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Hearthstone |OT8| Elise's Extremely Irresponsible Field Trip To Un'Goro

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Portugeezer

Member
I think that's probably an exaggeration. Think of an existing 2 mana card and ask yourself if adding stonetusk boar is really like a 4 mana card. 1.5 mana at best.

But it also thins out your deck, guaranteeing you're not drawing that as a 1/1 on turn 4 or 5 is huge when you play a lot of small cost cards. Makes room for KorKron Elite.

I haven't really shat on Patches, and you can see that if you look at my posts in this thread, but the possible value on turn 1 is so good, N'zoth > Patches > coin Southsea Deckhand or Buccaneer... that is a lot of power on turn 1. To me it is similar to Tuskarr Totemic could be game winning.

The free "ping" Patches offers in the next turn is also huge when it comes to dealing with an opponents upcoming 2 drop.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
What's your list look like?

I can't take credit, I found the deck online and thought it looked interesting. Basically you run a shitload of 1 mana minions and then shove in basically every way Druid has to buff tokens and flood the board early, before everybody's AOE comes online.

Argent Squire x2
Dragon Egg x2
Enchanted Raven x2
Living Roots x2
Mark of the Lotus x2
Runic Egg x2
Sir Finley Mrrggleton
Druid of the Saber x2
Lance Carrier
Mark of the Wild x2
Mark of Y'Shaarj x2
Power of the Wild x2
Mounted Raptor x2
Savage Roar x2
Defender of Argus x2
Soul of the Forest x2
 

Alrus

Member
Deck thinning doesn't matter when you aim to win by turn 5.

Zoo could easily punish Jade decks, but Zoo has a bad matchup against all of the PPP decks.



The difference between a 29 card deck and a 30 card deck is pretty small. This is like point #4 on why the card is good. If Patches didn't thin your deck, it wouldn't see less play.

I agree with that, I expressed myself badly. I meant the whole summon directly from your deck is way better than having to draw and play the card like if a 0 mana stonetusk boar was available instead.

Also considering Razorfen Hunter is 3 mana I'd say a 2 mana stated card with summon a 1/1 charge as text would probably be worth 4 mana. Even if it cost 3 then it still wouldn't be as broken as Patch as the tempo gain wouldn't be as high usually.
 

wiibomb

Member
whenever I play wyrmrest agent the pirate warrior just an't recover, that or any minion with somewhat amount of life, like a twilight welp.

The deal with these pirate decks is to have some early game and abandon the greediness since they can kill in a couple of turns.

I don't think either patcher or the priate warrior decks are something to be concerned, they are viable decks as much as others out there, nothing huge like people are making it to believe
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Your first pirate draws and plays a 1 mana card. Just do the math there. Drawing a card alone is roughly 1.5 mana worth of value. You're then playing a 1 mana card. 2.5 mana.

You don't include "draw a card" in the math. There is value in gaining an extra card in your hand and Patches doesn't provide that value.
 
whenever I play wyrmrest agent the pirate warrior just an't recover, that or any minion with somewhat amount of life, like a twilight welp.

The deal with these pirate decks is to have some early game and abandon the greediness since they can kill in a couple of turns.

I don't think either patcher or the priate warrior decks are something to be concerned, they are viable decks as much as others out there, nothing huge like people are making it to believe

Yea you need to drop something on turn 1.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Draws and plays. Better than just drawing a card.

No. It isn't.

Razorfen Hunter. Is this card 3 mana 2/3, draw and play a wisp?

Call of the Wild. Is this card play animal companion, and then draw and play two more animal companions?

And don't say "no because these cards don't thin you deck" because if you do then you don't understand what thinning your deck actually means or why it would be good.
 
No. It isn't.

Razorfen Hunter. Is this card 3 mana 2/3, draw and play a wisp?

Call of the Wild. Is this card play animal companion, and then draw and play two more animal companions?

And don't say "no because these cards don't thin you deck" because if you do then you don't understand what thinning your deck actually means or why it would be good.

Deck thinning is very relevant. It's not the biggest reason patches is played but it is a part of him. Razorfen doesn't draw a card, it generates. They're actually just different effects and it's false to give them equivalence.

