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PS5 is already PlayStation's most successful Console by $ in the US & 3rd most successful Console overall

TMLT

Member
Uncharted 1-2 vs Resident Evil 4, Resident Evil Village, and Silent Hill 2
MGS4, okay and what about Cyberpunk and Phantom Liberty
God of War 3 vs God of War Ragnarok
Demons Souls? What about Demon's Souls remake and Elden Ring and Erd Tree
LittleBigPlanet? What about Astro Bot?
Killzone 2 vs Horizon Forbidden West
Resistance 1-2 vs Spider-Man Miles Morales and Spider-Man 2
Infamous vs Returnal
Heavy Rain vs Baldur's Gate 3
Yakuza 3 vs Final Fantasy 7 Rebirth
GT6 vs GT7
3D Dot Game Heroes vs Hogwarts Legacy
Valkyria Chronicles vs FF16 and Metaphor Refantazio
Motorstorm vs Wreckfest
Ratchet and Clank Future games vs Diablo 4, HiFi Rush, and Psychonauts 2
White Knight Chronicles vs any game you can think of

Why are you comparing PS3 exclusives to a bunch of multiplatform games that in many cases have nothing in common with the game your comparing it to?
 

yurinka

Member
People who purchase PlayStation for exclusives also purchase other games. Of course 1st party sales will be smaller, third-party releases (e.g., from Ubisoft, EA, Activision) each year on PlayStation, outnumber first-party exclusives by a large margin. Sony's exclusives play a significant role in hardware adoption and brand strength. I said nothing about SIE as a whole so don't know where that came from. :rolleyes:
Looking at sales, most PS users don't buy exclusives and seeing relasing first party games in other platforms (mostly PC) had a positive and not negative effect, they don't care if games are exclusive or not. They just want a console to play Fortnite, CoD, FIFA, GTA, etc. in the tv, and buy the brand they had from previous generation, or the one their friends have.

Sure, for some people the one or some of the games that made choose this console is an exclusive (or first party) Sony game, mixed with other reasons to get it. They obviously are part of the unique selling points, as other ones -less important- can be having a bigger and better catalog in the game sub, or having VR, or preference for their dual analog positions.

Yeah the first party live service disaster is disappointing but this is a sales thread.
MLB, GT7, Destiny 2 The Final Shape and Helldivers 2 are very successful even if Firewall and Concord didn't work.

With half of their dozen IPs with GaaS they planned to release already in the market, being 4 of them very successful isn't a disaster.

And well, they have coming Marathon, Horizon Online, Bungie's spinoff, the ex-Deviations game, Convallaria, Fairgame$, the Bend new IP if wasn't their supposedly cancelled project and all the Asia / mobile focused 2nd games Sony signed with like half a dozen top Asian mobile devs/publishers.

Sure, some pitches weren't greenlighted, some games were delayed or cancelled and even some teams got shut down, as always happens/happened also in non-GaaS games, because that is part of the business. Other GaaS titles will replace them and they'll get the dozen pretty somewhere later than originally planned.

They are making more money than before, and the profits of the successful ones will compensate the failures as expected. It isn't a disaster at all.
 
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Keep in mind that I think PS4 is still somewhere near half the MAU. I doubt they are buying brand new games but just from sheer numbers it almost has to be a decent % of revenue, even now.
 
The discussion should be about Sony's productions, not about profits, because those sales are carried by the previous generation's success and only by the end of the current gen we will start seeing the real consequences of the ongoing mismanagement.

It's the same fallacy as people claiming that Captain Marvel was very profitable, a movie that began the downfall of the MCU. The GaaS push will leave PS Studios in shambles but it will still take 3 years to realize the magnitude of this disaster.
 

Felessan

Member
What I'm talking is, if Sony had not a big market share and dominance in the console space (like PS3 era), I doubt they would do a live service approach like they did.
They might do it on smaller scale, because they would have less money but they would still do it

Unlike this forum misconception, gaas push for PS5 is their PS3 moment with "film-like" games that helped them win that generation - a strong insight that helped them create impression of strong value proposition their competitors don't have
Good visionary and errors in judgements from competitors made PS5 a console platform for f2p games - it has the most, the best and the newest of them - this helps win mindshare and bring players and their money. Look at Japan sales where PS5 bought to play gacha games almost exclusively, and sales actually up from PS4 days.

