It's a solid game, but ultimately, it has the same fatal flaw as any game with powerups where you lose them when you get hit. The game has an inverted difficulty mechanic, where the game becomes more difficult for people who are worse at it. (To a greater degree than the same should happen simply due to a difference in skill.)
There's also a lot of shitty UI issues that knocked the game down a peg or two for me.
Overall I enjoyed it, but it's definitely not the best platformer ever.
There's also a lot of shitty UI issues that knocked the game down a peg or two for me.
Overall I enjoyed it, but it's definitely not the best platformer ever.