I call bullshitRyan continued, “The number of games we’ve published so far on PlayStation 5 at this point in the cycle, way exceeds anything that we’ve ever done before.”
Still with the false narrative?
“Business semantics” is my favorite Ps5 exclusive.Do you play business semantics instead of games?
We are talking about 1st Party games, Spider-Man is the only 1st party game you listed.... They dont have another 1st party game schedueled until sometime in 2025.. That will be a full year from Spider-Man 2 til their next 1st party release.
Oct 2023 -> Sometime in 2025 without a major 1st party title aint good
No first party games in over a year.
Absolutely zero clue about whats next for 1st party releases.
Insane amount of secrecy
Zero communication
overly focused on GAAS trash
WAY too many remasters and remakes
You killed E3
You raised prices
You stopped going to gameshows
Massive layoffs
You wasted 3BILLION on Bungie, and they are making a shitty GAAS game
You let Bungie tell your best, most talented studio what to do, and that got their game cancelled
Game cancellations left and right
From a fan perspective, this is easily the worst its been since the Early PS3 days.
no, exclusives in general. check out these lists of first/third party exclusives, & tell me you anticipate seeing an equal number on ps5:Yes, but first party, not exclusives in general.
Coming from the guy that put most Sony’s eggs in the basket of GAAS just to pull back once he left/got fired.
Yeah, they are definitely on top of their game…
Bullshit. Jim's SIE is generating the biggest amount of revenue any console maker ever made by far. And it's doing so with the best profits PS ever had.Can't quite agree when their profit margins have been so thin, and as leaks and outright reports have shown us, unsustainable.
Jim and Spencer are night and day.He's clearly better than Spencer but in terms of bringing back the most important thing to a company, ie profits the deceased Iwata still has to be top platform CEO so far.
Total bullshit.Revenue is great and shows growth but as we've seen, it can be a pyrhhic victory if operational costs aren't inversely low.
Sony themselves have told us this, in recent months.
Not true. They said to have "more than" 25 PS Studios games under development, and only 12 of them are Gaas, which is a minority.Coming from the guy that put most Sony’s eggs in the basket of GAAS just to pull back once he left/got fired.
Yes, in most metrics he achieved all time records for PlayStation history. And in most of them, also for the entire gaming history in any console maker.Yeah, they are definitely on top of their game…
Yeah, if you go back to the list and keep removing the games after they get ported to PC, eventually you won't have much of a list. We live in a different multiplatform world than we did in previous generations, but that's a different discussion entirely though.no, exclusives in general. check out these lists of first/third party exclusives, & tell me you anticipate seeing an equal number on ps5:
https://en.wikipedia.org/wiki/Category:PlayStation_2-only_games
https://en.wikipedia.org/wiki/Category:PlayStation_3-only_games
edit: compared to:
https://en.wikipedia.org/wiki/Category:PlayStation_5-only_games
well, yeah, that's absolutely a 'different discussion'. but my original point which triggered our original discussion's still valid, no matter what games from what console, including the ps5, might end up getting ported whenever, eh?...Yeah, if you go back to the list and keep removing the games after they get ported to PC, eventually you won't have much of a list. We live in a different multiplatform world than we did in previous generations, but that's a different discussion entirely though.
coincidentally, it's also well on track to having the fewest exclusives ever...
I suppose it depends on the lens one is looking things through. In playstation VS its console competitors there are many exclusives that will stay that way. If you include PC, then eventually there might be zero exclusives specific to just playstation on that list and you're right.well, yeah, that's absolutely a 'different discussion'. but my original point which triggered our original discussion's still valid, no matter what games from what console, including the ps5, might end up getting ported whenever, eh?...
Jim Ryan is right. A few days a go someone counted the PS5 and went to count the number of them who were 30fps only. There were over 3000 PS5 games, only 4 of them being 30fps only.I call bullshit
Laughably incomplete lists.no, exclusives in general. check out these lists of first/third party exclusives, & tell me you anticipate seeing an equal number on ps5:
https://en.wikipedia.org/wiki/Category:PlayStation_2-only_games
https://en.wikipedia.org/wiki/Category:PlayStation_3-only_games
edit: compared to:
https://en.wikipedia.org/wiki/Category:PlayStation_5-only_games
Go nuts Jim. Phil wanted me to forward this to you. He uses it all the time.Jim Ryan has said that the PlayStation 5 is on track to be Sony’s most successful console “across multiple vectors”
OK, Jim.