Even if Xbox was in better position, it's ignorance of gaas (heck, paid online was required on Xbox to play f2p until 2021) and clever moves from Sony still would reap huge profits (and playerbase) for the latter, granting them ability to leverage this money into other parts to gain market share
 

Mibu no ookami

Demoted Member® Pro™
Like half of those the PS3 side is better and you're comparing the total PS5 library to just some of the PS3 exclusives.

Why are you comparing PS3 exclusives to a bunch of multiplatform games that in many cases have nothing in common with the game your comparing it to?

Definitely not better and who said anything about exclusives.

Maybe that's part of the problem is that in the console war narrative it's all about exclusives and that isn't where gaming is anymore.

I enjoy games whether other people can play them on other platforms or not. It makes no difference to me. It also makes no difference to me who develops it.
 

Mibu no ookami

Demoted Member® Pro™
Keep in mind that I think PS4 is still somewhere near half the MAU. I doubt they are buying brand new games but just from sheer numbers it almost has to be a decent % of revenue, even now.

You can see the top downloaded ps4 games, most are GaaS games and annual release games.
 
They might do it on smaller scale, because they would have less money but they would still do it

Unlike this forum misconception, gaas push for PS5 is their PS3 moment with "film-like" games that helped them win that generation - a strong insight that helped them create impression of strong value proposition their competitors don't have
Good visionary and errors in judgements from competitors made PS5 a console platform for f2p games - it has the most, the best and the newest of them - this helps win mindshare and bring players and their money. Look at Japan sales where PS5 bought to play gacha games almost exclusively, and sales actually up from PS4 days.

Even if Xbox was in better position, it's ignorance of gaas (heck, paid online was required on Xbox to play f2p until 2021) and clever moves from Sony still would reap huge profits (and playerbase) for the latter, granting them ability to leverage this money into other parts to gain market share
john-c-reilly-shocked.gif
 
Definitely not better and who said anything about exclusives.

Maybe that's part of the problem is that in the console war narrative it's all about exclusives and that isn't where gaming is anymore.

I enjoy games whether other people can play them on other platforms or not. It makes no difference to me. It also makes no difference to me who develops it.
Well, the person you quoted listed only exclusives so that was implied. Otherwise you have to add games like Fallout 3 + NV, GTA4, RDR, Oblivion, Arkham Asylum, Bioshock 1+2, Dead Space 1+2, Orange Box, Bayonetta, Vanquish, etc...
 

Idleyes

Member
Looking at sales, most PS users don't buy exclusives and seeing relasing first party games in other platforms (mostly PC) had a positive and not negative effect, they don't care if games are exclusive or not. They just want a console to play Fortnite, CoD, FIFA, GTA, etc. in the tv, and buy the brand they had from previous generation, or the one their friends have.

Sure, for some people the one or some of the games that made choose this console is an exclusive (or first party) Sony game, mixed with other reasons to get it. They obviously are part of the unique selling points, as other ones -less important- can be having a bigger and better catalog in the game sub, or having VR, or preference for their dual analog positions.


MLB, GT7, Destiny 2 The Final Shape and Helldivers 2 are very successful even if Firewall and Concord didn't work.

With half of their dozen IPs with GaaS they planned to release already in the market, being 4 of them very successful isn't a disaster.

And well, they have coming Marathon, Horizon Online, Bungie's spinoff, the ex-Deviations game, Convallaria, Fairgame$, the Bend new IP if wasn't their supposedly cancelled project and all the Asia / mobile focused 2nd games Sony signed with like half a dozen top Asian mobile devs/publishers.

Sure, some pitches weren't greenlighted, some games were delayed or cancelled and even some teams got shut down, as always happens/happened also in non-GaaS games, because that is part of the business. Other GaaS titles will replace them and they'll get the dozen pretty somewhere later than originally planned.

They are making more money than before, and the profits of the successful ones will compensate the failures as expected. It isn't a disaster at all.

Ok I concede. Mercy man, fuck. Have mercy on me bruh! I just can't stand Sony and Nintendo's punk asses making me buy more platforms in order to play games. The cat's out of the bag!! GOSH!
 
