WTF dude, your posts in this thread are terrible.
So many reviews from major sites in 90s and some even 10s and this game still couldn't crack 90 in MC and OC...what does a game these days needs to get to a 90+ aggregate??? I would have thought this game with its scores would have cracked the 90 score... I'm baffled.
i guess it's not gonna reach 90+
still pretty amazing for a new IP from a studio that released bad games for nearly a decade
hope they leak the game a week earlier like RE7
i've been wanting a good dinosaurs game for a very long time now, cannot wait to pick this up
So what makes a 88 not worth it but a 90? What ridiculous reasoning.
I was going to buy this game but since it won't be 90+ on metacritic, I'll just wait until it's $20.
I need to set an arbitrary metric or else my backlog would have added ni-oh, re7, and horizon all in a month.
Limited time for games ya know.
That 50/100 review score ruined the aggregate i think.
http://www.godisageek.com/reviews/horizon-zero-dawn-review/As a protagonist, Aloy is a strong, smart woman with a great head on her shoulders. Youll be able to make some choices in conversations to build the personality you want her to have, but it never feels like you need to. Shes a caring, kind person, and being mean or blunt whilst in conversation feels wrong. Its not just her character that makes Aloy great; whether youre traversing the various landscapes, climbing up mountainsides, or taking down a Watcher or two, the control system is wonderful. Theres plenty going on at times and after some initial tutorials youll be switching weapons and overriding animals with ease.
lowkey that doesn't sound like a five out of ten but she's definitely free to voice her opinion and her score. I thought there was something AWFUL about it.
Doesn't make her opinions any less valid.
Would you want to fly with a pilot that's flying the passenger plane for the second time in his career or the 290th time?
No not realy but she is way way off from the majority....so makes me wonder.
I went and read the review, and if that was her first big review then she has a good reviewing future ahead of her. I thought it was fairly well-written, and explained exactly why she thought it fell short. It does contain some light story spoilers though.
Her general complaints seem to fall into four categories:
- The main missions are full of claustrophobic corridors and repetitive arena battles, which negates the positives of free traversal in the world.
- The side content is full of generic RPG missions like fetch quests and "kill x creatures" that are uninteresting and repetitive.
- She feels Aloy's character never really develops, and constantly falls back to a generic "sarcastic hero".
- She says the narrative's momentum fizzles out about halfway through, leaving you to push on for several hours more, a la Wind Waker, until you finally reach the end.
That 50/100 review score ruined the aggregate i think.
It doesn't make your opinion less valid but your pedigree does. For example if you go to a doctor because you are having knee issues, would you rather go to the kid that just got out of med school or the person that has 10 years experience and specializes in knee diagnosis.Doesn't make her opinions any less valid.
Uncharted 4 has a 4/10 and a 5/10 review, yet sits at a 93 on MC.
Uncharted 4 has a 4/10 and a 5/10 review, yet sits at a 93 on MC.
I left this thread on page 12, came back now, and some people are still mad about the US Gamer review?
Let it go guys, it's just a review....
It doesn't make your opinion less valid but your pedigree does. For example if you go to a doctor because you are having knee issues, would you rather go to the kid that just got out of med school or the person that has 10 years experience and specializes in knee diagnosis.
really? i thought was other way around. can you link a few?
[...]side-quests that pop up as little exclamation marks on you map. While the latter are as lengthy as the main missions, they do quickly fall into regular fetch-quest patterns: go and find this thing, kill some things, return, collect reward.
At best, typical side quests are vehicles that propel you into the far-reaching wild with some semblance of narrative motivation, but it's common to find the personality of the quest giver more interesting than the ultimate meaning behind your objective. With larger questions and fates at play in the main quest, Zero Dawn's sub-stories simply can't compete.
Side-quests suffer due to similarity
MC weighs scores from certain outlets much heavier than others. I'm assuming those low UC4 scores were from sites that don't add much to a game's Meta rating.
Sounds like the worst game ever put it like that. Wonder why it's getting good reviews at all right ?
With Metacritic it kinda depends on which sites give which scores, as they weigh the review into the aggregate differently per site. Were those maybe smaller sites that gave the low scores?
Also UC4 had more 10's than Horizon I think
By the end, Horizon comes to a satisfying conclusion in a way that left me feeling like they should probably never make a sequel. It's a near-perfect story that creates a world and also provides meaningful answers about said world. Not to soapbox about it, but games don't do that often enough anymore. The events of Horizon have weight and the game feels less like franchise building and more like a cohesive statement.
That's not the case, U4 has like 30 perfect scores.
That's not the case, U4 has like 30 perfect scores.
What kind of pedigree do you need to have an opinion about a video game?
for these 4/5 reviews, I've noticed that a lot of them state that the game is excellent, a ton of fun to play, visually stunning, but don't really do anything innovative or new. It's interesting because it kind of makes me wonder what it would have had to do to earn that 5/5 score. Maybe have a better story/characters? Otherwise, I'm not sure what else GG was supposed to do here to substantially improve this. This game has fucking random unscripted battles that take place in the middle of your playthrough. I don't think I know of a lot of open world action RPGs that have stuff like this.
Huh?It's like people never learn anything. I don't know why every time a super hyped game comes out we have these kind of threads(I'm all for review threads, but it's the same discussion every time). Heres how to stop this from happening: don't feed into the hype.
Those few low scores really hit the percentage, it would have probably done 90+ if it wasn't for them, but a few dodgy reviews haven't put down the game by much and it's still got an awesome score.
people have a right to give low scores, aggregates are just a number. Who cares about the difference between 88 and 93
Not gonna go through every review I've read today, but here's couple off the top of my head:
IGN:
Gamespot:
Videogamer:
It's like people never learn anything. I don't know why every time a super hyped game comes out we have these kind of threads(I'm all for review threads, but it's the same discussion every time). Heres how to stop this from happening: don't feed into the hype.
If they give it a 9 it will probably jump to 89 MC.
You'd go to your family doctor who'd likely give you a referral to a knee specialist.It doesn't make your opinion less valid but your pedigree does. For example if you go to a doctor because you are having knee issues, would you rather go to the kid that just got out of med school or the person that has 10 years experience and specializes in knee diagnosis.
No. They can give it a 10 and it wouldn't jump to a 89.
No. They can give it a 10 and it wouldn't jump to a 89.