Let's celebrate Sony, the business making the most money in revenue and profit. That's great for us consumers, glad you're doing well.
Can you show us some games though? Not cross gen games, but true ps5 games?
Profit isn't just money kept in the bank. Nintendo reinvests its profits into the business like Sony does.Bullshit. Jim's SIE is generating the biggest amount of revenue any console maker ever made by far. And it's doing so with the best profits PS ever had.
Sony makes a shit ton of revenue. They could keep it in the bank as profit as Nintendo does, but Sony prefers to reinvesting on making a record number of huge blockbusters, high end devices, accessories, to improve their game sub, VR and cloud gaming, to sign more 2nd and 3rd party deals than the competition, etc.
Sony decides to reinvest over to keep it as profit and only make way less and smaller games and have an underpowered and overpriced hardware, plus signing way less exclusives as Nintendo does. And well, if they wouldn't have this revenue wouldn't be able to do all this. Because unlike others like MS, they have a very successful and self sustainable business with their gaming division without needing the money from the rest of the corportation.
So that's the hill you have chosen to die on?Come back to me when PS5 sells more consoles. Until it actually happens you have nothing but hot air.
PS2 shits all over PS5.
well, my lens, like that of the wikipedia lists, is the traditional/fundamental one: number of console exclusives over the life of the console. beyond the life of the console? whatever...I suppose it depends on the lens one is looking things through. In playstation VS its console competitors there are many exclusives that will stay that way. If you include PC, then eventually there might be zero exclusives specific to just playstation on that list and you're right.
You mean good games that people buy a PS5 for?
That's already is happening which is why the system is selling so well.
All the words you've typed means very little in the face of recent layoffs, outright leaked information from Insomniac and their push into gaas titles.Bullshit. Jim's SIE is generating the biggest amount of revenue any console maker ever made by far. And it's doing so with the best profits PS ever had.
Their profits are better than ever, on a growing trend, temporally interrumpted by costs related to many acquisitions they made since 2021. And partially also due to rise in hardware component and shipment costs.
They are successfully growing in the GaaS, PC and movie + tv show areas, all of them which provide them a great profitability margin. So will help them to continue growing them.
It's also important to notice they have been achieving this also while releasing a lot of hardware and accesories (PSVR, PS Portal etc), having a record number of first party games under development, hugely growing their manpower via acquisitions and hiring and having a record investment for this generation in 2nd party (amount of mone invested) and 3rd party exclusives (amount of games signed for the generation).
Jim and Spencer are night and day.
Jim is the most successful console maker CEO ever, and Spencer will pretty likely kill their console soon, after not being able to compete even after having spent around $100B on acquisitions and almost giving all their games away on a game sub day one.
Total bullshit.
Sony makes a shit ton of revenue. They could keep it in the bank as profit as Nintendo does, but Sony prefers to reinvesting on making a record number of huge blockbusters, high end devices, accessories, to improve their game sub, VR and cloud gaming, to sign more 2nd and 3rd party deals than the competition, etc.
Sony decides to reinvest over to keep it as profit and only make way less and smaller games and have an underpowered and overpriced hardware, plus signing way less exclusives as Nintendo does. And well, if they wouldn't have this revenue wouldn't be able to do all this. Because unlike others like MS, they have a very successful and self sustainable business with their gaming division without needing the money from the rest of the corportation.
Regarding their profits, Sony said when asked about them in QA was that recently (this and the current FY) had a decline because of cost related to recent acquisitions, cost that will ease out next fiscal year. And also because hardware (+shipment) component costs over time have been increasing unlike in all the other generations, where they instead went down over time.