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sainraja

Member
Who cares if a game is cross gen? Who wants to play games at 1080p30? Why does the existence of a lower quality version diminish the better quality version? You've been stuck so much in console war mode that your logic is warped beyond belief.
This is all that needed to be said. This 100%.
 

Mibu no ookami

Demoted Member® Pro™
Well, the person you quoted listed only exclusives so that was implied. Otherwise you have to add games like Fallout 3 + NV, GTA4, RDR, Oblivion, Arkham Asylum, Bioshock 1+2, Dead Space 1+2, Orange Box, Bayonetta, Vanquish, etc...

Now you're just naming games to name them. Oblivion played like shit on PS3. So did Orange Box.
 

Thaimasker

Member
They just re-release the same cookie cutter crap over and over again
Pretty much every year they have at least 1 if not 2 GOTY contenders so I wouldn't say they only do that. They do re-releases to help fund new projects.
But We see lack of innovation in every entertainment industry but people eat it up, truly innovate movies don't do billions of dollars at the box office anymore, it's the fan service that does. Hopefully that reverses but it's been going on for a long time.

The discussion should be about Sony's productions, not about profits, because those sales are carried by the previous generation's success and only by the end of the current gen we will start seeing the real consequences of the ongoing mismanagement.

It's the same fallacy as people claiming that Captain Marvel was very profitable, a movie that began the downfall of the MCU. The GaaS push will leave PS Studios in shambles but it will still take 3 years to realize the magnitude of this disaster.
Haven't sony said they plan to release multiple major single player games every year? With that and 3rd parties they'll be fine.. In 4 or 5 years from now some of these studios could also be releasing smaller, more sustainable projects. We really don't know yet.

I'd say one difference between marvel and Sony... Is Sony released one flop and immediately changed course. Whereas marvel released a ton of meh
 
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Old-timers whined about "films" at that generation the same way old-timers whine about gaas now :)
They just want their old days to continue, while younger crowd embrace something new
Have you been in a coma since Helldivers 2 released? Sony's backpedaling hard on gaas after Concord was one of the biggest disasters in the history of the industry.
Now you're just naming games to name them. Oblivion played like shit on PS3. So did Orange Box.
93 and 89 on metacritic. Played well enough that critics finished them and still gave high scores.
 
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yurinka

Member
The discussion should be about Sony's productions, not about profits, because those sales are carried by the previous generation's success and only by the end of the current gen we will start seeing the real consequences of the ongoing mismanagement.

It's the same fallacy as people claiming that Captain Marvel was very profitable, a movie that began the downfall of the MCU. The GaaS push will leave PS Studios in shambles but it will still take 3 years to realize the magnitude of this disaster.
Sony's successful GaaS and PC pushes giving them more revenue and users are part of the reason of why they make more money than ever.

Out of the top 10 top grossing games of the year in Steam there's Helldivers 2 and -like every year- Destiny 2. PS active userbase is at all time record levels for any console brand in gaming history. They make record profit for SIE, and record revenue for SIE, PS hardware/software/game subs/accesories,1st party game revenue outside PS and in movie/tv adaptations.

In 4 or the 5 last years they released first party games that broke their sales records. Almost every year (as it was the case in 2024) they are the company that gets more awards for the game released that year. They are also one of the companies whose games are among the best reviewed titles of the year.

The previous generation they kicked out Nintendo out of the home console hardware business, and this generation they are eating MS market share for breakfast to the point they're almost kicking them outside the home console hardware business too.

They scaled up their first party development with hirings and acquisitions to the point that in half a decade they more than doubled their manpower and work in way more than half a dozen games at the same time and successfully considerably expanded in their accesories, PC, GaaS and movie/tv shows businesses.

Most of their measurable metrics are on a multi year growth pattern and several of them in all time record numbers.

The facts say that the supposed mismanagement is only in your head.
 

