Bojji
Member
People need to stop taking MLID seriously.
MLID, he somehow thinks Sony can release a console with 40GB of GDDR7 memory for $499
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MLiD is like Ai, sometimes he gives good info and sometimes he is hallucinating.
People need to stop taking MLID seriously.
MLID, he somehow thinks Sony can release a console with 40GB of GDDR7 memory for $499
![]()
Expecting PS6 to get close to a 4090 let alone 5090 is laughable. Especially in RT scenarios.
It's possible that the early PS6 dev kits offer around 40 GB of RAM, because developers may need that, but I just can't imagine the retail PS6 having that much. The 60 series is set to be launched by Nvidia next year, and I doubt they will provide 24 GB of VRAM in their mainstream GPUs, let alone 40 GB.
But even if Sony really plans to build a retail PS6 with 40 GB of RAM, it doesn't mean that developers will allocate all of it to the GPU. OS will consume few gigs, and games also need system ram. On my current PC, some games consume 20 GB of system RAM and up to 16 GB of VRAM, that's already 36 GB of RAM.
Nvidia will be quite generous with VRAM starting Q4 this year: 24GB for 5070ti SUPER and 5080 SUPER. 18GB for 5070.
6xxx series will have AT LEAST the same amounts for xx70 and up. xx60 will probably be fucked like usual, lol.
Just like the past there will be GPU's releasing before and around that time that will be equal if not more powerful, this has always been the case.
Won't matter to me as I'll be playing on GeForce Now. Maxing out a subscription is about 300 a year and with the new Blackwell stuff I'll be playing on my tv at 4k/120.Right now, consoles have 16 GB unified memory. Some of that is allocated for the CPU, some for OS resources. Most of it can be used as video memory at around 448 GB/s bandwidth.
Using simple math: the factor 0,75 of the total RAM in the current gen console RAM is the VRAM you need on the PC side to have a great experience, while the factor 0,5 is the bare minimum.
On the PC side, 12 GB VRAM is plently for current gen games, while 8 GB VRAM is the minimum.
You can tell this formular works by applying it to the older console generation:
PS4: 8 GB RAM. 8 GB x 0,75 = 6 GB VRAM on the PC side. 6 GB VRAM was more than enough, while 4 GB VRAM was the minimum in many late gen titles.
Now, let's use the same calculation on a hypothetical PS6 with 40 GB RAM... And that is 20 GB at minimum, 30 GB VRAM for smooth sailing.
This means, any GPU besides the 5090 will not be able to run true next gen games at comparable visual quality settings to the PS6, simply because Nvidia has been very stingy with VRAM.
Even if we take the handhelds into account, 36 GB RAM x 0,5 -> you would need 18 GB VRAM to run true next gen games decently. These handhelds still have vastly more memory bandwidth than your usual DDR5 setup (80 GBs vs 200 GB/s).
Now, there's a possibility the rumors are BS and consoles are just going to have 24 GB RAM. In that case, 16 GB VRAM would be plenty. But what about all the 8 GB GPUs Nvidia released? And what about expensive 12 GB VRAM becoming the bare minimum of next gen games then?
I think Nvidia really fucked up badly here. Sadly though I almost suspect when cutting edge next gen games release and games won't run well on these GPUs, people will just blame bad optimization instead of recognizing it is Nvidia who sold them insufficient GPUs.
Edit: since many people only read the OP, listen carefully:
I'm not talking about PC gaming as a whole here. Obviously the PC platform is going to evolve, obviously the PC GPU that releases after the PS6 launch is going to beat the hell out of PS6.
I'm talking about PC gamers who bought a RTX 5070 or RTX 5080 right now and expect it to do well for next gen games. THOSE PC gamers MIGHT be in trouble IF, and only IF, the PS6 is going to have more than 24 GB unified memory! For cross gen games, on max settings, for next gen games at lower settings, even.
I'm not talking about PC as a whole, this is no console people vs PC people war bullshit. Sorry for the misleading thread title.
I think 6090 will have 48GB when it releases around Q1 2027, and 6080 "might" then hit 32GB. Depends on component prices and node costs of course.Nvidia will be quite generous with VRAM starting Q4 this year: 24GB for 5070ti SUPER and 5080 SUPER. 18GB for 5070.
6xxx series will have AT LEAST the same amounts for xx70 and up. xx60 will probably be fucked like usual, lol.
