Metroid Prime Federation Force Announced (Next Level, 3DS, 4 Player, Mission Based)

Sure, but don't come in here telling us to stop complaining since we got our Metroid game. That's the same as saying people should be happy they got their Mario game, when what they wanted was a 3D Mario game and what they got was Mario Tennis
Just like we can assume Nintendo is working on a proper sequel to 3D World, it seems safe to assume a new Samus Aran entry in the Metroid universe is on the way. This backlash just shows the downside of Nintendo refusing to talk about games that are more than a year away (and possibly headed for their next console). If they did the Sony thing and showed a small CG teaser for Metroit Prime 4 with no date, people would say they won E3.
 
I'm baffled that people think that gamers' response to this is somehow unacceptable.

If Nintendo announced F-Zero: Cooking Adventures, a spinoff in which a group of chefs cooked food in futuristic kitchens while cars raced outside of the kitchen windows, would they not allowed to be vocally displeased? Even if the final product turned out to be a darn good futuristic cooking simulator?

LOL SALTY F-ZERO FANS CAN NEVER BE SATISFIED. *eyes rolling*
 
I wonder what Retro is working on.

I mean Miyamoto did imply that they could tackle two projects as of late.
 
Is there AI or something for people who want to play single player? Trying to find 3 3DS owners IRL to play with is incredibly hard and finding 3 who own a 3DS and like Metroid is basically impossible where I live.
 
Thing is it could be a new ip, should stayed blastball wouldve had a better reception

Nah. I like the idea of expanding their IPs beyond traditional games set in their universes. Playing as a Federation soldier is a cool idea. It's not like NLG was going to make the next Metroid game and that by them making this they are taking away from development of the next real Metroid.
 
It's quite the opposite. The game is really big in scope, this game will easily rival Mass Effect's 3 online multiplayer.

That...doesn't refute my point?
 
The game will forever be branded with negativity too until Nintendo announces a new traditional Metroid game. Reminds me of DmC where they game ended up being decent, but forever was marred in negativity because it replaced the traditional DMC games. So hopefully Nintendo knows what they are doing, otherwise this might impact sales?
It most definitely will and probably not for this game alone. I really hope Nintendo shows us Metroid Wii U and a new trailer of Zelda to bring some positivity back.

Eh, it's Nintendo's job to make people happy and they've missed the mark with initial impressions. I'm actually pretty amazed at that youtube video. The Mario 3D World trailer that so many people were down on has 11,000 likes to 600 dislikes. The "cancel MDFF" petition thing isn't even necessary with that video on Nintendo's official youtube page.
No i'm an idiot, i meant i feel very sorry for Next Level Games. Nintendo is to blame here obviously, for various reasons.

I wonder what Retro is working on.

I mean Miyamoto did imply that they could tackle two projects as of late.
Rumors and speculations had them on the next Metroid Prime for the Wii U and on Diddy Kong Racing (Wii U as well), helping Monster Games. I wonder what happened since Retro also twitted about being at E3 but they never showed up, and Monster Games weren't around as well.
 
People that don't fall in the above category tend to concede that there are both good things and bad ones, withouth considering the game just pure filth.
You are wrong. Its like you missed all the discussions about this.

Even if you disregard the story completely, you still get an action, linear game with almost non existent exploration and not having to worry about finding anything to progress, as everything was given to you while following the path. That doesn't feel like Metroid. Sure, Samus is more agile than what she is in Prime, but everything else was like they missed the point completely. The irony is that even though Prime was a first person game, in the end it felt much more like a 3D Super Metroid than OtherM ever did.

As a game it wasn't bad. But as a Metroid game, it was pure filth.
 
But Mario Tennis is a good game.

What if this ends up being good?
It very well could, but that's not my point. My point is that people keep coming in here saying "wowzah, you Metroid people can never be satisfied!!" when what we got isn't a Metroid game in any way but the name.
 
I'm baffled that people think that gamers' response to this is somehow unacceptable.

If Nintendo announced F-Zero: Cooking Adventures, a spinoff in which a group of chefs cooked food in futuristic kitchens while cars raced outside of the kitchen windows, would they not allowed to be vocally displeased? Even if the final product turned out to be a darn good futuristic cooking simulator?

This game is from a team that has no previous connection to the franchise and is presented as a spinoff from the get go. I think you're overreacting.

If this game was Retro's next project, then that's different.
 
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The video just surpassed 20k dislikes. If that doesn't say something to Nintendo, I don't know what will.

