Always great when your opponent/co-op partner coins out Millhouse on turn one.
So you had 4 cards that you had to use to get rid of 2 minion for lethal. I would have made the same play. He had two turn lethal. Taunts are for protecting yourself, not really the other way around (most of the time) imo.Some of these players are dumb and wouldn't be able to win with a class that requires decision making, exhibit #321: This dummy is way head on tempo and has a full board, he could easily trade, decides to ignore my two Frothing Beserkers and sends everything to face, expecting his dumb 2/3 taunts to protect him.
Ravaging Ghoul, slam, a weapon attack and double execute gives me an easy lethal and I win a game that I had almost no chance in otherwise.
WHO IGNORES TWO FROTHING BESERKERS WHEN YOU"RE FACING A WARRIOR AND YOU HAVE AN EASY WAY TO KILL THEM BOTH WHILE PROTECTING YOUR TAUNTS?
Feels good after dealing with Shaman bullshit all day.
Like, whats the play here?
Or what's the play here?
Oops, guess I forgot to play around Bloodlust!
And while I'm posting pictures, my EU co-op arena was bugged. My screen was dimmed the whole game, like I had my mulligan choices up or something.
Always great when your opponent/co-op partner coins out Millhouse on turn one.
So you had 4 cards that you had to use to get rid of 2 minion for lethal. I would have made the same play. He had two turn lethal. Taunts are for protecting yourself, not really the other way around (most of the time) imo.
Acolyte -> Armor Up
Blooodhoof -> Whirlwind. Either or really.
Yes you play around Bloodlust. It's even an archetype.
I was being sarcastic. How do I play around bloodlust in that game? I was steamrolled from turn one. I don't think I had any chance to win.
Shaman's got a pretty high winrate
Damn card. It's about as fun as a Flamewaker being behind a Mirror Image.
I am in full on rage mode. I'll be embarrassed tomorrow but better to vent here than smash my mouse to pieces. Super frustrating to spend my whole evening trying to get to 10 and to keep missing it by inches. Frustrating to be so free against players I have zero respect for.
That Shaman salt is a WEEE BIT over the top.
Just a little bit.
....what a strange definition of fun you have. I recognize the sarcasm but I fail to see what is "not fun" about having a flamewaker behind a mirror image. it impedes your path to victory?
Random side note, I followed the Dragonfire Mage deck recipe for a quick daily and it works out a lot better than I expected. Then again, I'm only around rank 15. More surprised that deck recipes are decent once again.This crappy dragon paladin deck I threw together at rank 10 is working well.
Flamewaker is fucking stupid card tho
Yes the animation is slow the effect too strong too much Rng
Yes the animation is slow the effect too strong too much Rng
Its stupid
The removal of assassinate makes this Brawl a cakewalk.
Pack opened Keeper of the Grove
it's strong.
What aggro and midrange Shaman has that other power decks in the past have not had is just reliability and consistency. It's also one of the hardest power checks that the game has probably seen to date. Shaman's threatening early game has to be matched efficiently and immediately. Not only does it have the potential to do loads of damage on its own, but Shamans with board control have an excessive amount of damage they can play from hand, and it's really a challenge for most decks to wrest that control away. In many ways its reminiscent of what certain Druid decks used to do, but at a new level of early game power and with more tools to work around damage negation through things like Lava Burst and Hex.aggro/midrange shaman is probably the weakest and least dominant top deck HS has since i've started playing.
Flamewaker doesn't and never has bothered me. Knife juggler on the other hand, I'd rather that card be 3 mana like flamewaker. Makes a big difference imo.
I guess I won't win this Tavern brawl quest. So frustrating
This control Shaman Tides is bringing look fantastic. 14600 dust to craft it all.
http://www.hearthpwn.com/decks/550152-tidesoftimes-shaman-americas-spring-prelims-2016v
not even flamewaker, flamewaker, coin, arcane missile turns?
This control Shaman Tides is bringing look fantastic. 14600 dust to craft it all.
http://www.hearthpwn.com/decks/550152-tidesoftimes-shaman-americas-spring-prelims-2016v
Is the game finally dead or what? Playing the same people over and over again, unranked
Is the game finally dead or what? Playing the same people over and over again, unranked
How are people having such a hard time? I won 5/6 tavern brawls this week.
Already won 8
Well the result also depends on my partner.
Seems that if I'm on Priest, put down minions (especially an early Lightwell) and don't trade unless I can do 6+ damage, we don't lose. Easy.
I like to mulligan hard for those coldlights and arcane golems to ramp up the paladin as a priest. 11 wins already! Also had a win win 5 games as priest and win 3 games as a paladin as quests, so this Brawl came at such a perfect time.Seems that if I'm on Priest, put down minions (especially an early Lightwell) and don't trade unless I can do 6+ damage, we don't lose. Easy.
Freeze mage is so clunky without mad scientist, jesus.
Its dumb as hell. Even without mad scientist its completely stupid.
Its the opposite of fun and interactive but for some reason blizz dont touch it anymore.