He said they plan to compensate it and improve in this area with specially profitable areas like PC and GaaS with the releases they had planned, plus some cost reduction measures and that they planned to be aggresive with it (later we saw them firing around 1000 people after having hired or acquired many thosands in recent years, and shutting down a studio and a cancelling games under development).
They were more than fine regarding profit and now will be better, but needed to do so specially considering potential upcoming economy market fluctuations related to the NATO vs BRICS economical war, physical stuff costs keep growing, inflation continues growing in many countries and because games are getting very expensive to be made, so getting more revenue and profit sources is a must.
Not true. They said to have "more than" 25 PS Studios games under development, and only 12 of them are Gaas, which is a minority.
We also know that most of these GaaS (of which they are very successful with MLB, GT, Destiny and Helldivers, and cancelled a few ones) were already greenlighted before he became CEO. And we also know that most of the first party games greenlighted since he was CEO aren't GaaS.
He retires today, as he said around half a year ago. If would have been fired he'd have left then. And well, it would be totally nonsensical and stupid the most successful CEO that any console maker ever had when he keeps breaking many historical records.
Yes, in most metrics he achieved all time records for PlayStation history. And in most of them, also for the entire gaming history in any console maker.
So that's the hill you have chosen to die on?
Here are some questions for you.
Do you know there is a difference between successful and best-selling? Do you know something that sells 10M can make more money than something that sold 30M? What do you think the number crunchers look at? How many consoles a platform sold? Or how much money that platform make them?
The answers to the above questions should hopefully make you see the folly of your ways.
“Business semantics” is my favorite Ps5 exclusive.
Sony doesn’t deserve to have people thinking 3rd party games are part of their first party output.
Really? PS1 was pretty weak for first party.I love my PS5, but it isn’t for the awful first party output or low effort exclusives from Sony. It has been the third party releases and purchased exclusives like FF7Rebirth that have kept me playing.
The console may be successful, but this will probably be considered by many long term fans as the weakest generation for Sony’s Exclusives/First Party.
I think you didn't understood the graph: "net sales" is basically revenue and "operative income" is basically profit. And taller bars means better than shorter bars.Everything they've done reiterates that even with all their revenue peaks and accompanied profit it's not working for them.
Maybe you saw them in your dreams. The reality is the graph posted above. Better profit than ever even if they've been making a lot of acquisitions, releasing a lot of hardware and accesories and funding a ton of very expensive games.We've seen the razor thin margins Yurinka, it's known.
They aren't pivoting anywhere. He basically continued the same strategy Sony already had, and the next CEO will basically continue the same strategy Sony already had.How is he the best when the point he's led them to thus far, is where they're pivoting away from now that he's leaving?
Astro, Morales, Demon's Souls, Sackboy, Rift Apart, Returnal, HFW, GoW, GT7 & GT7VR, Horizon CoM, Spider-Man 2, Helldivers 2 plus the remasters/remakes/director's cuts... yeah, all of them are awful, sure. Super awful, PS haz no gamez.I love my PS5, but it isn’t for the awful first party output or low effort exclusives from Sony.
Out of those games you listed, the only ones that I actually enjoyed and thought were genuinely good were Astro, the pack in/demo title, Demon's Souls, a 1 to 1 remake of a PS3 game, Returnal, and Helldivers 2.Astro, Morales, Demon's Souls, Sackboy, Rift Apart, Returnal, HFW, GoW, GT7 & GT7VR, Horizon CoM, Spider-Man 2, Helldivers 2 plus the remasters/remakes/director's cuts... yeah, all of them are awful, sure. Super awful, PS haz no gamez.
add between 5 to10M X-Xbox users.That's selling less than ps4 with even less competition from xbox, which is basically none existent now.
Shall we do an avatar bet, I don't think it will sell more than ps4 and more gamers will look to PC due to multiplatform games that are driving sales now.
So, I'm happy to bet it will sell less than ps4? Wanna take me up on a bet?
That's selling less than ps4 with even less competition from xbox, which is basically none existent now.
