If you've got data on this, I'd genuinely love to see it.
I would too, unless he is only considering certain developers.
Well if I'm asking why Sony manages to put double the games out that MS do then why give an answer that is applicable to both of them?
If they are both producing games for next gen, that still doesn't explain why Sony has outputed almost double the games with fewer studios for the past 3 years.
Because it takes 2-3 years for a new studio to make a new game?... I honestly don't know what answer you're looking for here.
We know Microsoft killed a lot of studios that cause the games to dry up but then they opened a crap ton of new studios that are working on next-gen games. I would think the reasoning for why we haven't seen new games on the Xbox 360 from these studios would be pretty obvious.
2006
Microsoft Studios purchases Lionhead Studios, known for developing critically acclaimed titles such as Black & White and Fable.
Microsoft Studios acquires Massive Incorporated, an in-game advertising company to provide additional revenues from their gaming platforms.
2007
Microsoft Studios announces the opening of a European office in Reading, England, headed by General manager Phil Spencer.
Microsoft Studios disbands FASA Studio, best known for their work on the MechWarrior series.
Halo developers Bungie announced that they would split from Microsoft Studios in order to become a privately held independent company.
2008
Microsoft Studios disbands casual games studio Carbonated Games.
Microsoft Studios announces the formation of Xbox Live Productions to develop "high-quality digital content" for Xbox Live Arcade.
Microsoft Studios begins recruiting for 343 Industries to take over development of the Halo franchise after the former developer, Bungie, regained independent status. 343 Industries was first officially revealed as steward of the Halo series in mid-2009 with the announcement of the animated project, Halo Legends.
2009
Microsoft Studios closes both Ensemble Studios and Aces Studio due to the effects of the late-2000s financial crisis and the restructuring of their game development studios.
In May, Microsoft acquires Canadian developer BigPark Inc. and integrates them into Microsoft Games.
Phil Spencer is promoted to Corporate Vice President of Microsoft Studios in order to replace the retiring Shane Kim.
Microsoft Studios forms Good Science Studio to develop software for Kinect.
2010
Microsoft Studios forms a Mobile Gaming studio focused on developing gaming and entertainment multimedia for Windows Phone.
Microsoft Studios expands Rare Ltd. to a second additional 90+ person in Digbeth, Birmingham to produce further titles.
Microsoft Studios forms new internal studio named Microsoft Game Studios - Vancouver.
Microsoft Studios forms new internal studio named Microsoft Flight Development Team to bring Microsoft Flight to PC.
2011
Microsoft Studios opens new development studios in Soho London, Redmond, Washington and Victoria, British Columbia.
Microsoft Studios acquires indie game developer Twisted Pixel Games, known for developing titles including 'Splosion Man and The Gunstringer.
2012
The Splatters is an Xbox Live Arcade game that was developed by a third party studio and published by Microsoft Studios in 2012
Phil Harrison, the former Sony world wide studios head joins Microsoft as head of Microsoft European Studios and IEB.
Microsoft Studios recruits for new development studios in Redmond — Microsoft Studios - Playful Learning.
Microsoft Studios recruits for new development studios in Redmond — Microsoft Studios - The Connected Experiences.
Microsoft Studios acquires developer Press Play, known for developing Tentacles and Max & the Magic Marker.
Microsoft Studios announces plans to expand Microsoft Studios Victoria to between 80-100 people.
Microsoft reveals the final name of their sports entertainment development studio - Skybox Sports - in a recruitment release.
Microsoft reveals plans to open a new games development studio in London, England to develop various free-to-play, online and social games for Xbox platforms.
Microsoft downsizes Microsoft Studios - Vancouver due to the cancellation of the Kinect family title "Project Columbia" and announces ongoing development of the free-to-play PC title Microsoft Flight has ceased due to portfolio evaluation.
Microsoft Studios Vancouver is officially renamed Black Tusk Studios. They aim to create Microsoft Studios' next big IP to rival their most successful series, Halo.
Microsoft recruits for a new development studio in Los Angeles, California to develop interactive Televised Entertainment for Microsoft platforms - Microsoft Studios - LA.
2013
Microsoft renames Microsoft Studios London to "Lift London" studios; a studio that would create games for the cloud and Microsoft claims is staffed by the most incredible talent ever seen in a start-up.
Microsoft Studios announces that the successor to the Xbox 360 will be officially revealed on May 21, 2013.
http://en.wikipedia.org/wiki/Microsoft_Games_Studio
United States
343 Industries – Halo series
Connected Experiences – Untitled Project – Design Large scale multiplayer title and help other first party studios
Good Science Studio – Kinect Adventures, Kinect Fun Labs
Kids and Lifestyle Entertainment – Next generation fitness project - Original IP
Microsoft Studios – Los Angeles – Next generation core cinematic title
Microsoft Studios – Mobile Gaming – ilomilo
Microsoft Studios – Redmond Publishing – Overseeing and co-developing multiple projects in conjunction with third party development studios
Platform Next Studios – Next generation core title
Playful Learning – Next generation family project
Skybox Sports – Next generation sports project
Turn 10 Studios – Forza Motorsport series
Twisted Pixel Games – The Gunstringer, LocoCycle
Xbox Live Productions – South Park Let's Go Tower Defense Play!, South Park: Tenorman's Revenge, Avatar Kinect
Europe
Lionhead Studios – Fable series, Black & White series, Unannounced MMO-like New IP - (2 team studio - Concurrent development of Fable: The Journey, Fable Heroes and an unannounced next generation title)
Lift London – Multiple Cloud Based gaming projects
Rare Ltd. – Banjo-Kazooie series, Viva Piñata series, Perfect Dark series, Kinect Sports series- (3 team studio - Concurrent development of various titles)
Soho Productions – Kinect Sesame Street TV
Press Play – Max: The Curse of Brotherhood
Canada
BigPark – Joy Ride series, Kinect Sports: Season Two
Black Tusk Studios – Untitled Project - (an unannounced next generation title)
Microsoft Studios Victoria – Untitled Project