Sylonious
Member
It's really strange that people keep talking about this game as if it's being developed by a new studio, when Big Huge Games has been around since 2003.
They were working on an RPG with Ken Rolston as the lead designer for a couple of years before Schilling came into the picture. It seems to me like they took the work that they were doing and mixed it with the amalur universe to make Reckoning.
This also makes me wonder about the MMO from 38 Studios. Seems like two completely different teams have been working on both games. The only thing that was confirmed to be the same was the Amalur universe.
Edit: Travis McGeathy from Everquest is lead designer of the MMO instead of Ken Rolston. R. A. Salvatore is Director of Creative Content and Todd McFarlene is Executive Art Director instead of just "consultants" like they are with Kingdoms Of Amalur.
I think most people just assumed the MMO would be very similar to Reckoning, but it looks like the two games will be very different.
They were working on an RPG with Ken Rolston as the lead designer for a couple of years before Schilling came into the picture. It seems to me like they took the work that they were doing and mixed it with the amalur universe to make Reckoning.
This also makes me wonder about the MMO from 38 Studios. Seems like two completely different teams have been working on both games. The only thing that was confirmed to be the same was the Amalur universe.
Edit: Travis McGeathy from Everquest is lead designer of the MMO instead of Ken Rolston. R. A. Salvatore is Director of Creative Content and Todd McFarlene is Executive Art Director instead of just "consultants" like they are with Kingdoms Of Amalur.
I think most people just assumed the MMO would be very similar to Reckoning, but it looks like the two games will be very different.