dipsylalapo
Neo Member
Looks like Lockhart isn't a thing - https://www.theverge.com/2019/6/21/...rlett-console-next-generation-rumors-lockhart
Nope, 360 was.PS3 was more powerful than the 360...…..PS3 > 360...…. PS4 > XBONES
Disappointed that lockhart got cancelled. I was looking forward to a $300-350 affordable 1080p next gen console. I know more work for devs but its their job. I know no one will agree and that is fine but that is how I feel.
it would bog down the entire generation. thank god its gone.
Show me in specs, TF count and the best looking games last gen?Nope, 360 was.
I never get this. They would have had tge same CPU, SSD, GDDR6 and Navi arch. Its no different from PC or Mobile. Do you guys not trust the devs to make great looking games still?
thats why it was cancelled they couldn't do that. they can't just take a 1080p game and just upscale it it will look like ass in comparison with the ps5.
Idk I think it is a mistake. A $300 console for everyone and a $500 console for enthusiasts sounded great. I don't like how "no one gets left behind" got tossed out the window.
Idk I think it is a mistake. A $300 console for everyone and a $500 console for enthusiasts sounded great. I don't like how "no one gets left behind" got tossed out the window.
Nah, it would have been an achor around the more expensive ones neck.
There’s no way it would have only been res affected especially if the rumours were true of it being 4TF.
NaviTFs > Polaris Tfs
Nope, 360 was.
Like I have already said before it all depends where you live. There are rich countries with 2000-3000 euro salaries, and also poor countries with 400$ salaries. In poor country even 300$ console should be expensive. IMO if someone can afford new games (50$) then 500$ price is not a big deal and especially if you look at the whole picture (5-8 years of gaming). IMO people who cant afford gaming should either do something with their life (find a better job), or play on older consoles.Disappointed that lockhart got cancelled. I was looking forward to a $300-350 affordable 1080p next gen console. I know more work for devs but its their job. I know no one will agree and that is fine but that is how I feel.
Well, you have GPU with GFLOP advantage, more BW, much better arch (unified shaders with auto load balancing). It was clear devs had to waste 2SPEs only on vertex work because RSX was getting hammered as soon as there where alot of polys on screen.Show me in specs, TF count and the best looking games last gen?
Yeah, I'm a believer too. Totally plausible this is PS5...Was looking for this. This is PS5, I am pretty sure. It was probably leaked by someone in manufacturing QA. Pretty sure this means by May 21 first real DevKits (with actual chip) have been manufactured. Probably everything before this was PC parts (Vega?).
good news
seems the ps5 comparisons were with the lockhart model not anaconda, xCloud will replace lockhart.
more: https://www.thurrott.com/xbox/208837/microsoft-shifts-xbox-focus-to-one-next-gen-console
Like I have already said before it all depends where you live. There are rich countries with 2000-3000 euro salaries, and also poor countries with 400$ salaries. In poor country even 300$ console should be expensive. IMO if someone can afford new games (50$) then 500$ price is not a big deal and especially if you look at the whole picture (5-8 years of gaming). IMO people who cant afford gaming should either do something eith their life (find a better job), or play on older consoles.
The verdict: The processors for the Xbox and PS3 are unique enough in their respective architectures that it can be difficult to make direct comparisons. However, the numbers don't lie.
The two CPU chips run at the same GHz speed, but the PS3's seven individual cores beat out the Xbox's three dual-threaded cores. And in terms of performance measured in gigaflops, the PS3 tops out at nearly three times that of the Xbox.
Interestingly, the new combined CPU/GPU chip used in the new Xbox 360 is theoretically faster than the individual chips in older models. But in order to ensure proper functionality, Microsoft was forced to install a "frontside bus replacement block" that introduces latency and forces the chip to run at the same speed as the older model. This new combined chip may edge out the PS3's CPU in terms of reliability and temperature control, but no long term tests have been performed yet.
Winner: PlayStation 3
The verdict: Both the Xbox 360 and PS3 rely on custom-designed graphics cards. The Xbox's Xenos card features more video RAM, but this RAM is shared with the console's system RAM. The PS3 has 256 MB of dedicated video RAM in addition to being able to share up to an additional 224 MB from the system RAM.
In terms of bandwidth, the PS3 slightly edges out the Xbox. However, the Xbox has the advantage of 10 MB of eDRAM. When relying on the eDRAM, system bandwidth jumps up to 256 GBps.
Ultimately, while the PS3 GPU shows higher general performance numbers, we're inclined to give this category to the Xbox based on the peak performance of the eDRAM and the general versatility of this setup.
Winner: Xbox 360
The PS3 wins pretty much everything else, sound, HDD, Bluray (physical media that actually impacted games (FF13), unlike this gen where you have to install all games to the HDD anyway. And of course to substantiate, it's power edge, was the first party games......which outshone 360 efforts by a large margin.....GT5/6, GOW3, Ascension, LOU, UC Series etc.....Note, that RSX lost to Xenos mostly due to the EDRAM here, but RSX has the edge in bandwidth otherwise....