I’ve never seen anyone claim an IP they don’t own to be a first party Nintendo game. And if that claim was made I’d hope they’d be corrected. People correct others over the Bayonetta IP being a SEGA title all the time, and not a Nintendo property.Nintendo uses tons of second party studios and no one ever questions or cares that they aren’t “true first party”
I’ve never seen anyone claim an IP they don’t own to be a first party Nintendo game. And if that claim was made I’d hope they’d be corrected. People correct others over the Bayonetta IP being a SEGA title all the time, and not a Nintendo property.
To me it just sounds crazy that anyone would ever think something like, say, Devils Third to be a first party Nintendo game just because they published it.
That’s fine. I don’t purchase any of my consoles for third or second party games though.I’m not claiming it’s a first party game.
I just think it’s silly to be somehow disappointed in an overall lineup of good third and second party content that a platform holder went out and funded as if it doesn’t count as a big win for the platform
That’s fine. I don’t purchase any of my consoles for third or second party games though.
If you gave me the option to replace Rise of the Ronin/Stellar Blade/etc. with a new game from Insomniac/Naughty Dog/Asobi/etc. I wouldn’t even have to think twice about it.
For sure! And as I said, games are games. But they’re not the games I’m looking for, or necessarily looking forward to.They were wise to secure that content knowing there may be a gap
I mostly agree in the writing part and -like most people, as can be seen in most media or user reviews- strongly disagree on the claims of Sackboy being mediocre, "far worse versions", "glorified tech demo" and GT7 being "heavily flawed" game that lacks compelling SP progression.Out of those games you listed, the only ones that I actually enjoyed and thought were genuinely good were Astro, the pack in/demo title, Demon's Souls, a 1 to 1 remake of a PS3 game, Returnal, and Helldivers 2.
Sackboy is a mediocre platformer that was quickly forgotten and lacked any of the interesting mechanics that the Little Big Planet series is known for.
Rift Apart, Miles Morales, Horizon, Spider-Man 2, and God of War are all far worse versions of their predecessors with heavy handed, slacktivist-bent writing. If you enjoy being lectured, I am sure you can enjoy these games, but I do not. And given the discourse on GAF and elsewhere, many others feel the same way. They sold as well as they did because of the long history of their IPs or the quality of the predecessors, not because they were genuinely fantastic games in their own rights.
Horizon COM is a glorified tech demo. GT7 Vr is the only game they have put out on their PSVR2 platform that feels like a genuine attempt at VR gaming and even then, its still the heavily flawed always-online, GAAS GT7 that lacked a compelling single player progression for me.
Also, no where did I state that Playstation "haz no gamez", so please drop the strawman arguments and gaslighting.
Huh... Project Zero, Bayonetta and Astral Chain (before they apparently bought the IP).I’ve never seen anyone claim an IP they don’t own to be a first party Nintendo game.
Many, many ps2s were sold for Rockband and SingStar games that trended on that generation and than the trend quickly died. But the ps2 was at least sold for a cheap price so they a wider audience could buy one. I guess the PS5 will never reach those audiences just because it will never get into those cheaper price regions. Nowadays the production nodes just don't get that much more effective or cheaper (nach than it was crazy while every year you could shrink your chips to half the size).He says across multiple vectors. It’s out-pacing PS2 launch-aligned, I believe. And it means in sales dollars and revenue growth, profits, etc. A lot of PS2s sold at $99 and were for DVD playing and not even for gaming by some users. At the time, DVD players as a standalone product were prohibitively expensive.
A PS2 sold didn’t do Sony much good if no one bought games for it.
Yeah I can kind of agree with that. The devs are what matters at the end of the day.I think overfocusing on the IP matter will end up going nowhere at the end of the day.
Not sure why this paragraph or even the rest of the post feels like writing with a thorn in one’s side, but it does. Astro being a pack-in title should be a plus but it feels like portrayed as a negative somehow, Demon’s Souls being a remake (with some QoL improvements if I am not mistaken, a smooth 60 FPS mode kind of counts there …) with a huge graphical update of everything about the game is also more than good enough (same thing I said when RE1: Remake came out on GCN years ago ).Out of those games you listed, the only ones that I actually enjoyed and thought were genuinely good were Astro, the pack in/demo title, Demon's Souls, a 1 to 1 remake of a PS3 game, Returnal, and Helldivers 2.