He didn't say exactly but says the config can support upto 48GB.If we are believing MLiD here then didn't he say there was also going to be a PS6 S with as little as 24GB of RAM?
He didn't say exactly but says the config can support upto 48GB.
And I just realized he also says he don't know how much Sony would choose for the PS6 but 36GB- 40GB seems likely based on dev input.
@4
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All this MLiD hate is so forced and cringe, when it's actually the devs that want 36GB - 40GB.
*laughs in 128GB RAM*
I have 32GB of VRAM and 64GB of system ram…I'm going to be fine….or I will upgrade
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Mate if the Xbox rumors are true then PS6 is in big trouble and wont be able to run true next gen games, the power is with the X.
MLID, he somehow thinks Sony can release a console with 40GB of GDDR7 memory for $499
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Many will have to do that with GPUs otherwise stronger (and more expensive) than a PS6, just because of VRAM.Perhaps one day PC games will have in-game options that allow you to tailor the settings for the hardware you have, sounds futuristic, but I think it might be possible.
And PS6 will continue having games with settings lower than lowest, low, medium...Many will have to do that with GPUs otherwise stronger (and more expensive) than a PS6, just because of VRAM.
Think of it this way: the 5070 ti Super will be a better gpu than a 5080, despite being overall weaker and cheaper, according to rumors. The 3090 will also be more viable, despite being older and weaker.And PS6 will continue having games with settings lower than lowest, low, medium...
This is all predicated on a rumor peddled by a dude who is known to push extremely pro-AMD bullshit. 90% of the time he's dead wrong on whatever he's reporting.Right now, consoles have 16 GB unified memory. Some of that is allocated for the CPU, some for OS resources. Most of it can be used as video memory at around 448 GB/s bandwidth.
I'm talking about PC gamers who bought a RTX 5070 or RTX 5080 right now and expect it to do well for next gen games. THOSE PC gamers MIGHT be in trouble IF, and only IF, the PS6 is going to have more than 24 GB unified memory! For cross gen games, on max settings, for next gen games at lower settings, even.
I'm not talking about PC as a whole, this is no console people vs PC people war bullshit. Sorry for the misleading thread title.
Right now, consoles have 16 GB unified memory. Some of that is allocated for the CPU, some for OS resources. Most of it can be used as video memory at around 448 GB/s bandwidth.
Using simple math: the factor 0,75 of the total RAM in the current gen console RAM is the VRAM you need on the PC side to have a great experience, while the factor 0,5 is the bare minimum.
On the PC side, 12 GB VRAM is plently for current gen games, while 8 GB VRAM is the minimum.
You can tell this formular works by applying it to the older console generation:
PS4: 8 GB RAM. 8 GB x 0,75 = 6 GB VRAM on the PC side. 6 GB VRAM was more than enough, while 4 GB VRAM was the minimum in many late gen titles.
Now, let's use the same calculation on a hypothetical PS6 with 40 GB RAM... And that is 20 GB at minimum, 30 GB VRAM for smooth sailing.
This means, any GPU besides the 5090 will not be able to run true next gen games at comparable visual quality settings to the PS6, simply because Nvidia has been very stingy with VRAM.
Even if we take the handhelds into account, 36 GB RAM x 0,5 -> you would need 18 GB VRAM to run true next gen games decently. These handhelds still have vastly more memory bandwidth than your usual DDR5 setup (80 GBs vs 200 GB/s).
Now, there's a possibility the rumors are BS and consoles are just going to have 24 GB RAM. In that case, 16 GB VRAM would be plenty. But what about all the 8 GB GPUs Nvidia released? And what about expensive 12 GB VRAM becoming the bare minimum of next gen games then?
I think Nvidia really fucked up badly here. Sadly though I almost suspect when cutting edge next gen games release and games won't run well on these GPUs, people will just blame bad optimization instead of recognizing it is Nvidia who sold them insufficient GPUs.
Edit: since many people only read the OP, listen carefully:
I'm not talking about PC gaming as a whole here. Obviously the PC platform is going to evolve, obviously the PC GPU that releases after the PS6 launch is going to beat the hell out of PS6.
I'm talking about PC gamers who bought a RTX 5070 or RTX 5080 right now and expect it to do well for next gen games. THOSE PC gamers MIGHT be in trouble IF, and only IF, the PS6 is going to have more than 24 GB unified memory! For cross gen games, on max settings, for next gen games at lower settings, even.
I'm not talking about PC as a whole, this is no console people vs PC people war bullshit. Sorry for the misleading thread title.