Felessan

Member
Have you been in a coma since Helldivers 2 released? Sony's backpedaling hard on gaas after Concord was one of the biggest disasters in the history of the industry.
It's wishful thinking
I literally see no signs of backpedalling. They did review ongoing projects and cancelled how many, 2 of them? And Faction cancelled last year, way before Concord fiasko. Marathon stay, Fairgame stay, 2 Horizon games stay, whatever more they have in-house and in collaboration stays. Projects reviewed and cancelled all the time, be it gaas or SP

And it's only internal part of the story, there is also external aka 3rd party part - and there are NO backpedalling, Sony continue to grab whatever it can - we just got Infinity Nikki and this year will get plentiful games, many of which will be console-exclusive
 

HeWhoWalks

Gold Member
Guys. I admit that we are all in an echo chamber. Everything i post is 99 percent my opinion.

I don't think it's a good generation for Sonys first party ip output. More or less 70 percent of people on here agree with that.

The market can go to their taylor swift concerts and buy fortnite dances. That's not what I game for.
Neither do we, but we can also see when something is healthy. You often conflate a lack of it with your personal opinion, particularly when it comes to PlayStation.

Simply use the tools between your ears and pay attention to the market.
 
It's wishful thinking
I literally see no signs of backpedalling. They did review ongoing projects and cancelled how many, 2 of them? And Faction cancelled last year, way before Concord fiasko. Marathon stay, Fairgame stay, 2 Horizon games stay, whatever more they have in-house and in collaboration stays. Projects reviewed and cancelled all the time, be it gaas or SP

And it's only internal part of the story, there is also external aka 3rd party part - and there are NO backpedalling, Sony continue to grab whatever it can - we just got Infinity Nikki and this year will get plentiful games, many of which will be console-exclusive
So far since the push started they've only released 2 games, one good and one massive disaster, and cancelled several more. They would have been better off just taking their cut from games like Fortnite and put their money into SP bangers.
 

Felessan

Member
So far since the push started they've only released 2 games, one good and one massive disaster, and cancelled several more. They would have been better off just taking their cut from games like Fortnite and put their money into SP bangers.
They are thinking about the future and want to build expertise for themselves
They don't want penny money right now, they want to retain/increase market share to make tens times more money in the future - and for this they invest money

I actually googled this - Sony did this "circle of life" routine starting from way back to presumably 2022 - they open/buy some projects, try them and close unfortunate ones, some even with studio shutdown. Sony clearly don't mind spending money even after some failures. And this year they finally scored some success.

And if you look at gaming landscapeas a whole - it do makes sense. Nintendo just lost it's 4th place of biggest gaming companies to Netease (they will rebound this year, but not for too long) and Mihoyo probably will kick them to the 5th in a few years. You can't just sit and hope that SP games will carry you while market get swallowed by gaas games
 
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onQ123

Member
I think GAAS is still their main prize its just certain GAAS that isn't testing well behind the scenes getting axed
Biggest problem is They are console makers while GAAS games should start at the bottom & reach the top.

Basically these games should become popular on phones & tablets or laptops & older consoles to hit their target markets instead of facing these 'I hate everything new & no one else should like it either ' gatekeepers

Sony has the perfect I.P for a successful GAAS game if they release it across all platforms & it's Spider-Man across the Spider-verse.

Let these kids be whatever Spider-Man they want to be & just run wild through the city.
 

yogaflame

Member
Sony is thankful to young adult, who plays Fortnite, those bring half of their revenue, and CoD/FIFA players those bring majority of the rest.
And no, Sony will not abandon their gaas initiative, it's a pipe dream.
People leaving in a delusional bubble here don't want to admit that they are quickly becoming a small minority out of whole gaming (even console gaming) population. Look at engagement charts, Circana just got out - there are rarely any SP games appear on those.


It's just show how a few (forum dwellers) got completelly disconnected with mass-market that moved on from their obsession (over SP games)


It do, just not to your liking. PS5 is a generation where service games dominate console space with large amount of new games of high quality.
I do agree but it will be lesser and focus on a few that are already successful like for example Helldiver franchise. Even Granturismo, it can already be a live service and it will not hurt the franchise. Or maybe reviving Killzone, Resistance or Socom they can be live service but for me I prefer this OG franchise to have single player story mode but online MP mode is okay, GAAS and MP mode are very different. Sony made a mistake with some of there choices of live service and gaas and worse some are infested with push and force narrative of woke agenda. GAAS and single player can co exist in PS console its just that Sony has to focus more 90% on SP exclusives. Multiplatform companies are successful with GAAS and live service, but Sony fans wants more single player exclusives.
 
