Point based Lightning Returns Review : Spent 46 hours with the game. Completed both Normal and Easy modes.
Positives
(+)Truly Non-Linear.Quests can be tackled at any order at your preference.Actually accomplishing things can be governed by time restrictions ,however.
(+)Truly Deep Customization.Abilities ,garb ,weapons and even cosmetics are customizable to a very large extent.
(+)Enemy variety is intriguing and allows for different approaches.
(+)Nice Art direction overall, despite very poor graphics.
(+)Great new music.Nice track re usage from XIII series can be awkward in some areas but overall enjoyable
(+)NPCs can have some charming stories here and there and react to what happens in the world.Adds life to the game.
(+)Some charming legacy moments both from XIII series and FF series as a whole.You can find Battle on Big Bridge being played by an NPC while roaming a city.Lightning has nice moments and a good VA
(+) Responsive controls, smooth outfit switching in the battles is satisfying.
The Negatives.
(-)Balancing issues with enemies.Finding the right setup can be exceedingly difficult with some enemies.Quitting a battle in Normal mode costs an hour of in-game time.So trial and error isnot feasible on Normal mode.
(-)Leveling only done through quests can lead to big problems in the finale of the game.I couldn't beat the final boss because I didn't do enough quests on Normal mode.Easy mode recommended.
(-)Arbitrary time restricted zones can be very frustrating when trying to complete menial quests.
(-)Quests can be exceedingly time consuming and are mainly composed of fetch quests that are extremely time consuming the first time around.
(-)No Quest tracking system on the map in a time constricted game can be very frustrating.Especially when you are given little to no direction.
(-)Exceedingly poor graphics in many areas.
(-)Very Disappointing ending.Unsatisfying story.
(-)Block Mechanic is unnecessarily punishing.You have to perform Just frame execution or you will take massive damage either way.
(-)Enemies do not always telegraph their attacks properly.You CAN get hit offscreen when there are a lot of enemies.
(-) Travel is not always well designed around the world.Dead dunes has teleport points that greatly aid in traversing the land, why not the rest ?
(-)Passage of time can be pressing and frustrating.Chronostasis effect is insufficientand on Normal will be very hard to use as it requires alot of EP points.They can be acquired from monsters but at very slow rates.So constant grinding can be painful for a first time player.
Positives
(+)Truly Non-Linear.Quests can be tackled at any order at your preference.Actually accomplishing things can be governed by time restrictions ,however.
(+)Truly Deep Customization.Abilities ,garb ,weapons and even cosmetics are customizable to a very large extent.
(+)Enemy variety is intriguing and allows for different approaches.
(+)Nice Art direction overall, despite very poor graphics.
(+)Great new music.Nice track re usage from XIII series can be awkward in some areas but overall enjoyable
(+)NPCs can have some charming stories here and there and react to what happens in the world.Adds life to the game.
(+)Some charming legacy moments both from XIII series and FF series as a whole.You can find Battle on Big Bridge being played by an NPC while roaming a city.Lightning has nice moments and a good VA
(+) Responsive controls, smooth outfit switching in the battles is satisfying.
The Negatives.
(-)Balancing issues with enemies.Finding the right setup can be exceedingly difficult with some enemies.Quitting a battle in Normal mode costs an hour of in-game time.So trial and error isnot feasible on Normal mode.
(-)Leveling only done through quests can lead to big problems in the finale of the game.I couldn't beat the final boss because I didn't do enough quests on Normal mode.Easy mode recommended.
(-)Arbitrary time restricted zones can be very frustrating when trying to complete menial quests.
(-)Quests can be exceedingly time consuming and are mainly composed of fetch quests that are extremely time consuming the first time around.
(-)No Quest tracking system on the map in a time constricted game can be very frustrating.Especially when you are given little to no direction.
(-)Exceedingly poor graphics in many areas.
(-)Very Disappointing ending.Unsatisfying story.
(-)Block Mechanic is unnecessarily punishing.You have to perform Just frame execution or you will take massive damage either way.
(-)Enemies do not always telegraph their attacks properly.You CAN get hit offscreen when there are a lot of enemies.
(-) Travel is not always well designed around the world.Dead dunes has teleport points that greatly aid in traversing the land, why not the rest ?
(-)Passage of time can be pressing and frustrating.Chronostasis effect is insufficientand on Normal will be very hard to use as it requires alot of EP points.They can be acquired from monsters but at very slow rates.So constant grinding can be painful for a first time player.