I've been arguing way earlier than most that the deck thinning aspect of patches is very minor in aggro decks. Patches 1/1 body is very relevant. I argued this from the start. But you don't just discount it entirely when you're valuing the card. The aspect where you don't pay any resources to draw and play this card is easily worth as much if not more than regular card draw though.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Also considering Razorfen Hunter is 3 mana I'd say a 2 mana stated card with summon a 1/1 charge as text would probably be worth 4 mana.

Is Dragonling Mechanic worth 4 mana? Because we're approaching similar levels of power here, with Dragonling Mechanic probably being better than a 2 mana stated card with a 1/1 charge.

Dragonling Mechanic is below curve at 4 mana but above curve for 3 mana, so I would consider it 3.5 mana. A 2 drop (flame juggler or something) with a 1/1 charger attached? Similar power levels, 3.5 mana.
 

Papercuts

fired zero bullets in the orphanage.
Mad Scientist has always been valued as basically a "Draw a card" card. It applies the same to the first pirate you play.

Yeah, that's how I see this.

Thinning still does apply with patches. If you have 8 one drops in your deck, playing a pirate makes it so you have one less one drop to topdeck which even if you kill them by turn 5 still has some level of relevance for the later turns even if it isn't the sole reason the card is so insane. Mad Scientist has disgusting value for both drawing the secret out of your deck and playing it.
 

Levi

Banned
Mad Scientist has always been valued as basically a "Draw a card" card. It applies the same to the first pirate you play.

I think I've said before that the closest analogue to Patches that has previously been in the game is Mad Scientist. Mad Scientist's deathrattle "draws" and "plays" a card from your deck. It makes decks it is included in more consistent because you're more likely to draw gas than a tempo-negative secret. It's an over powered neutral that only fits in certain types of decks, but makes that type of deck much stronger than they otherwise would be.

It's considered bad to draw Patches before you draw a pirate the same way it's bad to draw a secret before you've played Mad Scientist.

Mad Scientist was also the subject of many calls for nerfs although a lot of people felt that was unjustified.

Mad Scientist was less consistent because you had to draw it to proc the value, whereas Patches gets value whenever you play *any* Pirate.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Mad Scientist has always been valued as basically a "Draw a card" card. It applies the same to the first pirate you play.

Mad Scientist should be valued as a 2 mana 2/2 that does the text of the secret when it dies. The tempo gain of the secret is usually better than drawing (or even discovering) a card in most cases. But that doesn't mean the math works out at "draw a card value" + "mana discount value" otherwise Mad Scientist would be evaluated at something silly like 5 or 6 mana for mages.

Edit: Thought Experiment if you believe Patches or Mad Scientist should have "Draw a Card" included in their cost evaluation:

Wisp Buddy
1 mana 1/1
Battlecry: Summon a 1/1 Wisp

Wisp Summoner
2 mana 1/1
Battlecry: Summon a 1/1 Wisp from your deck

Which card is better? If you evalute "from your deck" as a draw effect worth 1.5 mana, the 2 mana card would seem better. But that's silly, right? The on-board value is the same, and you pay 1 extra mana for the Wisp Summoner.
 

Dahbomb

Member
Kripp needs to calm the fuck down.

https://www.youtube.com/watch?v=jeAQfs8heJE

First he tries to tell people that his combo Reno Priest is good against everything, and now he thinks his Jade N'Zoth Shaman is perfect too.
Kripp probably floored because he experienced the power of Shaman after playing jank as hell decks.

Now imagine how he would feel if he played a Patches deck.


Also I see a lot of people cite the deck thinning of Patches.

Yes.. it is a benefit but that's not the main reason why it's getting used or why it's insane (though it contributes). If Patches put a copy of Patches in play once in the game and the original stayed in the deck (and you couldn't repeat the effect)... it would STILL see the same amount of play.

Patches isn't even a real card that you play. It's like a start of game aura effect that says "You first Pirate summons a 1/1 Pirate with Charge". Patches would see play EVEN IF IT DID NOT HAVE CHARGE!
 