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Felessan

Member
Biggest problem is They are console makers while GAAS games should start at the bottom & reach the top.
Basically these games should become popular on phones & tablets or laptops & older consoles to hit their target markets instead of facing these 'I hate everything new & no one else should like it either ' gatekeepers
It's how market was 8 years ago. It's no longer - market matured since than.
It's the same problem as growing franchise from zero (indi) level. You need not just be good, you need to be outstanding to get runaway success. Because indie scene is overcrowded and mass-market not really interested in it, their primary focus is AAA games. So many fights for few resources. It's easier to try jump up straight to higher levels than try to climb the ladder.
Same in gaas space - if you start at the bottom, you are non-competitive against like of Fortnite and Genshin that have AAA quality. Mass market will have no interest in you and you'll be trying to differentiate yourself against big crowd of similar wannabes fighting for small number of players with peculiar tastes
In Asia, where market the most mature, gaas either go straight to AAA if dev is competent and have faith in title, or choose A/AA niche, earn some money/experience/recognition there and then go to AAA with a new game.

Sony has the perfect I.P for a successful GAAS game if they release it across all platforms & it's Spider-Man across the Spider-verse.
Let these kids be whatever Spider-Man they want to be & just run wild through the city.
They actually tried and found out that it's not working for them
 
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DenchDeckard

Moderated wildly
Uncharted 1-2 vs Resident Evil 4, Resident Evil Village, and Silent Hill 2
MGS4, okay and what about Cyberpunk and Phantom Liberty
God of War 3 vs God of War Ragnarok
Demons Souls? What about Demon's Souls remake and Elden Ring and Erd Tree
LittleBigPlanet? What about Astro Bot?
Killzone 2 vs Horizon Forbidden West
Resistance 1-2 vs Spider-Man Miles Morales and Spider-Man 2
Infamous vs Returnal
Heavy Rain vs Baldur's Gate 3
Yakuza 3 vs Final Fantasy 7 Rebirth
GT6 vs GT7
3D Dot Game Heroes vs Hogwarts Legacy
Valkyria Chronicles vs FF16 and Metaphor Refantazio
Motorstorm vs Wreckfest
Ratchet and Clank Future games vs Diablo 4, HiFi Rush, and Psychonauts 2
White Knight Chronicles vs any game you can think of

Oh No What GIF by Identity
 

DenchDeckard

Moderated wildly
Neither do we, but we can also see when something is healthy. You often conflate a lack of it with your personal opinion, particularly when it comes to PlayStation.

Simply use the tools between your ears and pay attention to the market.

Please go through my posts and look how I comment on xbox. I think you guys only see the playstation posts tbh.
 

graywolf323

Member
They will.
Things working against the PS6:
  • A whole gen wasted on cancelled live service projects and the resultant hit to the brand
  • Tens of millions of people playing a selection of forever games that may even still be playable on the PS4 by the time the PS6 launches
  • A new reputation for an extended and compromising first party cross gen period, and perhaps even the technological deadweight of a handheld
  • 3rd parties getting slower and slower on releasing new games, and having even less cause to go PS6-gen only
  • PC porting
  • Lack of price decreases barring serious reforms in manufacturing and a willingness to cut into thin margins
  • No enthusiasm in the core PS fanbase due to underwhelming sequels, bad looking new IP (Intergalactic) and no showmanship from Sony
A lot of this doesn't even apply to Nintendo, and people take it as a given that the Switch 2 won't be nearly as successful as the first.
GAF is such a bubble
 

Mibu no ookami

Demoted Member® Pro™
GAF is such a bubble

Trust me the bubble is bursting... but it's not necessarily a good thing.

We're going to have a megaton event likely this year when Microsoft announces Halo on PS5. It will be a seismic change in gaming the likes of which we've never seen before, much bigger than Sonic ending up on Gamecube and PS2 or Bungie belonging to Sony or Crash/Spyro being owned by Microsoft. Larger than Square and Enix merging and larger than Microsoft buying ABK.

The day Halo is announced on PS5, will be the official end of the "console wars" and everyone intrinsically understands that.

That's when the bubble is going to burst, but we've already seen the ramifications of that. A lot of people will simply say gaming sucks now.
 

