Gunslinger
Member
I think a good nerf for mccree will be to just lower the damage on Fan the hammer. By 100. That way bad tanks will get a decent chance(They do already) and dpser will still be sent to spawn point.
I work in the game industry and I honestly think this is mostly paranoia, if for no other reason than that there are huge numbers of checks and balances between a commit going in and it making it to live.
Are people ok with Hanzo's hitbox? Would he be shit without it being that big? You'd think you could kill him with Winston easy, but he can never miss you lol
I agree that some of it is overblown, but McCree is one of the strongest mid-range fighters. His headshots do 140 damage per bullet before fall-off and his rate of fire is not bad at all.
PJSalt....
no but seriously don;t get close to him.....Also stick with your team. Even if you get close a Mccree 2 on 1 usually will lose he only has 200 hp.
So i guess blizzard is working hard against cheaters
http://kotaku.com/thousands-of-overwatch-players-have-already-been-banned-1780109893
man I really like this part
On the bright side, we think we found how the detection happened. It seems its new how Blizzard tries to catch people they think are breaching their 80 pages long EULA/TOS. We know it is not fair, and we do all in our capacities to fix that.
Are you playing solo or premades? Once you go 5-6 man premades you get matched up against other premades and that's where I've run into some of the more annoying McCree / double McCrees
I don't think McCree was designed to be the king of close range combat. Reaper and Mei exist! There are already characters designed (both mathematically and aesthetically) to have hard range limits. McCree has a revolver. He should be able to compete at any range, but not dominate any of them the way he dominates close range.
Lucio is just disgusting to play against on Illios. Just may as well all pick Pharah.Lucio is the fucking best on king of the hill maps.
PJSalt....
no but seriously don;t get close to him.....Also stick with your team. Even if you get close a Mccree 2 on 1 usually will lose he only has 200 hp.
He's one of the best at 2v1 though. Flashbang one, FtH = die. Roll > FtH the other one. Like he's my second most played but I'm not gonna lie and say he doesn't need to be toned down a bit.
McCree's WAS designed to pest control, to keep annoying flees like Tracer and Genji on check, also he is supposed to dominate 1 v 1 in close quarter conditions he is a dueler, people complaining that they got owned bad by a McCree are not telling the full story, what character were you? were you a Mei? a Tracer? a Genji (a bad one) if the answer is yes, then it went as expected a McCree did his job at keeping you in check.
McCree's WAS designed to pest control, to keep annoying flees like Tracer and Genji on check, also he is supposed to dominate 1 v 1 in close quarter conditions he is a dueler, people complaining that they got owned bad by a McCree are not telling the full story, what character were you? were you a Mei? a Tracer? a Genji (a bad one) if the answer is yes, then it went as expected a McCree did his job at keeping you in check.
I just...I don't know. I'm in love with how each character breaks the game in a specific way, but every PotG I see that's just Hanzo blindly firing arrows into a crowd or around a corner and killing everyone is kind of making me resent him. I'm not saying they should definitely nerf him, but he's easily the most annoying character for me.
McCree's WAS designed to pest control, to keep annoying flees like Tracer and Genji on check, also he is supposed to dominate 1 v 1 in close quarter conditions he is a dueler, people complaining that they got owned bad by a McCree are not telling the full story, what character were you? were you a Mei? a Tracer? a Genji (a bad one) if the answer is yes, then it went as expected a McCree did his job at keeping you in check.
Most I've went is 3 premade I think but the game seems to have trouble with the match making if you have around that number, usually steam roll when that happens.
McCree's WAS designed to pest control, to keep annoying flees like Tracer and Genji on check, also he is supposed to dominate 1 v 1 in close quarter conditions he is a dueler, people complaining that they got owned bad by a McCree are not telling the full story, what character were you? were you a Mei? a Tracer? a Genji (a bad one) if the answer is yes, then it went as expected a McCree did his job at keeping you in check.
Mercy: can't actually play FPSes, probably desperate for attention
Torbjorn: game literally plays itself, turret is invincible
D-Va: don't care about the game, only their waifu
Zenyattas never last more than 5 seconds when I'm playing Widow. Pathetically easy to off. Sitting duck to the max.
