Mobius and pet octopus
Member
Does this trigger repentance/mirror entity? Does this count as 'plays' a minion?
Play a minion counts when you play a minion card. This is a spell card.
Does this trigger repentance/mirror entity? Does this count as 'plays' a minion?
Triple Huffer is basically Druid Combo but better, haha.Aaayyyy
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It's good it's not random because screw randomness. Multiplying it by 3 would've resulted in too much salt.
Play a minion counts when you play a minion card. This is a spell card.
I thought so, but I couldn't test it to be sure, just wanted to be sure. Since secrets don't matter, what does the order they summon in matter?
I thought so, but I couldn't test it to be sure, just wanted to be sure. Since secrets don't matter, what does the order they summon in matter?
I thought so, but I couldn't test it to be sure, just wanted to be sure. Since secrets don't matter, what does the order they summon in matter?
I thought so, but I couldn't test it to be sure, just wanted to be sure. Since secrets don't matter, what does the order they summon in matter?
I'm going to go head and guess Dog's card is a priest spell because Purple... also it's a teacup
Secrets just need something to make them more palatable in play. It's not enough to reduce their cost. If anything, I'd rather secrets have card draw as a staple, and adjust their power/stats accordingly.With Duplicate and Vaporize (lol) leaving Standard, I'm legitimately hoping for a couple new Mage secrets and some minions to help a Secret-focused deck out a little more. I know a lot of people hate secrets on principle, but Mage secrets are almost always IMO really fun cards to trigger and build decks around.
With Duplicate and Vaporize (lol) leaving Standard, I'm legitimately hoping for a couple new Mage secrets and some minions to help a Secret-focused deck out a little more. I know a lot of people hate secrets on principle, but Mage secrets are almost always IMO really fun cards to trigger and build decks around.
With Duplicate and Vaporize (lol) leaving Standard, I'm legitimately hoping for a couple new Mage secrets and some minions to help a Secret-focused deck out a little more. I know a lot of people hate secrets on principle, but Mage secrets are almost always IMO really fun cards to trigger and build decks around.
It could matter in instances where there isn't enough space on the board to summon all three. So you always know with one space Huffer, 2 spaces huffer + leokk.
You might be playing it on a board with 5 or more minions?
Probably for the order of simultaneous effects, like deathrattles or vanish. Lets say the opponent has 9 cards in hand. If you vanish, the first minion summoned will go to hand and the second summoned and third will be destroyed.
^full board too
If you have a Dire Wolf Alpha or something else that buffs the minions next to it. Knowing Huffer is on the left can help you make sure your stuff is in the right position.
I like the general power level of Mage secrets though, even if it means that they're too slow to just play. Tacking on something extra like card draw to everything would either overcost the effect or tune it down into something less interesting. I just need some extra synergy cards with activated/in play secrets. A minion that triggers Secrets twice or something would be fun even if it'd have pseudo-taunt. I don't need the deck/secrets to be amazing, I just want some more cards to support trying it anyways.Secrets just need something to make them more palatable in play. It's not enough to reduce their cost. If anything, I'd rather secrets have card draw as a staple, and adjust their power/stats accordingly.
Whoops. Brainfart. Point still stands!Vaporize is Classic
Damn this Brawl.
I have a full board, guy esportals a dreadscale with equality in hand. :|
If you are getting salty over an Unstable Portal Tavern Brawl of all things, then yeah, you probably should take a break.
Anyone think Black Knight will make a return to constructed once GvG and Naxx are gone?
That might change my priorities in crafting neutral cards.
No, but I had an a 7-minion board where my opponent played Ragnaros, cleared everything but one minion, and Ragnaros decided not to go face, winning me the game. I really respected his gameplan, because that was pretty well thought out, and he had nothing else to go on.Ha, you should see my constructed games.
Ever been killed by a Ragnaros while you had 7 minions on the board?
I know, Hearthstone is primarily RNG, but I wouldn't be surprised if I was in the top 5% of bad luck.
Anyone think Black Knight will make a return to constructed once GvG and Naxx are gone?
That might change my priorities in crafting neutral cards.
I just had the turn 1 coin portal felguard dream
Do you guys think The Boogeymonster would actually be somewhat viable if:
1. It was a 5/8, which might help it stick a little bit longer
Or
2. If it was "Whenever this minion kills another minion, gain +1/+1"
Majordomo Executus will save you!Why?
FINALLY opened a South Sea Captain with the brawl pack. This card didn't want to drop until now, it's one classic epic I didn't have.
Shield Slam continues to elude me. At least I got a Van Cleef a few weeks ago. Really makes CW tough to play without that card. It's really really important.
Shield Slam continues to elude me. At least I got a Van Cleef a few weeks ago. Really makes CW tough to play without that card. It's really really important.
IMO, even if Epics are good, they show up too little to make a major impact.