andregnreis
Member
rage on....
Seriously, agro decks destroys a pleasant experience in ladder...
How Blizzard think it is balanced these kind of opening?
First, it should be IMPOSSIBLE to have a board to kill a Doomsayer on turn 2... in order to deal with it, players should use cards like crazed alchemist or silence... this alone shows how busted these 1 drops are...
But no...
Warrior going first:
Turn 1 - Small Time Buccaneer (1/2) + Patches (1/1)
Turn 2 - Fiery War Axe (3/2) + 3/2 from Buccaneer + Patches...
And worst:
Shaman going second:
Turn 1 - Trogg (1/3) + Coin + Bucanneer (1/2) + Patches (1/1)
Turn 2 - Jade Claw (2) + Bucanneer (3/2) + Trogg (2/3) + Patches (1/1) and the Golem (1/1)
and I have already taken 10 damage at turn 2... and completely lost the board..
Dont know how they think it is fair to have completely broken 1 drops...
Seriously, agro decks destroys a pleasant experience in ladder...
How Blizzard think it is balanced these kind of opening?
First, it should be IMPOSSIBLE to have a board to kill a Doomsayer on turn 2... in order to deal with it, players should use cards like crazed alchemist or silence... this alone shows how busted these 1 drops are...
But no...
Warrior going first:
Turn 1 - Small Time Buccaneer (1/2) + Patches (1/1)
Turn 2 - Fiery War Axe (3/2) + 3/2 from Buccaneer + Patches...
And worst:
Shaman going second:
Turn 1 - Trogg (1/3) + Coin + Bucanneer (1/2) + Patches (1/1)
Turn 2 - Jade Claw (2) + Bucanneer (3/2) + Trogg (2/3) + Patches (1/1) and the Golem (1/1)
and I have already taken 10 damage at turn 2... and completely lost the board..
Dont know how they think it is fair to have completely broken 1 drops...