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Indiana Jones and the Great Circle has (so far) hit an all-time peak Steam CCU of 12,138 users

Jaybe

Member
Wonder if it can hit 20K on the weekend? It should be doable one would think since word of mouth is pretty good in general.

Hmm… It’s not looking like it will get anywhere close to 20k. I thought I may have made this thread early (since peaks are typically hit on weekends) and it would need updated but seems like the game is fading away.

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StereoVsn

Gold Member
Hmm… It’s not looking like it will get anywhere close to 20k. I thought I may have made this thread early (since peaks are typically hit on weekends) and it would need updated but seems like the game is fading away.

oIZE2C6.jpeg
That kind of sucks as the game looks good. Personally I didn’t play it yet as I am planing to do it during the Holiday time off.

I blame MS marketing and release schedule. Both were pretty bad.
 

bender

What time is it?
Eh, yeah, kind of expecting that. But I am more than willing to put up with it for a first good Indie story in 30 years.

People were talking about games like Deus Ex when describing it. I guess if I squint hard enough, I can see it but it's the most elementary version of an immersive sim while also being let down by braindead AI which kind of ruins the combat aspect unless you can find endless pleasure from braining fascists and Nazis with your fists and just about every manner of melee object. And speaking of braindead, that's the difficulty level of the majority of the puzzles so far (I'm in the second area) beyond a headscratcher that was a Samson Easter Egg. Movement is a little wonky at times and I wish it were far more fluid. I don't hate the game but I do hate myself for playing it as it has collectables like your typical Ubisoft open world game and I just have to find every little item marked on my map.
 

StereoVsn

Gold Member
People were talking about games like Deus Ex when describing it. I guess if I squint hard enough, I can see it but it's the most elementary version of an immersive sim while also being let down by braindead AI which kind of ruins the combat aspect unless you can find endless pleasure from braining fascists and Nazis with your fists and just about every manner of melee object. And speaking of braindead, that's the difficulty level of the majority of the puzzles so far (I'm in the second area) beyond a headscratcher that was a Samson Easter Egg. Movement is a little wonky at times and I wish it were far more fluid. I don't hate the game but I do hate myself for playing it as it has collectables like your typical Ubisoft open world game and I just have to find every little item marked on my map.
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I will give it a whirl on GamePass. Will grab a month or three pass and see it. Plus then I can mess with Stalker 2 a bit as well.
 

rm082e

Member
there is still a lot of uncertainty and skepticism around GP. but who knows... maybe by the end of this year with the help of CoD and Indiana Jones, GP will be able to reach 70M+ subs.

All tiers of GP totaled 33 million users earlier this year, including what used to be XBL Gold. The service launched in 2017, so it's been out for years now. We've also seen Xbox hardware sales fall off a cliff. They also raised prices just a couple of months ago.

But somehow adding COD + Indy is going 2.5x their user base in just a few months?

Just for context, a person could buy a PS5 digital, buy COD, and pay for 1 year of the middle tier PS Plus to get the game library all for less money than buying a Series X and a year of GP Ultimate.
 
All tiers of GP totaled 33 million users earlier this year, including what used to be XBL Gold. The service launched in 2017, so it's been out for years now. We've also seen Xbox hardware sales fall off a cliff. They also raised prices just a couple of months ago.

But somehow adding COD + Indy is going 2.5x their user base in just a few months?

Just for context, a person could buy a PS5 digital, buy COD, and pay for 1 year of the middle tier PS Plus to get the game library all for less money than buying a Series X and a year of GP Ultimate.
i know. Xbox is fucked. the question is, how much and if MS is going to keep tolerating loosing more money.

this is why the next 2 quarters are going to be very interesting to set the tone for the rest of 2025.
 
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I will give it a whirl on GamePass. Will grab a month or three pass and see it. Plus then I can mess with Stalker 2 a bit as well.
Eh, game is great if you like gameplay part in im sims like Dishonored.

bender bender comparing it to Ubisoft games makes me feel he is unable to differentiate between different types of games. Only solution to this is take a break from gaming (happened to me as well, where everything feels the same, uninteresting Ubisoft slop).

But, yes, gamepass is generally good idea so thats fine.
 
Maybe you should learn to read as the Ubisoft comparison was to the amount of collectables.
It isn’t comparable still.

