RibbedHero
Member
Doing a bit more research the data seems to suggest that as of now 2GB is unlikely to be limiting, especially not at 1080p.
http://www.xbitlabs.com/articles/graphics/display/evga-geforce-gtx-670-4gb.html
I'd echo the sentiment that most 4GB cards do not have the power to properly utilise those 4GB, and as such it's best to get the cheaper card (2GB) and then upgrade later when both VRAM and performance are higher than now. No point getting a 4GB 670 that can't take advantage of 4GB RAM due to how "weak" it will be in the future.
One last point, as all tests into the difference between 2GB and 4GB so far have been conducted using average FPS we cannot determine whether VRAM limits have affected stuttering and consistent frame times. This suggests that it might, albeit in a triple monitor setting:
Notice the minimum FPS for the 2GB cards is half the minimum for the 4GB cards, possibly caused by the cards hitting a VRAM limit.
http://www.xbitlabs.com/articles/graphics/display/evga-geforce-gtx-670-4gb.html
I'd echo the sentiment that most 4GB cards do not have the power to properly utilise those 4GB, and as such it's best to get the cheaper card (2GB) and then upgrade later when both VRAM and performance are higher than now. No point getting a 4GB 670 that can't take advantage of 4GB RAM due to how "weak" it will be in the future.
One last point, as all tests into the difference between 2GB and 4GB so far have been conducted using average FPS we cannot determine whether VRAM limits have affected stuttering and consistent frame times. This suggests that it might, albeit in a triple monitor setting:
Notice the minimum FPS for the 2GB cards is half the minimum for the 4GB cards, possibly caused by the cards hitting a VRAM limit.