You can read the full article here, for more details....
https://www.ign.com/articles/2010/08/26/xbox-360-vs-playstation-3-the-hardware-throwdown?page=1
MaybeWho has by far the most to lose by producing a weaker console this gen? MS
Launching far than their main competitor makes this point mootWho has produced the stronger console 3 out of 4 times? MS
Not necessarily. Sony have game sales and larger install-base to call upon to offset/recoup losses on the console. Plus greater savings in economies of scale.Who can more afford, and be more willing, to take a loss per console sold? MS
I think having a more powerful console this cycle might be the wrong play for MS. Instead, they should try to come out earlier, come out cheaper and with a better value service than PS5. That's the only way I, as a PS/Nintendo gamer is going to have a chance to try what they are offering. If they launch after PS5, I don't care if it's more powerful. Power seems less important than service offering, timing and pricing, but that's just my opinion.Honestly, it seems like market suicide to release a console weaker than Sonys if you are MS. You arent going to regain the lost marketshare during this gen by releasing a weaker console at the same price. It simply doesnt make sense from a business perspective and I would assume they would do whatever they could to avoid this situation, including taking a loss
Hardware aspects aside the vast majority of multiplatform games run better on x360 and sometimes at higher resolutions (there were even multiplatform games with lower texture resolution PS3 compared to x360). IMO the best looking game on entire generation was GTA5, but when it comes to exclusive games I have played killzone 2-3, uncharted 1-3, heavenly sword, god of war 3, resistance 1-3, but gears of war 3 on xbox 360 has impressed me the most.
The verdict: The processors for the Xbox and PS3 are unique enough in their respective architectures that it can be difficult to make direct comparisons. However, the numbers don't lie.
The two CPU chips run at the same GHz speed, but the PS3's seven individual cores beat out the Xbox's three dual-threaded cores. And in terms of performance measured in gigaflops, the PS3 tops out at nearly three times that of the Xbox.
Interestingly, the new combined CPU/GPU chip used in the new Xbox 360 is theoretically faster than the individual chips in older models. But in order to ensure proper functionality, Microsoft was forced to install a "frontside bus replacement block" that introduces latency and forces the chip to run at the same speed as the older model. This new combined chip may edge out the PS3's CPU in terms of reliability and temperature control, but no long term tests have been performed yet.
Winner: PlayStation 3
The verdict: Both the Xbox 360 and PS3 rely on custom-designed graphics cards. The Xbox's Xenos card features more video RAM, but this RAM is shared with the console's system RAM. The PS3 has 256 MB of dedicated video RAM in addition to being able to share up to an additional 224 MB from the system RAM.
In terms of bandwidth, the PS3 slightly edges out the Xbox. However, the Xbox has the advantage of 10 MB of eDRAM. When relying on the eDRAM, system bandwidth jumps up to 256 GBps.
Ultimately, while the PS3 GPU shows higher general performance numbers, we're inclined to give this category to the Xbox based on the peak performance of the eDRAM and the general versatility of this setup.
Winner: Xbox 360
The PS3 wins pretty much everything else, sound, HDD, Bluray (physical media that actually impacted games (FF13), unlike this gen where you have to install all games to the HDD anyway. And of course to substantiate, it's power edge, was the first party games......which outshone 360 efforts by a large margin.....GT5/6, GOW3, Ascension, LOU, UC Series etc.....Note, that RSX lost to Xenos mostly due to the EDRAM here, but RSX has the edge in bandwidth otherwise....
You can read the full article here, for more details....
https://www.ign.com/articles/2010/08/26/xbox-360-vs-playstation-3-the-hardware-throwdown?page=1
Gears was nowhere near as impressive as GOW3 but then again its UE3 game made with budget much lower then GOW3 I am sure. GTAV was comfortably most impressive game I played last gen.Hardware aspects aside the vast majority of multiplatform games run better on x360 and sometimes at higher resolutions (there were even multiplatform games with lower texture resolution PS3 compared to x360). IMO the best looking game on entire generation was GTA5, but when it comes to exclusive games I have played killzone 2-3, uncharted 1-3, heavenly sword, god of war 3, resistance 1-3, but gears of war 3 on xbox 360 has impressed me the most.
PS3 was more powerful than the 360...…..PS3 > 360...…. PS4 > XBONES
Nope, 360 was.
Not this again..Show me in specs, TF count and the best looking games last gen?
Gears was nowhere near as impressive as GOW3 but then again its UE3 game made with budget much lower then GOW3 I am sure. GTAV was comfortably most impressive game I played last gen.
Best looking 360 exclusive was Tomb Raider 2016 no doubt.
