops a 3-2 with no Overload is pretty amazing. Even takes out Master of Evolution and most early C'thun minions. It's like Shaman's Soulpriest/Circle of Healing.
In my mind, Hallazeal is for damage races. When two guys are just trading spells to the face, an extra 3 or 5 life makes a big difference.
Or you unlock it on turn 5. It doesn't make too much of a difference. Whatever mana you have left is enough to use removal on whatever minion your opponent played to try and counter it.
Hm, you're right. 5 mana is also reasonable. Right now you can do really stupid stuff with the Overload staggering like
Spirit Wolves keep Trogg safe from weapons and minions while buffing it. By the time they break down the Wolves it's a 4/3 or a 6/3.
That T4-T5 crushed a lot of people I faced, especially if I got a good roll on Fireguard. The best part is Fireguard serves as removal magnet so it makes Flamewreathed safer to play.
This makes no sense, that's basically what Fireguard Destroyer is.I admit that was just theorycraft. I haven't actually played Miracle yet so I'll take your word for it.
If Blizzard nerfs anything within the next 6 months, it's probably Flamewreath Faceless. Either 6/6 or 5/6 Overload 1.
I mean, they did it. They finally made Overload good, and now it's just unfair.
You kinda have to keep it at 7 attack so that you can at least BGH it.
I think one of the biggest improvements in the expansion is that this isn't the same card in every deck.
The worst wayHow do Lightwell and Auchenai Priest interact?
It does damage so it's a bad idea.How do Lightwell and Auchenai Priest interact?
Priest since they got squat outside of neutrals.Who has suffered more? Warrior with no Death's Bite or Priest with no Lightbomb?
Also, there is no doubt in my mind that Priests got the worst legendary this set. Piece of trash.Priest since they got squat outside of neutrals.
lol. I always save SW for those.Baiting out Shadow Word Deaths and then dropping Flamewreathed Faceless one after the other feels so good.
Is this what it's like to fall to the dark side?
The worst way
I was hoping Auchenai only affected player-sourced damage.It does damage so it's a bad idea.
Also paladin has quite a lot of Card draw available if you run Lay on Hands (great for stabliizing), and even more if you run Solemn Vow. You can really burn through your deck into fatigue quite quickly.
Yet. Give it like 2 weeks.
Baiting out Shadow Word Deaths and then dropping Flamewreathed Faceless one after the other feels so good.