One has to go out of their way to turn this into Ubisoft situation.

Even then, level design is complex enough. Finding stuff isn’t easy.

It has a ton of stuff to make exploration rewarding, what would be the point of going to every part of map if there is nothing to find there?
 

bender

What time is it?
It isn’t comparable still.

One has to go out of their way to turn this into Ubisoft situation.

Even then, level design is complex enough. Finding stuff isn’t easy.

It has a ton of stuff to make exploration rewarding, what would be the point of going to every part of map if there is nothing to find there?

The amount of icons on the map is comparable to your average Ubisoft open world game, which is why I made the comparison. That's as deep as the comparison goes. The only one going out of their way is you trying to justify your poor reading comprehension.
 
The amount of icons on the map is comparable to your average Ubisoft open world game, which is why I made the comparison. That's as deep as the comparison goes. The only one going out of their way is you trying to justify your poor reading comprehension.
This is what you said:

“I don't hate the game but I do hate myself for playing it as it has collectables like your typical Ubisoft open world game and I just have to find every little item marked on my map.”

This would make me skip the game if I wasn’t playing it.

So, I will say it again. Ubisoft dna is not present in this game.

Also, the game is made primarily for those who enjoy stealth. Every stealth game even made has similar gameplay, from Thief to Metal Gear Solid 5. Don’t understand the criticism.
 

bender

What time is it?
Don’t understand the criticism.

Obviously. The amount of collectables and how the map is cluttered with map markers pointing to them is akin to a Ubisoft game. Collecting them all, as I've done on the first two levels is the epitome of tedium.

Stealth is my favorite genre and this isn't a good stealth game largely due to the atrocious AI and should you want to go after every collectable, you might just find yourself giving up on it and just plonking the enemies on the head with the plentiful objects scattered around the stage. It doesn't do much better as a immersive sim either. More power to you if you are enjoying the experience, but stop trying to twist my words to dismiss my qualms. Like with anything in life, your mileage will vary.
 
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MMaRsu

Member
Obviously. The amount of collectables and how the map is cluttered with map markers pointing to them is akin to a Ubisoft game. Collecting them all, as I've done on the first two levels is the epitome of tedium.

Stealth is my favorite genre and this isn't a good stealth game largely due to the atrocious AI and should you want to go after every collectable, you might just find yourself giving up on it and just plonking the enemies on the head with the plentiful objects scattered around the stage. It doesn't do much better as a immersive sim either. More power to you if you are enjoying the experience, but stop trying to twist my words to dismiss my qualms. Like with anything in life, your mileage will vary.

Why did you collect them all? Fucking lmao dude.

I dont have to find these collectibles but I will go out of my way to do so

And now I will bitch about how there are too many collectibles

🤣
 
Played for 3 hr.

This game has too many cut scene and boring side mission.

Gameplay is fine but too many unnecessary puzzle solving, which even movie did not had.
 

bender

What time is it?
Why did you collect them all? Fucking lmao dude.

I dont have to find these collectibles but I will go out of my way to do so

And now I will bitch about how there are too many collectibles

🤣

It's part OCD but you also use the points for learning the skills in the skill books and, so far, you need to do everything to earn enough of those points to keep up with the books you've collected. Further, some of the collectables (medicine bottles) are used to trade for skill books. It's a hamster wheel for sure.
 
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Collecting them all, as I've done on the first two levels is the epitome of tedium.
Of course it is. Thats why I am not doing it. Just picking up whatever I can find during exploration.

Game also doesn’t put any of it in the map. They have designed it such that its accessible if anyone really wants it. You shouldn’t.

Stealth is my favorite genre and this isn't a good stealth game largely due to the atrocious AI and should you want to go after every collectable, you might just find yourself giving up on it and just plonking the enemies on the head with the plentiful objects scattered around the stage. It doesn't do much better as a immersive sim either. More power to you if you are enjoying the experience, but stop trying to twist my words to dismiss my qualms. Like with anything in life, your mileage will vary.
AI behaviour is also customisable. Maybe try fiddling with that?

I am also playing MGS 5 right now, played Dishonored 2 some time ago. Am not seeing a huge difference. Only difference is if they spot you, it starts a fist fight instead of insta game over.
 

bender

What time is it?
Game also doesn’t put any of it in the map.