DenchDeckard

Moderated wildly
Trust me the bubble is bursting... but it's not necessarily a good thing.

We're going to have a megaton event likely this year when Microsoft announces Halo on PS5. It will be a seismic change in gaming the likes of which we've never seen before, much bigger than Sonic ending up on Gamecube and PS2 or Bungie belonging to Sony or Crash/Spyro being owned by Microsoft. Larger than Square and Enix merging and larger than Microsoft buying ABK.

The day Halo is announced on PS5, will be the official end of the "console wars" and everyone intrinsically understands that.

That's when the bubble is going to burst, but we've already seen the ramifications of that. A lot of people will simply say gaming sucks now.

Gaming is amazing now. Halo on ps5 will make it even better.

I think you guys are really struggling with what the majority of enthusiasts on this forum think of sonys output vs gaming as a whole.
 
The day Halo is announced on PS5, will be the official end of the "console wars" and everyone intrinsically understands that.

Sony vs Nintendo is the console war now.

Basically like late 98 - late 99 when Saturn was taken off the shelves and Dreamcast hadn’t filled the gap.
 
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Astray

Member
Sony vs Nintendo is the console war now.

Basically like late 98 - late 99 when Saturn was taken off the shelves and Dreamcast hadn’t filled the gap.
It will take a generation's worth of time for that competition to become direct. If not more.

A lot of people harp on about consumers losing choice, but Xbox's predicament in the market is largely due to consumers exercising their choice and avoiding the brand. Xbox has simply failed to provide a compelling unique angle to the normie that comes home, plops down on a couch and turns on a console for a game of COD or whatever.

The most damaged party in this is actually the developers and publishers.

These guys will have a much smaller pool of marketing funds out there for their future games (can Sega/Atlus get a big marketing push going like they did for Metaphor or P3 Reload? They benefitted greatly from horse-trading marketing contracts with the Xbox/PS duopoly).

They will also lose key bargaining power when it comes to royalty fees to PS/Nintendo/Steam, think about what happens if Gabe or Totoki wakes up tomorrow and asks for %35 instead of %30, what will devs do? Say no? Fat chance.
 

Mibu no ookami

Demoted Member® Pro™
It will take a generation's worth of time for that competition to become direct. If not more.

A lot of people harp on about consumers losing choice, but Xbox's predicament in the market is largely due to consumers exercising their choice and avoiding the brand. Xbox has simply failed to provide a compelling unique angle to the normie that comes home, plops down on a couch and turns on a console for a game of COD or whatever.

The most damaged party in this is actually the developers and publishers.

These guys will have a much smaller pool of marketing funds out there for their future games (can Sega/Atlus get a big marketing push going like they did for Metaphor or P3 Reload? They benefitted greatly from horse-trading marketing contracts with the Xbox/PS duopoly).

They will also lose key bargaining power when it comes to royalty fees to PS/Nintendo/Steam, think about what happens if Gabe or Totoki wakes up tomorrow and asks for %35 instead of %30, what will devs do? Say no? Fat chance.

I can't imagine 35% isn't on the menu at some point soon. Dickish, but transformative for Sony. They won't be able to help themselves.
 
It's the same fallacy as people claiming that Captain Marvel was very profitable,
well. it was. that is not a fallacy, the movie made like 1B dollars.
a movie that began the downfall of the MCU.
it was not "a movie" it was the entire phase 4? or whatever that phase was.
The GaaS push will leave PS Studios in shambles but it will still take 3 years to realize the magnitude of this disaster.
The damage already took place, and they know they are cooked. And it is not only the GaaS aspect of it (DEI/woke BS too)

Intergalactic and NOT Ghost 2 received complete rejection and lukewarm reception, respectively. The Wolverine leaks are not reassuring either
 

HeWhoWalks

Gold Member
Please go through my posts and look how I comment on xbox. I think you guys only see the playstation posts tbh.
Your comments on Xbox come nowhere close. Come on. There’s a reason people give you the shit that they do and it is hardly down to being confused about things you’ve said. I’m saying this as someone that usually doesn’t get bothered much by you, but you obviously lean Xbox and it has impacted conversations you’ve had in regard to its rival.

In this case, you still run with the idea that we should see GAF opinions as anywhere close to as meaningful as real world, market results. I’d say the latter is much more important.
 