Levi

Banned
Patches isn't even a real card that you play. It's like a start of game aura effect that says "You first Pirate summons a 1/1 Pirate with Charge". Patches would see play EVEN IF IT DID NOT HAVE CHARGE!

Unless you're unlucky like me and when you play a Patches deck, Patches is always in your opening hand.

I pay mana to play Patches the same way I always ended up paying mana to get a Silverware Golem on board.
 

fertygo

Member
Yeah, no. If he was a 0/1 he'd only see play in Warrior in order to activate Bloodsail Cultist. Maybe Shaman runs it along with flametongue and bloodlust, but I doubt it.

Rogue maybe won't play it

but its still effective as shit for top 2 aggro deck
 

Owzers

Member
I hit rank five for the first time in months thanks to pirate warrior. I ditched renolock for a bit after losing before turn 6. I also made a lot of terrible plays like quitting my turn befor patches came out, hitting with my weapons last charge before attacking with small time....rank 5!
 
T

thepotatoman

Unconfirmed Member
Kripp needs to calm the fuck down.

https://www.youtube.com/watch?v=jeAQfs8heJE

First he tries to tell people that his combo Reno Priest is good against everything, and now he thinks his Jade N'Zoth Shaman is perfect too.

Jade Shaman in general seems like Spell Druid. Not really terrible at any matchups, but not really amazing at any either. Just a good all around deck that might seem OP until it gets swept in some tournament matches because there aren't enough decks it's absolutely fantasitic against.


I have no clue what sort of Reno Priest is good against slower decks, unless that combo is insane.
 
The more I play Reno Priest and Reno Mage, the more I face Jade Druid and get rekt. Seems I can't burn them before they get out too many big Jade minions, and if I try to play the long game they of course win as I can't fatigue them.
 
The more I play Reno Priest and Reno Mage, the more I face Jade Druid and get rekt. Seems I can't burn them before they get out too many big Jade minions, and if I try to play the long game they of course win as I can't fatigue them.

Kazakus seems like a very key card for winning the match up. Playing it early can help secure a tempo victory but getting it late can get incredible value board clear.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
I have no clue what sort of Reno Priest is good against slower decks, unless that combo is insane.

The combo is basically an OTK. If you're healthy enough for it, it can be a pretty huge closer against a control deck. It's kind of like the Leeroy+PO+Faceless finisher, but sort of worse.
 
The combo is basically an OTK. If you're healthy enough for it, it can be a pretty huge closer against a control deck. It's kind of like the Leeroy+PO+Faceless finisher, but sort of worse.

"Like a good deck, but worse." is basically Kripp's entire deck building philosophy.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
"Like a good deck, but worse." is basically Kripp's entire deck building philosophy.

I mean the deck doesn't seem that bad and I would imagine that Shaman will head in that sort of direction once Tunnel Trogg and Totem Golem get chucked out, but Kripp being all "I make decks that are good against everything" is pretty arrogant. I get you're good at arena dude but if you want to make claims like that in constructed you need to put up or shut up and perform in some tournaments.
 

inky

Member
Kripp's testing for his constructed decks is: did it win 4 or 5 games in a row at ranks 18-10?

Y = Best deck ever (never plays it again, never speaks of it again)
N = So unlucky dude. Hearthstone is just rolling dice and there's no skill involved. Bad player beat me with a netdeck.

Repeat.

Like, getting mad at his claims is wasting more energy than he did making the deck up for a youtube video, of which he produces 730+ a year.
 

Kettch

Member
I'm really liking Pirate/Dragon Warrior at the moment. 18-6 up to rank 4 so far. Half of the losses were to Reno Warlocks who played Reno on turn 6, and I still almost won all of those matches. Just needed slightly better topdecks or to play slightly differently to finish them off a second time.

It's just destroying shamans. Turn 1 Trogg/Turn 2 Golem is annihilated by coin War Axe into Pirates.
 

pixelish

Member
I can't take credit, I found the deck online and thought it looked interesting. Basically you run a shitload of 1 mana minions and then shove in basically every way Druid has to buff tokens and flood the board early, before everybody's AOE comes online.