You aren't doing side content as it puts it all on the map. Every skill book, every note, ever medicine bottle, every artifact, every photo opportunity.

I am also playing MGS 5 right now, played Dishonored 2 some time ago. Am not seeing a huge difference. Only difference is if they spot you, it starts a fist fight instead of insta game over.

Those games don't have a ton of game over when stealth is broken, you just need to go loud at that point. Those games certainly pose more of a challenge when enemies are in alert status. If you can't see the difference in how the enemies behave, I don't know what to tell you.
 
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Topher

Identifies as young
The rtx card requirement kinda lessons their pool.

Don't think folks with less than a RTX are typically buying this kind of game in the first place, but Game Pass and not having a full weekend under its belt are probably the most impactful factors so far.

Sucks for steam only players I guess. I havent been able to put the game down all day. It def has its issues but im enjoying it wayy more than i thought i would.

I enjoyed it more towards the beginning than the end, but it was a lot of fun overall.
 
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Those games don't have a ton of game over when stealth is broken, you just need to go loud at that point. Those games certainly pose more of a challenge when enemies are in alert status. If you can't see the difference in how the enemies behave, I don't know what to tell you.

This game is similar to Riddick where if you are spotted, it starts a fist fight instead of alerting entire base. Both MGS 5 and Dishonored 2 are designed such that you can escape a location easily if spotted. Thats not available here.

Thats cause they expect you to defeat enemy that spotted you.

Personally, I enjoy both approaches.
 

Mattyp

Not the YouTuber
This flop really got you acting like a 14yo, huh?

Nah mate I stopped liking what PlayStation did the PS4 generation, even though I would have one of the largest physical Sony collections on here. You know what I did? Just stopped posting in Sony game threads. I could be letting rip roar in NDs newest woke walking simulator that looks 10 times worse then this but there’s no need, I’m never going to play their games again.

See if you can abstain and stop posting in Xbox game threads for something you’ll never even boot up and I’ll donate $100 to the charity of your choice in 12 months time.

$100 for the kids, can you do that? (That applies for you demigod too but I like your free reaction score points) 😂
 
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Thief1987

Member
Nah mate I stopped liking what PlayStation did the PS4 generation, even though I would have one of the largest physical Sony collections on here. You know what I did? Just stopped posting in Sony game threads. I could be letting rip roar in NDs newest woke walking simulator that looks 10 times worse then this but there’s no need, I’m never going to play their games again.

See if you can abstain and stop posting in Xbox game threads for something you’ll never even boot up and I’ll donate $100 to the charity of your choice in 12 months time.

$100 for the kids, can you do that? (That applies for you demigod too but I like your free reaction score points) 😂
Maybe you aren't aware but microsoft killed ambassador program, you don't need to simp so hard and be an embarrassment anymore.
 
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GHG

Member
Nah mate I stopped liking what PlayStation did the PS4 generation, even though I would have one of the largest physical Sony collections on here. You know what I did? Just stopped posting in Sony game threads. I could be letting rip roar in NDs newest woke walking simulator that looks 10 times worse then this but there’s no need, I’m never going to play their games again.

See if you can abstain and stop posting in Xbox game threads for something you’ll never even boot up and I’ll donate $100 to the charity of your choice in 12 months time.

$100 for the kids, can you do that? (That applies for you demigod too but I like your free reaction score points) 😂

What the fuck is this unprovoked meltdown?
 

Pandawan

Member
This game seems to have a good story but nobrain stealth and puzzles, so it is very boring to play and that is what I assumed from the trailers long ago. I have not played it because of that. I think many people thought the same thats why so few players play it. I don't buy into this theory that GamePass ruined Steam's player count of this game. How much can GamePass affect sales? Let's say it cuts them in half. So without GamePass this game would have peaked at 24k. Still not much.
 