Hopefully what they gleam from it is that some people in both enthusiast gaming circles and the Nintendo fanbase can be pathetic angry cry babies that aren't worth listening to.

Honestly, stuff akin to this is why I'd never want to work in the game's industry.
 
I'm baffled that people think that gamers' response to this is somehow unacceptable.

If Nintendo announced F-Zero: Cooking Adventures, a spinoff in which a group of chefs cooked food in futuristic kitchens while cars raced outside of the kitchen windows, would they not allowed to be vocally displeased? Even if the final product turned out to be a darn good futuristic cooking simulator?

lol. Baffled are you? Your imagined scenario is nonsense. It sounds like the spin-off, within the same genre even. This isn't even as weird as Metroid Prime Pinball, it's like Metroid Prime Hunters.

It's not the response, it's the intensity (and lack of perspective).
 
It's no different than Nintendo making Mario Party or Mario Kart.

Nintendo has spent decades establishing Mario as a catch-all franchise, and even as far back as SMB3 joked that the games are just theater and that stuff like Mario Kart is them hanging out together. Mario is supposed to be Mickey Mouse, Metroid isn't.

Hopefully what they gleam from it is that some people in both enthusiast gaming circles and the Nintendo fanbase can be pathetic cry babies that aren't worth listening to.

Honestly, stuff akin to this is why I'd never want to work in the game's industry.

It got a lot of dislikes because it looks really, really bad. Not only is it not the Metroid game people wanted, it's also a game with ugly graphics and cartoony characters in a typically realistic setting. Oh, and the fact that they didn't answer any possible questions by use of a Developer Diary, but felt the need to reexplain Yoshi's Woolly World.
 
It very well could, but that's not my point. My point is that people keep coming in here saying "wowzah, you Metroid people can never be satisfied!!" when what we hot isn't a Metroid game in any way but the name.

EAD Tokyo is not wasting a game development cycle on Mario Tennis. They are hard at work on the next 3D Mario.

Mario Tennis has nothing to do with their title. You didn't get Mario Tennis in place of a 3D Mario.
 
It doesn't have metroid. It doesn't have Samus. It's a co-op game in space with the name "Metroid" slapped on.
HALO:ODST didn't have a Halo or Master Chief. How do you know this won't have metroid? Samus isn't in there because it's a spinoff.

People said the moment they saw Blastball that it was Metroid. How does that happen if it has no resemblence to Metroid game? It doesn't. It plays exactly like the Prime games is guaranteed to have weapons/abilities/enemies/worlds/lore in common with the Prime games.
 
Why doesn't Nintendo start a kickstarter for a Metroid to gauge interest like Shemue? Same with F-Zero.

Would there really be a point? For that they would need to have an idea of what to do with the game, at least with F-Zero Miyamoto admitted they didn't know what to do with it with Metroid, they thought of this, perhaps they're working on something else?

I wonder what would happen despite the negativity it turns out to be a really great game.

Then it would be another good game that got ignored because "reasons". But for that it needs to be good first.
 
EAD Tokyo is not wasting a game development cycle on Mario Tennis. They are hard at work on the next 3D Mario. Mario Tennis has nothing to do with their title.
The same can be said for this game then. The difference is that it has been 5 years since the last Metroid game and we get this
 
Hopefully what they gleam from it is that some people in both enthusiast gaming circles and the Nintendo fanbase can be pathetic angry cry babies that aren't worth listening to.

Honestly, stuff akin to this is why I'd never want to work in the game's industry.

...all they did was dislike a video. It's what the button is there for.
 
Good Lord, people aren't obligated to be excited about a release.

Nintendo made a calculated business move, attaching a big name to this product. It backfired. Spectacularly. That's life, and the kind of response market research should have seen coming.
 
Hopefully what they gleam from it is that some people in both enthusiast gaming circles and the Nintendo fanbase can be pathetic angry cry babies that aren't worth listening to.

Honestly, stuff akin to this is why I'd never want to work in the game's industry.

People were mad they didn't get what they wanted. They're showing their disgust with those downvotes.

Not seeing what is wrong here.
 
People said the moment they saw Blastball that it was Metroid. How does that happen if it has no resemblence to Metroid game? It doesn't. It plays exactly like the Prime games is guaranteed to have weapons/abilities/enemies/worlds/lore in common with the Prime games.

From fonts and HUD placement...and G.F.S. written on a wall.
 
