This one was fun in the beta, but there really should be some sort of incentive to play these though, like Hearthstone's free pack if you win a brawl.
2 of the most boring characters. Will give this a miss
This one was fun in the beta, but there really should be some sort of incentive to play these though, like Hearthstone's free pack if you win a brawl.
I'm feeling like D.Va's ult is going to need a tweak. I think I've seen maybe three or four kills with it total since launch day. Everyone just moves a few feet to get behind something and the detonation time isn't long enough to really cause any disruption. Super situational and very reliant on facing an inexperienced team.
The reloading animations and sounds in this game are all so satisfying.
Lucio, Torbjorn, Genji and Mei's are all particularly great.
Of the three healers, his ult is the worst. Invincibility and 150hp per sec healing for the group vs group resurrection vs group very temporary shield that gets weaker by the second. Also unlike zen and mercy, healing does not fill his ultimate at all. Only damage.
Well for one, he isn't a ninja.
Lucio's Ult can block/negate the more bursty Ultimates that Zenyatta can't touch. 150hp a second doesn't save you from a Reaper or Junkrat Ult. Both of which are stopped or marginalized by a well timed Lucio Ult.
Not that Zenyatta's doesn't have excellent utility, they're just all situational.
Anyone struggling with Genji's climbing ability going away at times? It makes me lose out on kills I should get cause Genji just slides down the wall face first...
LMAO @ new brawl
I can't wait to run this.
Anyone struggling with Genji's climbing ability going away at times? It makes me lose out on kills I should get cause Genji just slides down the wall face first...
Arcade this week is...interesting. I don't normally play either character, so I went in as Genji. Got a bunch of kills(for me) and generally did pretty well, but yeah, it's crazy time there at the end. Unless someone's got Hanzo's ult ready, everyone comes in as Genji and it's a reflect and dash fest.
Of the three healers, his ult is the worst. Invincibility and 150hp per sec healing for the group vs group resurrection vs group very temporary shield that gets weaker by the second. Also unlike zen and mercy, healing does not fill his ultimate at all. Only damage.
yes, that was my point.lol most Pro team already run 2 McCrees.
it was indeed, just surprised at how quickly they decided to do something about it and nerf him. which, don't get me wrong, is a good thing.I'm not surprised that McRightmousebutton is getting a nerf. It was needed. The primary thing discussed in the report from PCG was that FTH is getting the brunt of the nerf, which is good to hear. Fuck McFlashbang.
It'll shut down most ults if you time it right. Junkrat's wheel, Pharah's bombardment, and most notably, Zarya's grav orb.
"Ogon po gotovnosti!" Then you just slam the ground and nothing of value is lost.
Maybe Hanzo would be more viable if he was Legolas.
She didn't click with me at first either, but once she did it was fantastic.I tried Tracer out for the first time today. What a disaster lol. She just doesn't click with me.
I keep trying to play Tracer but it feels like I do no damage, then I take a wrong turn and "Oh hai McCree"I tried Tracer out for the first time today. What a disaster lol. She just doesn't click with me.
Ive been 5xp off of a level before (and within 100xp multiple times)Oh come on game, really?
Tracer's pistols do less damage the further away you are from a target. To be effectively dealing damage with her you need to get up close. Once you are she cuts through enemies ridiculously fast.I keep trying to play Tracer but it feels like I do no damage, then I take a wrong turn and "Oh hai McCree"
Ive been 5xp off of a level before (and within 100xp multiple times)
I know the feeling
I agree. At the very least they should delay the ult's tells ("nerf this") and the explosion warning.
So I decided to really give Hanzo a fair shake. Went 7-0 and got a team kill on a complete steam rolling. lol His kills are extremely satisfying, I must say.
Tracer's pistols do less damage the further away you are from a target. To be effectively dealing damage with her you need to get up close. Once you are she cuts through enemies ridiculously fast.
Just watch out for Junkrats using their mine and trap on you, as this is how I learned to love Tracer...by murdering her on a regular basis. She's still evil, though.
Her ult is like Winston's. It's less about killing people and more about disruption.I'm feeling like D.Va's ult is going to need a tweak. I think I've seen maybe three or four kills with it total since launch day. Everyone just moves a few feet to get behind something and the detonation time isn't long enough to really cause any disruption. Super situational and very reliant on facing an inexperienced team.
I feel like aside from making Zenyatta not so weak that he dies from a tap, his alt fire could use some work. It takes way too long to charge for how unreliable it can be.
Behold: your solo teammates in quick play.
http://us.battle.net/forums/en/overwatch/topic/20744845049
Behold: your solo teammates in quick play.
http://us.battle.net/forums/en/overwatch/topic/20744845049
Nah, D.Va's ult is fine as is. It's not about getting the kills as much as it is about forcing the other team to evacuate the area. It's "leave or die" for the other team, and because it doesn't affect your own teammates, it's incredibly powerful for turning the tide on an objective.
If you're looking for kills, team up with Zarya or Mei.