Read it again. PS3 was better duo to "bug" or whatever that was where texture under your character was muddy. Both consoles had exact same resolution, AA, and frame rate (360 slight advantage through city, ps3 when there is explosion).GTAV was better on PS3 as per DF verdict. This works as an evidence that once you PS3 exotic hw. You will end up with unmatched results. Look at Sony first party output vs others. Look at Killzone 2 vs others, Uncharted 3, God of War...the last of us. Even Rockstar admitted that GTA4 was bad on PS3 because they still couldn't figure out CELL then later amended that with GTAV, hell they even praised CELL.
Hardware aspects aside the vast majority of multiplatform games run better on x360 and sometimes at higher resolutions (there were even multiplatform games with lower texture resolution PS3 compared to x360). IMO the best looking game on entire generation was GTA5, but when it comes to exclusive games I have played killzone 2-3, uncharted 1-3, heavenly sword, god of war 3, resistance 1-3, but gears of war 3 on xbox 360 has impressed me the most.
Super Nintendo had better graphics than Sega Genesis. Fight me.
Oh I was a hardcore Genesis fan. Genesis could hold it's own in gfx and sound, it's critical weakness was the standard inclusion of the 3-button controller compared to SNES's 6-button pad.I was a Sega head lol and they had some good looking games but I give it to Nintendo as well. I also had a Turbogrfx with some dope looking games
I think everyone will have their own opinion. God Of War 3 and Gears Of War 3 however are totally different games. God of war 3 is a game with much bigger scale, but I could see imperfections everywhere (low resolution textures, square objects) because of that, while in gears of war 3 literally everything looked polished even from up close.Gears was nowhere near as impressive as GOW3 but then again its UE3 game made with budget much lower then GOW3 I am sure. GTAV was comfortably most impressive game I played last gen.
Best looking 360 exclusive was Tomb Raider 2016 no doubt.
It is an article based on the Thurrott article that has a thread here.Looks like Lockhart isn't a thing - https://www.theverge.com/2019/6/21/...rlett-console-next-generation-rumors-lockhart
PS3 was stronger... 360 was easier to developer.Nope, 360 was.
I am curious about the tflop numbers still Matt from era mentioned something along the lines of
He explained in another post after that... he is talking about the specs not being locked yet and MS/Sony trying to hide the final numbers from each other.I am curious about the tflop numbers still Matt from era mentioned something along the lines of
"there is a good reason both companies are no sharing those numbers" i am paraphrasing but you get my point. If the tflops were much higher than pro or one x i think they would be confident in mentioning it. Sure navi 8tflops = 10 tflop gcn but to the average consumer 8tflop is not much above pros 4 or one x 6tflops.
I was also reading old pages of this thread, someone mentioned that the soc is locked in 2 years before i higly doubt they got their hands 7nm+ that early when it wasnt even annouced yet.
I am curious about the tflop numbers still Matt from era mentioned something along the lines of
"there is a good reason both companies are no sharing those numbers" i am paraphrasing but you get my point. If the tflops were much higher than pro or one x i think they would be confident in mentioning it. Sure navi 8tflops = 10 tflop gcn but to the average consumer 8tflop is not much above pros 4 or one x 6tflops.
I was also reading old pages of this thread, someone mentioned that the soc is locked in 2 years before i higly doubt they got their hands 7nm+ that early when it wasnt even annouced yet.
[Samsung : HBM2 data bandwidth calculation]
-An 8GB HBM2 package’s data bandwidth : 2.4Gbps per pin x 1024bit bus = 307.2GB/s
Using four HBM2 packages in a system: 307.2GB/s x 4 = 1228.8GBps = approximately 1.2TB/s
Samsung Starts Producing 8-Gigabyte High Bandwidth Memory-2 with Highest Data Transmission Speed
The new HBM2, Aquabolt™, features today’s highest DRAM performance levels, for use in next-generation supercomputers, AI solutions and graphics systemsnews.samsung.com
I was also reading old pages of this thread, someone mentioned that the soc is locked in 2 years before i higly doubt they got their hands 7nm+ that early when it wasnt even annouced yet.
I never get this. They would have had the same CPU, SSD, GDDR6 and Navi arch. Its no different from PC or Mobile. Do you guys not trust the devs to make great looking games still?
Or maybe HBM2E 16GB x 2 = 820GB/s
https://www.anandtech.com/show/14110/samsung-introduces-hbm2e-flashbolt-memory-16-gb-32-gbps
The 410 GB/s it's per stack which gives us a total bandwidth of 1640 GB/s (~1.64TB/s).
Of course if you go on 2 stacks and a 2048 bit bus it's 820 GB/sThat's too much, they don't need 64GB. 2 stacks seems like enough with a 2048-bit bus.
What's it feel like to be exposed?i hate the console wars...