I have been saying it for a while, but people dont realize just how good next gen games are going to look. The leap will be even bigger than the leap from last gen. We should be approaching photorealism in some games.
As good as Demon Souls and Godfall look, they are still targeting 60 fps at 1440p. A 1440p game at 30 fps would have 2x more GPU power to play with. I like to think Demon Souls as a game designed with a 5 tflops GPU budget in mind. bluepoint talked about how they wanted to hit 60 fps from the beginning and that means every choice they made was limited by that framerate target.
I dont think devs like Remedy, ND, SSM, GG, insmoniac and Sucker Punch will target that framerate. At least not at 1440p. Maybe they might do a 1080p 60 fps mode. I remember TLOU remastered being 60 fps and that UE4 reveal being 60 fps made everyone think ND would do 60 fps but they went with graphics over framerate for all three games last gen. I think they will do the same even with the boost to CPU. They will use that CPU boost to do more complex physics, A.I and destruction.
Anyway, Im glad that the Remedy dev came out and said that. The console manufacturers have done a shit job of getting us excited about the future with all this nonsense cross gen talk, CGi trailers and lack of new games in general, but the tech is there and the little bits and pieces we have seen so far indicate a jump in fidelity we have never seen before.