F2P players who only do daily quests get an average of 70+ packs every expansion, not including promo events and brawl. They're adding log in bonuses and free single player pve content that rewards packs. You can build tier one, highly competitive decks without spending a dime. How is this unfair? How entitled is this community?
And before "Shadowverse is more generous", you realize they are the underdog and trying to build up the player base right now, right? They aren't giving so many free packs because they are your friend.
there is an average of 50 gold per day on HS, about 1 pack each 2 days, that means 4 packs a week, 5 packs if the game is generous enough to get enough gold, that also means playing the game almost religiously for the sake of completing the quests every day, this game doesn't make it easy at all to get more gold or to get some more progress..
by the time I get about "70" packs, there is another expansion coming out, that is 3 months of getting packs to get may be, with luck, halfway to the expansion when another one just hits and then the grind goes again, because to get just all commons and rares from an expansion, we need about 125 packs, while only getting like 4-5 legendaries on average (praying that they are not dupes), that is without taking into account that there is a huge set called classic, that is another 300+ cards to get.
Meanwhile the users get stomped by those who dump money into the game with a pirate warrior game, all while we open packs for a month to get about 60% of filler cards that can't even be used competitively.
It is not a sense of entitlement when a game who proclaims to be F2P can get good only to those who dump money into it, if not, it is an eternal catching up to get halfway to just 1 expansion
the log in bonuses are a 1 week only thing, the pve content we don't know until half year, until then we are in the same situation.