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rofif

Can’t Git Gud
This game seems to have a good story but nobrain stealth and puzzles, so it is very boring to play and that is what I thought from the trailers. I have not played it because of that. I think many people thought the same thats why so few players play it. I don't buy into this theory that GamePass ruined Steam's player count. How much can GamePass affect sales? Let's say it cuts them in half. So without GamePass this game would have peaked at 24k. Still not much.
I found that kinda fun about it. The "no-stakes" gameplay. Just like hogwarts legacy.
Play, have fun, don't stress, punch facists and nazis in the face. Even if that's 50 of them, no problem
 
bender bender I think vaibhavpisal vaibhavpisal is pointing out that while nearly every Ubisoft game has collectathon aspects, not every collectathon game emulates the Ubisoft experience, so I think that’s why he feels it’s the wrong comparison to make.

For example I wouldn’t call collectathon platformers like Banjo or Jak and Daxter a typical Ubisoft experience, but at the same time I can see why they would overwhelm and annoy any OCD player just as much as an Ubisoft game would.
 

Killjoy-NL

Banned
Nah mate I stopped liking what PlayStation did the PS4 generation, even though I would have one of the largest physical Sony collections on here. You know what I did? Just stopped posting in Sony game threads. I could be letting rip roar in NDs newest woke walking simulator that looks 10 times worse then this but there’s no need, I’m never going to play their games again.

See if you can abstain and stop posting in Xbox game threads for something you’ll never even boot up and I’ll donate $100 to the charity of your choice in 12 months time.

$100 for the kids, can you do that? (That applies for you demigod too but I like your free reaction score points) 😂
That's the thing:

You stopped liking Playstation and moved away from Playstation-related threads.

I still like Playstation and mostly post in Playstation-related threads.
Indy is releasing on Playstation next year, so it's a Playstation game.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Nah mate I stopped liking what PlayStation did the PS4 generation, even though I would have one of the largest physical Sony collections on here. You know what I did? Just stopped posting in Sony game threads. I could be letting rip roar in NDs newest woke walking simulator that looks 10 times worse then this but there’s no need, I’m never going to play their games again.

See if you can abstain and stop posting in Xbox game threads for something you’ll never even boot up and I’ll donate $100 to the charity of your choice in 12 months time.

$100 for the kids, can you do that? (That applies for you demigod too but I like your free reaction score points) 😂

Did somebody hack Matty's GAF account? This is not the same dude I watch on LSM's Defining Duke podcast.

I refuse to believe this is the real Matty! Hell nah!
 
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Nah mate I stopped liking what PlayStation did the PS4 generation, even though I would have one of the largest physical Sony collections on here. You know what I did? Just stopped posting in Sony game threads. I could be letting rip roar in NDs newest woke walking simulator that looks 10 times worse then this but there’s no need, I’m never going to play their games again.

See if you can abstain and stop posting in Xbox game threads for something you’ll never even boot up and I’ll donate $100 to the charity of your choice in 12 months time.

$100 for the kids, can you do that? (That applies for you demigod too but I like your free reaction score points) 😂

Mr Rogers Clown GIF


Says the guy that hates DS on PlayStation only to suddenly love it once it moved to his favorite plastic box

“Woke walking simulator”? Christ man, you’ve really fallen off the deep end
 
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bender

What time is it?
bender bender I think vaibhavpisal vaibhavpisal is pointing out that while nearly every Ubisoft game has collectathon aspects, not every collectathon game emulates the Ubisoft experience, so I think that’s why he feels it’s the wrong comparison to make.

For example I wouldn’t call collectathon platformers like Banjo or Jak and Daxter a typical Ubisoft experience, but at the same time I can see why they would overwhelm and annoy any OCD player just as much as an Ubisoft game would.

It's been a minute since I played Jak and Daxter but I don't recall it having a map with icons littered for every Precurser Egg if it had a map at all. I've never really spent much time with Banjo but I'm guessing it's the same story. Ubisoft design their worlds so you are never more than a few moments or steps away form the next doodad to pickup. You can argue that there is more thought behind the collectables in Indy, but it's just as dense with items and as you fill out your journal, which acts much like the typical filtering system on modern in-game maps, gets littered with just as many icons. Further, you'd probably not locate a good portion of those collectables if they weren't presented as waypoints on your map or destinations markers on your HUD. A lot padding via copy and pasting can also be seen as the Vatican has you collect 15 medicine bottles throughout the area to trade in for skill books and Gizeh, the next area, ups that to 25 bottles. It's seemingly the only way to obtain those skill books and engage with those RPG-lite systems in the game. Every collectable you pickup gives you the currency you need to "learn" the skills in the skill books so as optional as they may be based on the games difficulty, skipping them would mean engaging less with thos RPG-lite systems. My may point was about density of collectables and how they are called out on your map, which is very Ubisoft-like. The pickup might have more thought put into than what you find in Ubisoft games, but those are truly open world and have different systems in place were getting something as simple as currency of loot has its' place as tedious as they become.