I don't think McCree was designed to be the king of close range combat. Reaper and Mei exist! There are already characters designed (both mathematically and aesthetically) to have hard range limits. McCree has a revolver. He should be able to compete at any range, but not dominate any of them the way he dominates close range.
if there's a good one that can actually land headshots I switch off him pretty much immediately. But I usually mitigate the problem either by always having armor/shields (friend plays Torb a lot and knows I need it) or hanging out with Reinhardt.
True, I'm confusing his intended role with the way people are primarily playing him. He's encroached too far onto especially Reaper's niche as the close combat DPS hero.
I'd also be perfectly happy if he transitioned into a mid range fighter with a specialty in dealing with flankers if he then lost his ability to be a heavy damage dealing tank buster. Being both at the same time is too strong.
Honestly I agree. Almost every time I am killed by a regular arrow it just feels like the Hanzo player lucked out, regardless of how good he is. That's probably not fair but it's the sense I always get.
Well luckily that seems to be what they're changing. Flash seems fine as it is I think.yeah like i said reduce fan damage by 100.
"I've been watching McCree carefully since we've released. McCree's flashbang plays an important role in being a strong option against very fast/agile teams (tracers/genjis/etc). It is also a nice tool to prevent close range devastating abilities and ultimates such as Reaper's Death Blossom.
That said, its probably a bit too good at dealing damage to higher health targets such as Tanks and barriers. I don't have any concrete changes yet, but I'm going to be testing some things internally to see how he plays."
Its already confirmed hes doing too much damage.
I think one body shot of Widow is enough to kill Zen. Ne head shot required.
Surely at mid-range, his bullets aren't still doing 70dmg each. (I really don't know).
I think one body shot of Widow is enough to kill Zen. Ne head shot required.
They still play differently though. Reaper can get behind teams to deal damage with teleport and wraith form. As others said, McCree would usually stick with the team to deal with the flankers.
To Tanks? Yes, but Mei, Tracers and Genji players are DELUSIONAL if they think they should win a 1 on 1 encounter with McCree, this game is not balanced by winning chances of characters against other characters. McCree was designed as dominant 1 can 1 dueler, you Mei, Tracer or Genji? Then back the heck off or wait for back up, and if he got you with his combo and if you died before you could have done anything then good, that's his thing, after he dropped you death he is highly vulnerable and slow until his cooldowns reset.
To Tanks? Yes, but Mei, Tracers and Genji players are DELUSIONAL if they think they should win a 1 on 1 encounter with McCree, this game is not balanced by winning chances of characters against other characters. McCree was designed as dominant 1 can 1 dueler, you Mei, Tracer or Genji? Then back the heck off or wait for back up, and if he got you with his combo and if you died before you could have done anything then good, that's his thing, after he dropped you death he is highly vulnerable and slow until his cooldowns reset.
This game can be the definition of spray and pray.
To Tanks? Yes, but Mei, Tracers and Genji players are DELUSIONAL if they think they should win a 1 on 1 encounter with McCree, this game is not balanced by winning chances of characters against other characters. McCree was designed as dominant 1 can 1 dueler, you Mei, Tracer or Genji? Then back the heck off or wait for back up, and if he got you with his combo and if you died before you could have done anything then good, that's his thing, after he dropped you death he is highly vulnerable and slow until his cooldowns reset.
You think those comments are bad go read the kotaku article and read the comments below. People actively find reasons to dismiss this game its pretty hilariousFrom the hacker forums, one of the main dude:
Really? it's unfair people blindly click they agree and get banned for doing something they shouldn't be doing? It's unfair that you can't cheat all you want? The fuck is wrong with these morons.
Anticipating some choice "MCREE IS RUINED" posts from you after the nerf.
The unbridled mei hate from the past few pages gives me sustenance. It is manna for my heart.
Keep getting frozed, fuckos!
It's incredible the amount of people who just don't do anything when I have my barrier up. That thing is huge and can be taken out rather quickly if people focus fire on it. Let me tell you, short of an amazing Tracer, just firing like crazy on the shield is the best thing to do against Reinhardt.
Mei players suck. They're the first players I focus.The unbridled mei hate from the past few pages gives me sustenance. It is manna for my heart.
Keep getting frozed, fuckos!
From the hacker forums, one of the main dude:
Really? it's unfair people blindly click they agree and get banned for doing something they shouldn't be doing? It's unfair that you can't cheat all you want? The fuck is wrong with these morons.
Pharah: high skill character, beautiful, only played by fine gentlemen
No lies detected here! <3