Good Lord, people aren't obligated to be excited about a release.

Nintendo made a calculated business move, attaching a big name to this product. It backfired. Spectacularly. That's life, and the kind of response market research should have seen coming.
When Square-Enix is more in tune with their fanbase you know you fucked up...
 
The same can be said for this game then. The difference is that it has been 5 years since the last Metroid game and we get this

Not really. We KNOW new traditional Mario games are coming. We can picture them in our heads. We can't say the same about Metroid. Mario games are not bound by sales figures like other franchises they have are.
 
lol. Baffled are you? Your imagined scenario is nonsense.

Metroid is about a solitary bounty hunter exploring the depths of hostile, dark environments, coming to an understanding about a world and its history, and evolving her abilities to survive, progress and overcome.

Counter to this, one of the games announced is a bright and bold triple-player sports shooting ball-goal game.

In my mind, its as equally nonsensical as F-Zero: Cooking Simulator.
 
This thread made me go look at how the other trailers are doing. A lot of them have a hefty chunk of downvotes around 15-25%, with another huge offender being the Animal crossing party game that's been downvoted into oblivion.
 
You are wrong. Its like you missed all the discussions about this.

Even if you disregard the story completely, you still get an action, linear game with almost non existent exploration and not having to worry about finding anything to progress, as everything was given to you while following the path. That doesn't feel like Metroid. Sure, Samus is more agile than what she is in Prime, but everything else was like they missed the point completely. The irony is that even though Prime was a first person game, in the end it felt much more like a 3D Super Metroid than OtherM ever did.

As a game it wasn't bad. But as a Metroid game, it was pure filth.
The level design was lacking and the linearity made it stand out more.

However, you are wrong in thinking that not needing anything to progress is a formula that could potentially make a "bad" Metroid game. i don't agree with this, you can make an amazing game with Samus having all her abilities from the start.

Anyways, this off topic discussion is enough. If you consider Other M "filth" by Metroid standards then by that measuring stick Hunters and this One are crimes against humanity. Yet, i don't remember this amount of hate directed at Hunters.
 
Hopefully what they gleam from it is that some people in both enthusiast gaming circles and the Nintendo fanbase can be pathetic angry cry babies that aren't worth listening to.

Honestly, stuff akin to this is why I'd never want to work in the game's industry.

Or... they aren't interested in the game....

You realize consumers have no obligations to like the shit you put out... right?
 
In my mind, its as equally nonsensical as F-Zero: Cooking Simulator.
People will still think that as long as that cooking simulator has the lore and characters of F-Zero, then it's OK. Because apparently, the important thing about a videogame which gives it's identity is the lore and not the gameplay/game design.
 
multiplayer only on a handheld

it seems obvious that fans clamor for a new metroid game and nintendo literally had nothing so we got this.

i'm not even a metroid fan and I'm pissed. I would have potentially bought a new 2D metroid or a metroid prime n3DS port.

i don't know how anyone thought this would be a good idea.
 
I wonder what would happen despite the negativity it turns out to be a really great game.
I just don't see that happening unless it turns into a totally different game from what they've shown. I sat through the whole Treehouse playthrough, it looked like a kiddie pool version of Destiny at very best.

I appreciate that a co-op shooter is a somewhat novel new thing for Nintendo, but it shouldn't get a pass on that merit, Nintendo doesn't exist in a vacuum. Like, I think Splatoon is a little over-simplistic in practice, but it's easy to be a little forgiving when the idea behind its base game mechanics is really neat and unique and it has an arresting design style going on around it. Everything I'm seeing from Federation Fighters is that it's concept is similar to any number of games in the larger market, that its mechanics are rote and considerably less interesting or unique versus most of those points of reference, and that the wrapper it's in has all the personality of a turnip. There's nothing to rally around here if you have an iota of awareness of the market at large.
 
Good Lord, people aren't obligated to be excited about a release.

Nintendo made a calculated business move, attaching a big name to this product. It backfired. Spectacularly. That's life, and the kind of response market research should have seen coming.
Big difference between excitement and starting petitions to have it cancelled. People are going overboard with their disappointment in no Metroid WiiU announcement and channeling it into hate for what looks like a decent 3DS spinoff. It's sad.
From fonts and HUD placement...and G.F.S. written on a wall.
Movement and controls were what looked most Metroid-y to me. Point is this looks like a Metroid Prime spinoff. It wasn't some huge shock when Blastball was revelead to be Metroid related.
 
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