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Felessan

Member
Sony vs Nintendo is the console war now.
Basically like late 98 - late 99 when Saturn was taken off the shelves and Dreamcast hadn’t filled the gap.
That's.... a really narrow mind
Sony has more competition from PC and mobile than Nintendo. They basically live in two different dimensions now.
 

SenkiDala

Member
Best generation ever
If you're 12yo and it's your first gen ok, if not... Well it's an opinion ! ^^

That said it's still a great machine and I feel like a lot of us are acting like spoiled children.

Good things about the PS5 :
- The console is full backcompat with the PS4.
- With the slim you can start the gen with a digital console and then upgrade with a disc drive (well, when it's available), unlike Xbox where you're stick with digital if you bought a digital X or S.
- The exclusives are, in my opinion at least, to date, WAY more engaging than the Xbox Studios.
- The controller innovates, a little yes, but nicely.
- The UI is clear/clean, fast and easy to use.
- I dunno if it's a PS5 good point but many PS5 games have a PS4 version when it is not the case on Xbox (Resident Evil 4 remake, Jedi Survivor, Visions of Mana, every FF Pixel Remaster (wtf ???)) I currently just have an Xbox One S to play Xbox games and IT SUCKS that I can't play the Xbox One version of games I own because they don't exist... And I named just a few but there're DOZENS of games like this.
- Easily and cheaply upgradable storage.

So OK for me it's the weakest PS gen ever (well I always swap it with the PS3, it depends on my mood) but this is far from being catastrophic.
 

Killer8

Member
Uncharted 1-2 vs Resident Evil 4, Resident Evil Village, and Silent Hill 2
MGS4, okay and what about Cyberpunk and Phantom Liberty
God of War 3 vs God of War Ragnarok
Demons Souls? What about Demon's Souls remake and Elden Ring and Erd Tree
LittleBigPlanet? What about Astro Bot?
Killzone 2 vs Horizon Forbidden West
Resistance 1-2 vs Spider-Man Miles Morales and Spider-Man 2
Infamous vs Returnal
Heavy Rain vs Baldur's Gate 3
Yakuza 3 vs Final Fantasy 7 Rebirth
GT6 vs GT7
3D Dot Game Heroes vs Hogwarts Legacy
Valkyria Chronicles vs FF16 and Metaphor Refantazio
Motorstorm vs Wreckfest
Ratchet and Clank Future games vs Diablo 4, HiFi Rush, and Psychonauts 2
White Knight Chronicles vs any game you can think of

You begin to notice a a couple of thing in the discourse surrounding PS5's supposed 'lacking' software library.

If a PS5 exclusive goes to PC, suddenly it's as if that game doesn't count any more - like it's been removed from the library altogether. Or if it's a cross-gen game also on PS4, people act as if the generational difference in power won't make the PS5 easily the better version. And then if a game is fully multiplatform from the start, that also can't be counted as a game on PS5 just because it's available everywhere else. The unwritten law has become "if it's on PC at all, that's now a PC game."

The basic reality is that most people are not invested in multiple platforms. Well adjusted people aren't weighing up libraries, choosing where to play what game. They - being the tens of millions of people who buy a PS5 - have a main console and that's about it. At a stretch they'll also get a Switch for portable gaming on holidays. They might kill some time on a mobile game during a commute. They maybe even have a PC good enough to play something popular like League or Valorant, which would run on a potato.

But by and large, the vast majority of their time will be spent on one system. If you're one of those people, you will end up looking at the PS5, as a generational thing, very very differently. Suddenly people spending enormous amounts of money on PS5 makes a lot of sense - because there ARE a lot of good games which people imagine aren't there any more because "muh PC".
 

Mibu no ookami

Demoted Member® Pro™
You begin to notice a a couple of thing in the discourse surrounding PS5's supposed 'lacking' software library.

If a PS5 exclusive goes to PC, suddenly it's as if that game doesn't count any more - like it's been removed from the library altogether. Or if it's a cross-gen game also on PS4, people act as if the generational difference in power won't make the PS5 easily the better version. And then if a game is fully multiplatform from the start, that also can't be counted as a game on PS5 just because it's available everywhere else. The unwritten law has become "if it's on PC at all, that's now a PC game."

