And the final game comes down to a coinflip, lol
And the final game comes down to a coinflip, lol
Rolling Misha and the bat missing face also contributed to this. Him losing either of those 1-in-3s would've made him lose to CotWnot accurate, the deadly shot was a coin flip for lethal that turn but if it went on leokk he would have kill commanded the misha and pushed more face damage which left rosty in a similarly awkward position.
Even with tracking he would need to find kill command + beast? either a source of 4 damage + hero power, or cotw to give him a chance to win.
It is a card game. I don't get this complaint.
And the final game comes down to a coinflip, lol
its seem that way but game decided in tempo swing turn before that, but eh fuck meta where hunter vs hunter is possible championship deciding anyway
hey guys- lets say I reach rank 5 and then right before end of month I tilt to rank 10. Will I get a chest based on rank 5 or the new rank 10 when ranked season chest opens?
Trying to figure out if the chest is simply set to my highest rank
How can you beat back to back call of the wilds?
There's no trading in Hearthstone, so no worries there.I'm not new, but I did take a break a long time ago after getting bored, decided to give the game another shot and it feels like running headfirst into a wall, not to mention that my Gnomes and Goblins-Whatever cards are apparently now useless so woopie for that I guess.
It feels like Magic the Gathering again, friends who talk about how amazing the game is and when you try your hand on it, you buy a deck and it turns out it is absolute shit, your friends borrow you a deck and its their "experimental" deck (meaning its shit). You ask how you get better at the game, "buying and trading cards" they say. You buy a few boosters because you want some money for something else in your life meanwhile they walk in with fucking boxes of the shit and spend 2 days opening and sorting the cards, the same cards that 3 months down the line are worthless cause they are "non-standard" or whatever, and in your boosters you got nothing of the colour you wanted. And if you try to trade the cards they usually try to cheat you out of cards since you have no idea how much each is worth.
Man I have some issues with TCG's....
How can you beat back to back call of the wilds?
I'm not new, but I did take a break a long time ago after getting bored, decided to give the game another shot and it feels like running headfirst into a wall, not to mention that my Gnomes and Goblins-Whatever cards are apparently now useless so woopie for that I guess.
It feels like Magic the Gathering again, friends who talk about how amazing the game is and when you try your hand on it, you buy a deck and it turns out it is absolute shit, your friends borrow you a deck and its their "experimental" deck (meaning its shit). You ask how you get better at the game, "buying and trading cards" they say. You buy a few boosters because you want some money for something else in your life meanwhile they walk in with fucking boxes of the shit and spend 2 days opening and sorting the cards, the same cards that 3 months down the line are worthless cause they are "non-standard" or whatever, and in your boosters you got nothing of the colour you wanted. And if you try to trade the cards they usually try to cheat you out of cards since you have no idea how much each is worth.
Man I have some issues with TCG's....
You don't.
I wish this game was "pay to win".. That would mean control was viable.
The most powerful cards in this game are freaking one-drops.
Well as good that fucktard card is, that card is win more card, won't help you if you losing 4+ mana on the board, even back to back
Call of the Wild is a "win more" card?
More like Call of the Wild is a "win" card. There is no card in the hunter repertoire that helps you gain back on board more than that card. It's essentially a guaranteed 2-for-1 and in some cases is even better. You develop the board. You can gain immediate initiative. And there is no clean answer.
Will that card help if you already swarmed by zoo? no, facing taunt monkey/hoof brave + 1 more minion? no too
god help you if this drop on neutral board, but if you winning a lot and prepared of it, this your lucky game
this is fucking stupid card design tho because to counter it you gotta try to even win more.
its can't be more than win more card because hunter is dumb class that lacking card draw when this shit dropping they most likely on topdeck mode
Did you not see the graphic? S Rank is filled with Control Warrior and C'Thun Warrior.I wish this game was "pay to win".. That would mean control was viable.
The most powerful cards in this game are freaking one-drops.
Legend rank stats are mostly useless because when a lot of players get to Legend they just play whatever they want. Plus it's not like you can use that as support when talking with players who are new to the game and may not be playing at Legend anytime soon.Did you not see the graphic? S Rank is filled with Control Warrior and C'Thun Warrior.
C'thun Warrior is Budget control warriorDid you not see the graphic? S Rank is filled with Control Warrior and C'Thun Warrior.
Check the ranks again - C'Thun and Control Warrior still make up a considerable % at ranks 1-5 and 11-15.Legend rank stats are mostly useless because when a lot of players get to Legend they just play whatever they want. Plus it's not like you can use that as support when talking with players who are new to the game and may not be playing at Legend anytime soon.
The stats that are important are the 5-1 rank as that's where try hard levels are at the highest. Most common decks at that level are Tempo Warrior, Aggro Shaman and Zoolock.. two of which are pretty cheap.
I checked again and I am still right.Check the ranks again - C'Thun and Control Warrior still make up a considerable % at ranks 1-5 and 11-15.
No, the point was that Levi said control decks aren't even viable right now, and he's clearly wrong on that.I checked again and I am still right.
Aggro Shaman, Midrange Shaman, Zoolock and Midrange Hunter are the most common decks at rank 5-1. Warriors make a lot of that rank up because they are counting 4 different decks for it unlike with other classes but individually those 4 decks I listed are the most common.
Not saying they aren't popular but the cheap decks clearly outnumber the expensive decks which was the point.
Is face rogue a thing? Because I just went against a face rogue.
Made rank 10, so pretty happy about that. Enjoying playing tempo mage. Arcane blast so op.
But as far as game changing on the turn it's played... it might as well read "increase your chance to win this game by 20%".
I got a tavern brawl quest today.... I hate getting this Sunday. I rolled alarm-o-bot druid for fast wins and losses.
I now have all the required cards for secret paladin and now just have to figure out how to run it.
So far its 0-4, I'll read up on it tomorrow.
Also what do you think is more important to craft next some doomsayers or save up for justicar/chilmaw/somethingelse.
Yes I still have never gotten a doomsayer.
No, the point was that Levi said control decks aren't even viable right now, and he's clearly wrong on that.
If anything I feel "20%" is a low number to attach to it. It turns most losing games into 50/50's and fair games into wins. I don't think I've seen a single game where back-to-back CotW's get played and the Hunter doesn't win.
I cleared turn 7 + 8 cotw and other minions with ysera awakens on 7 into equality consecration on 8.
I got a turn 6 ysera out after getting brann + dragon consort.
So you spent 5 cards to deal with 2 cards and yet you still won the game?
I mean even if you did go on to win, that sounds like a pretty good deal for the Hunter.