You are of course entitled to your opinions, but for me despite a heavier handed writing most of those games (have yet to get to GoW: Ragnarok for example) the games in questions are a step up gameplay and setting wise. I am not playing Spider-man 2 and wondering why it is selling well. I do not enjoy the writing as much as some people do (and they do), but while it is worse off in some areas it is not complete trash either (characters, scenarios, plot, etc…).Sackboy is a mediocre platformer that was quickly forgotten and lacked any of the interesting mechanics that the Little Big Planet series is known for.
Rift Apart, Miles Morales, Horizon, Spider-Man 2, and God of War are all far worse versions of their predecessors with heavy handed, slacktivist-bent writing. If you enjoy being lectured, I am sure you can enjoy these games, but I do not. And given the discourse on GAF and elsewhere, many others feel the same way. They sold as well as they did because of the long history of their IPs or the quality of the predecessors, not because they were genuinely fantastic games in their own rights.
CoM might have benefited being a packed-in title and if the launch games selection had been more vibrant and healthier it probably would have and it would have removed a bit of a sting pricing wise for the headset. Like Sackboy it is a quirky little nice game that might not be heralded for years to come but makes the game selection a bit more rounded (I would love for more and more games that had that scope in PS’s library to be fair, it was part of what many liked about the historic PS games offering).Horizon COM is a glorified tech demo. GT7 Vr is the only game they have put out on their PSVR2 platform that feels like a genuine attempt at VR gaming and even then, its still the heavily flawed always-online, GAAS GT7 that lacked a compelling single player progression for me.
Oh, I don't think so, since those conversations are mostly about the publisher output. But when it comes to actually discussing the game, well, Team Ninja is always brought up.And what I’m getting at is that saying that Sony releasing Rise of the Ronin as a first party game gives more credit to Sony than they deserve and also unfairly discredits Koei Tecmo and Team Ninja, who is actually behind the game - not Sony.
Until Dawn, and potentially Astro Bot and a Gravity Rush 2 remaster. Also, MLB The Show, lol.They've had a good start to the year first party wise with Hellblade, Ronin, TLoU2 Remastered and soon Stellar Blade. Lets see if they have anything for H2 apart from Conchord.
I think this is where we might differ. Naughty Dog to me is Sony as they have 100% ownership. So in that case it makes perfect sense to give Sony full credit.Sony will get most of the praise for, as an example, Uncharted 4, but don't forget that the actual people behind it are those from Naughty Dog.
It's fine, different views and all, lol. I do think my first point still stands.I think this is where we might differ. Naughty Dog to me is Sony as they have 100% ownership. So in that case it makes perfect sense to give Sony full credit.
PS5 success is riding the success of the PS4. This is why it is being successful. Just you wait until the PS6 and their focus on GaaS to materialize, and will be back to the PS3 days.
Jim Ryan has been the worst CEO PlayStation has had, and Hermen Hulst has been the worst PS Studios head it has ever had.
Next generation is going to be trash (but interesting).
- Will Xbox launch another console?
- There is no way the PS6 is going to be successful after this trash of generation and the focus on GaaS.
- Nintendo is a wild card, and hopefully they reveal a new console that is a good as the Switch and it doesn't lose momentum. But if it does? What will next gen have?
Sure, but either way, based on what started this whole discussion it comes down to whether Rise of the Ronin/Stellar Blade are first party Sony titles or not.It's fine, different views and all, lol. I do think my first point still stands.
And thats a ridiculous way to look at anything. Especially this.I’m looking at them for what they were in their time.
PS2 didn’t have paid online, or a subscription service. Online was in its infancy. There was no digital store to reap 100% of sales from.
It dominated the way systems back then did - by selling consoles and physical games.
PS2 was a Goliath beyond what PS5 is despite not having all of the modern advantages PS5 has.
Units sold is such as overrated retarded metric. In profit the ps2 did worse than the ps1 even.Unless he’s talking about some made up Phil Spencer metrics there’s no way it tops the PS2 in terms of units sold.