Nintendo removes all mentions of VRR Docked compatibility from their websites.

Shaki12345

Member
See title. Just saw the X thread from Oliver from Digital Foundry. It looks like VRR is possibly handheld only. Games like Cyberpunk need to have a perfect 40fps and frame time to work. I don't see that happening. Maybe Nintendo is working on getting VRR up and running for the dock, but in my opinion it points to handheld only.



UPDATE: DF Weekly talks about VRR on the Dock:

 
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Not happy about this. Did they fucking cheap out on the dock HDMI spec?
 
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Maybe it's the USB-C from the console that prevents some HDMI spec.
Does USB-C havr enough bandwidth to output at 4K 120 with HDR (and VRR) ?

Or a converter chip from USB-C to HDMI

Handheld screen would likely take the displayport directly for G-sync VRR without conversion. Still disappointed.

I mean, 40fps with 120Hz display still works, has to be stable as fuck though.
 
It's been removed from the European website too. I'd assume there is a reason they removed it from TVs but it's still support in Handheld mode. Hardware wise it's in there.
Well the PS4 didn't have VRR, so this only feels right.
PS4 doesn't support it on a hardware level, The Switch 2 still supports it in Handheld mode so hardware wise it's still there.
 
Maybe it's the USB-C from the console that prevents some HDMI spec.
Does USB-C havr enough bandwidth to output at 4K 120 with HDR (and VRR) ?
Why would USB-C have anything to do with VRR? You just need HDMI spec 2.1 and then implement the software.

Edit: Nevermind I had a brain fart and forgot it's not a direct HDMI connection to the actual console, but a conversion from USB-C to HDMI.

No VRR in Dock mode would be a huge disappointment.
 
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Why would USB-C have anything to do with VRR? You just need HDMI spec 2.1 and then implement the software.

The dock

Probably goes something like APU → displayport format → USB-C → HDMI format → TV

While handheld is just APU → displayport format, and its G-sync, G-sync works with display port and not HDMI iirc.

Thanks to the fucked up HDMI standard, its already complicated with consoles plugging directly on TV, dock is inserting two conversions in-between.
 
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The dock

Probably goes something like APU → displayport format → USB-C → HDMI format → TV

While handheld is just APU → displayport format, and its G-sync, G-sync works with display port and not HDMI iirc.

Its already complicated with consoles plugging directly on TV, dock is inserting two conversions in-between.
Yeah right after I posted I just remembered how Switch works lol. Totally forgot it's not a direct HDMI connection.
 
So Switch 2 is basically a suped up PS4 2013? Does it even hit PS4 Pro levels from 2016?

Either way, the gap in power seems to be getting bigger. You're going back about 10 years. Wii wasnt this bad vs GC.

When Switch 3 comes out in 2033, its power might be PS5/SX if youre lucky and those systems came out in 2020.
 
Not buy the thing, possibly. I am primarily interested in this for what it can do on my TV, not handheld. Nintendo needs to clarify either way and not just hope no one notices.
I will buy one for the kids not sure they will notice. I won't be playing 30fps games on it that's for sure.
 
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I'm not sure that means Switch 2 is having issues with VRR, I think if they had an issue with it until later update, they would have not put it in the page in first place.

It can be that or that they don't want to overcomplicate marketing messaging, anyway, Nintendo has to clarify that because there's already an expectation set that could be seen as misleading marketing.
 
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Hopefully, like Switch 1, that it uses DisplayPort Alt mode for docks which allows 3rd party ones.

This is a huge opportunity for a 3rd party dock manufacturer to get VRR and make bank. I would buy it.

USB-C with DisplayPort Alt mode is a thing.

Or maybe its just Nintendo not ready with software at launch. It took Steam deck a couple of attempts too to get it right iirc.
 
To me it seems like a simple change due to the fact that not all TVs support vrr, and as previously written it seemed like a standard feature, and maybe there was someone who even though he didn't have a vrr TV would have expected vrr. In short, it seems to me it's just a precaution to avoid problems
 
To me it seems like a simple change due to the fact that not all TVs support vrr, and as previously written it seemed like a standard feature, and maybe there was someone who even though he didn't have a vrr TV would have expected vrr. In short, it seems to me it's just a precaution to avoid problems
Why remove VRR? Doesn't make sense. Either your TV supports it, or it doesn't.
 
To me it seems like a simple change due to the fact that not all TVs support vrr, and as previously written it seemed like a standard feature, and maybe there was someone who even though he didn't have a vrr TV would have expected vrr. In short, it seems to me it's just a precaution to avoid problems

Doesn't make sense. Not all TVs are 120hz either and the messaging clearly says "on compatible TVs"
 
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