It's just modern design, too afraid to let players miss out on content so everything needs to be pinpointed on your map and we can't have our worlds breathe, so we have to recycle content in the game because we can't have players going more than a minute or two without stumbling upon something. This is made all the more annoying in Indy where the mapping system really doesn't feel period appropriate and further made more annoying in that the developers are obviously capable of creating interesting content as that Samson Easter Egg defies a few sins of this game as it is easy to miss and the solution is a bit of a headscratcher. Give me two or three of those per area and you can skip the hundred collectables (a good chunk being repeated from previous levels).
 
It's been a minute since I played Jak and Daxter but I don't recall it having a map with icons littered for every Precurser Egg if it had a map at all. I've never really spent much time with Banjo but I'm guessing it's the same story. Ubisoft design their worlds so you are never more than a few moments or steps away form the next doodad to pickup. You can argue that there is more thought behind the collectables in Indy, but it's just as dense with items and as you fill out your journal, which acts much like the typical filtering system on modern in-game maps, gets littered with just as many icons. Further, you'd probably not locate a good portion of those collectables if they weren't presented as waypoints on your map or destinations markers on your HUD. A lot padding via copy and pasting can also be seen as the Vatican has you collect 15 medicine bottles throughout the area to trade in for skill books and Gizeh, the next area, ups that to 25 bottles. It's seemingly the only way to obtain those skill books and engage with those RPG-lite systems in the game. Every collectable you pickup gives you the currency you need to "learn" the skills in the skill books so as optional as they may be based on the games difficulty, skipping them would mean engaging less with thos RPG-lite systems. My may point was about density of collectables and how they are called out on your map, which is very Ubisoft-like. The pickup might have more thought put into than what you find in Ubisoft games, but those are truly open world and have different systems in place were getting something as simple as currency of loot has its' place as tedious as they become.

It's just modern design, too afraid to let players miss out on content so everything needs to be pinpointed on your map and we can't have our worlds breathe, so we have to recycle content in the game because we can't have players going more than a minute or two without stumbling upon something. This is made all the more annoying in Indy where the mapping system really doesn't feel period appropriate and further made more annoying in that the developers are obviously capable of creating interesting content as that Samson Easter Egg defies a few sins of this game as it is easy to miss and the solution is a bit of a headscratcher. Give me two or three of those per area and you can skip the hundred collectables (a good chunk being repeated from previous levels).
I’d argue that the high number of collectibles were around in both Banjo and Jak, but the big difference was that the game maps themselves did not mark every little object on them. They simply left it to the player to find around nearly every corner, platform, and cave. Both still had gatekeeping moments with needing a specific number of collectibles to attain a skill or item in order to cross into the next area full of collectibles.

So I think the larger issue here, that you’re kind of pointing out, is that modern game maps and icon placement within those maps are horrible, which I’d agree with wholesale.

It’s one of those things where I have to test and see how good a game is designed by turning off the icons and seeing if I can actually play a game without them, old-school style. 7 times out of 10 the answer is usually no, to a frustrating degree.

I’d have to find out if this Indy game allows icons off and how well you can play without them. However I’d actually be surprised if you told me there’s tower climbing and same-y enemy outposts every few yards, which would be a distinct Ubisoft design trope that has been overused along with the map/icon issue.
 
Nah mate I stopped liking what PlayStation did the PS4 generation, even though I would have one of the largest physical Sony collections on here. You know what I did? Just stopped posting in Sony game threads. I could be letting rip roar in NDs newest woke walking simulator that looks 10 times worse then this but there’s no need, I’m never going to play their games again.

See if you can abstain and stop posting in Xbox game threads for something you’ll never even boot up and I’ll donate $100 to the charity of your choice in 12 months time.

$100 for the kids, can you do that? (That applies for you demigod too but I like your free reaction score points) 😂
EviLore EviLore is this enforceable?
 
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