Argent Squire x2
Dragon Egg x2
Enchanted Raven x2
Living Roots x2
Mark of the Lotus x2
Runic Egg x2
Sir Finley Mrrggleton
Druid of the Saber x2
Lance Carrier
Mark of the Wild x2
Mark of Y'Shaarj x2
Power of the Wild x2
Mounted Raptor x2
Savage Roar x2
Defender of Argus x2
Soul of the Forest x2
this is j4ckiechan's egg druid deck. he was playing an updated egg druid deck yesterday on stream in which he included patches and bloodsail corsair
 
Rank 5 and up is super brutal this season. Was at rank 3 briefly, but I've been shut down. A lot of games I've lost with Reno Mage just not drawing the Reno, even if I find the Ice Block.
 

Levi

Banned
I mean the deck doesn't seem that bad and I would imagine that Shaman will head in that sort of direction once Tunnel Trogg and Totem Golem get chucked out, but Kripp being all "I make decks that are good against everything" is pretty arrogant. I get you're good at arena dude but if you want to make claims like that in constructed you need to put up or shut up and perform in some tournaments.

I'm sure "This deck beats everything!" gets him more YouTube views (and revenue) than a more reasonable claim.

Reacting to his clickbait title is just giving him what he wants.
 
I'm prob gonna start trying out reno mage tonight. What's a good list?

I was playing a list similar to what Kibler was playing today.

Code:
Forbidden Flame
Arcane Blast
Babbling Book
Acidic Swamp Ooze
Bloodmage Thalnos
Doomsayer
Frostbolt
Arcane Intellect
Brann Bronzebeard
Forgotten Torch
Frost Nova
Ice Barrier
Ice Block
Kabal Courier
Manic Soulcaster
Volcanic Potion
Fireball
Kazakus
Polymorph
Refreshment Vendor
Water Elemental
Azure Drake
Cabalist's Tome
Ethereal Conjurer
Flame Lance
Blizzard
Reno Jackson
Firelands Portal
Flamestrike
Medivh, the Guardian

Only thing I'm kinda iffy about is the Medivh over Rag or something but he's proven to be powerful at times as well. Everything else is pretty set for the most part. Few minor tweaks you could make. Win condition is Medivh, and value cards from Kazakus, Conjurer, Cabalist's Tome. Taken Priests to fatigue a few times (made them fatigue out, even with silly OPerative plays.) It's pretty strong overall except maybe vs. Renolock, where their combo is too much to handle a lot of the time, and they get card advantage since the deck is deigned to go pretty late. Not sure how it fares vs. Jade Druid, only played that matchup once and can't remember who won. It's decent vs. aggro, but if you draw heavy cards or none of the cheaper board clears early, it can be pretty sad.

Sometimes loses to Rogue, sometimes wins, you really have to be conservative with your removal for Edwin/Questing all-ins, but it can be hard since Tomb Pillager is so threating (a 4 drop that can win the game on its own pretty much, it's like the Rogue equivalent of highmane, if you get hit in the face with it once, you're pretty much done for.)
 

Levi

Banned
With Hunters out of the meta, I think all the hunter players switched to Priest, because now Priests are the most BM players in the game.
 

Portugeezer

Member
I had no luck vs Priests, so I just went back to Barnes + Maly Hunter. Feelsgoodman.

Not so bad vs aggro with explosive traps and other AOE.
 
Reno mage seems fun. Went 6-1. Lost to a rogue where i just drew poorly and ran out of steam. Also had an arcane missile I threw in when I was making my own deck and forgot to remove when I adjusted to savj's list.

Gained back almost all the stars I lost last night trying to make paladin great again.
 

Levi

Banned
Got my first MSG legendary on the EU server.

It's Wrathion and I don't have Black Rock Mountain on that server.

I think it's the single worst pull I could have gotten.

blam.gif
 

Zoggy

Member
the dialogue in this brawl is great. hearthstones worldbuilding and flavor is my favorite thing about this game

there could be a great childrens cartoon about the MSOG

the decks in this brawl suck shit though. the kabal decks arent even singletons. fucking idiot deck building
 
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