The basic reality is that most people are not invested in multiple platforms. Well adjusted people aren't weighing up libraries, choosing where to play what game. They - being the tens of millions of people who buy a PS5 - have a main console and that's about it. At a stretch they'll also get a Switch for portable gaming on holidays. They might kill some time on a mobile game during a commute. They maybe even have a PC good enough to play something popular like League or Valorant, which would run on a potato.

But by and large, the vast majority of their time will be spent on one system. If you're one of those people, you will end up looking at the PS5, as a generational thing, very very differently. Suddenly people spending enormous amounts of money on PS5 makes a lot of sense - because there ARE a lot of good games which people imagine aren't there any more because "muh PC".

The loudest critics of the PS5 library comes from Xbox fans. It's pure cope. You have some sony fanboys who are upset about games going to PC, but they're few and far between.

I bought a PS5 Pro because I don't have any interest in PC gaming, but want the best console experience. Every game that comes out first party or multiplatform, I'm going to get the best experience on PS5 Pro.

The perfect example is PS5 being BC with PS4 but PS4 wasn't BC with PS3.

A normal person sees that as a benefit. PS4 would have been much better if it had been able to play all those PS3 games day one and enhance them. People like to pretend like anyone out there is playing every game. Playing an enhanced version on a next gen console can be transformative and likewise, not everyone played every old game, so a modern remake can be very useful.

I never played Persona 3, so I'm glad it got a remake on modern systems. I have no issues with devs making remakes. If its a remake of a game I did play and don't have interest in playing again, I just don't focus on that game. It's pretty easy.
 
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DenchDeckard

Moderated wildly
You think we forgot about your meltdown because you thought there was too much negativity about xbox? Stop treating us like fools. It's insulting.

I'm not treating you like fools. I like you all.

I did go through a rough time on here and I spoilt people's enjoyment of the forum. I was working through some shit and i apologise for that.

I hope my recent posting has been much more thought out.

I'm feeling good. No infections. No thread bans. No warnings etc. I must be doing something right....?

I realised I'm just enjoying playing games and talking about them.

I've read what moobi posted and he could be 100% right about sales and all that so yeah. I'll leave it at that.

If you guys all really enjoy your ps5s 24/7 then that's all that should matter.
 

HeisenbergFX4

Gold Member
The loudest critics of the PS5 library comes from Xbox fans. It's pure cope. You have some sony fanboys who are upset about games going to PC, but they're few and far between.
I have complained about the PS5 library because I miss the epic single player games and really hope Ghost of Yotei fills that void for me

Btw I am not an Xbox fan or a PS fan or a PC fan, I am just a gamer.

Maybe its just not who Sony is anymore and me getting old just doesn’t like the direction they are trending, I see that
 
I'm not treating you like fools. I like you all.

I did go through a rough time on here and I spoilt people's enjoyment of the forum. I was working through some shit and i apologise for that.

I hope my recent posting has been much more thought out.

I'm feeling good. No infections. No thread bans. No warnings etc. I must be doing something right....?

I realised I'm just enjoying playing games and talking about them.

I've read what moobi posted and he could be 100% right about sales and all that so yeah. I'll leave it at that.

If you guys all really enjoy your ps5s 24/7 then that's all that should matter.

Just stop flip flopping. You don't like PlayStation as a platform and like Xbox. Ain't nothing wrong with that! Why you gotta act all neutral when you know damn well your not? Come on now. You know! Your doing it again! Playing innocent. Just Stop it will ya?
 
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JTCx

Member
Another list war with games that half are cross gen. Just look at the polls on this forum and comments from users over the last week. The vast majority of this enthusiast forum think this generation has been poor from Sony.

It's like anyone who shares this opinion is incorrect to you guys, but evidence shows its how the majority feels.
Lmfao

What evidence? GAF voted halo shitfinite as goty. Claimed the Switch was going to be a failure. Claimed Xbox one was going to dominate the gaming space. Starfield going to be game of the gen LOL.

It's good thing you flunkies don't live in reality because I need something to laugh at.
 

HeWhoWalks

Gold Member
Switch 2 will throw a wrench in things, but that's great. Nintendo vs PlayStation is something my childhood would happily want to see again.
 
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