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Overwatch |OT2| A New Low in Unlocking and Microtransaction Systems

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Hasney

Member
OH JUST FUCK IT ALL
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After the first corner of escorting the payload, they were setup with all four turrets and both shielded. We won handily with 3 and a half minutes to spare, but it was just utterly boring. I crouched behind the payload and angled it so they couldn't see me. Then just a case of speedboosting past the turrets if I did get caught and hiding with the payload again.

By the end of breezing right through them, one of the Tors changed to D.Va at the last checkpoint and one of the Reins changed to Lucio before the end of the last turn. Whoops...
 
Yeah the matchmaking can just be dreadful at times.

It's not even that, it's that level and skill aren't the same, and there's nothing actually stopping you from getting set up with a full team of players while you're solo. Sure, they TRY to put you with teams, but...They were too well coordinated to be a bunch of soloers.

Just an all around off-day for me, too.
 

R0ckman

Member
I'd rather Zayra shield half damage and last longer than what it is now, she's not mobile enough and is not good for pub games. It feels like Blizzard kid of that of each characters moves infividually and got this big mess of trying to balance them for stacking, and coordinated play.
 

xezuru

Member
Welcome to Mechanics Watch.
Get rid of boring design and revamping the characters for them sweet over complicated mechanics and for silly stupid skill caps / and dumb balance fun.

Bastion: +Sentry RMB shoots Resistance 2 homing tag on cool down. -Slight projectile speed/bullet fall, healing can only be used out of Sentry.
D.va: +Dash and switch in/to all strafe directions, very slight decrease in primary fall-off.
Hanzo: +Active reload/draw mechanic, full charge 150 dmg. -Return to normal hitbox.
Lucio: +RMB reflects projectiles -Remove aura amp, replace E with BEATZ system that scales up the music and buff% with beat synchronization.
McCree: +Increase minimum ranged damage to 40. Combat Roll cooldown 6s. -Fan the Hammer on 8s cooldown, Combat Roll removes 3s.
Mei: +Ult instant freezes small Origin point of the throw -Slower overall freezing growth
Mercy: +Additional Blaster RMB: Very slow/short range stun phaser akin to ZSS Samus.
Pharah: +Somehow make booster physics feel like Tribes.
Reaper: +Granted a father figure -He is still filled with hatred.
Widowmaker: +Aerial Hook Jumping full charges rifle throughout air time. -Charged damage reduced to 100 with 3x Headshot multiplier.
Zenyatta: +Zenyatta now uses 4 out of his 9 spheres for buff usage. (The remaining 5 used for combat / volleys) Each sphere is able to be micromanaged to apply to different members or stack on one depending on user scenario. -Overall buff abilities toned down for single sphere (Stacking obviously applies a greater buff than previously)
 

Whales

Banned
I'd rather Zayra shield half damage and last longer than what it is now, she's not mobile enough and is not good for pub games. It feels like Blizzard kid of that of each characters moves infividually and got this big mess of trying to balance them for stacking, and coordinated play.

nope, her shield as it is is incredibly strong

you haven't played good zaryas, they make you scared of shooting her. She's insanely powerful
 

Jblanks

Member
I'd rather Zayra shield half damage and last longer than what it is now, she's not mobile enough and is not good for pub games. It feels like Blizzard kid of that of each characters moves infividually and got this big mess of trying to balance them for stacking, and coordinated play.

Riiiiiight...
 

Skel1ingt0n

I can't *believe* these lazy developers keep making file sizes so damn large. Btw, how does technology work?
Random pub game, and we face 6 McCrees.

We kick their asses, handily.

So, to be good sports, somehow all of us randoms agreed to play all Hanzos. We also got destroyed.

But it was fun.

27409928531_e8b6d54e3d_b.jpg


26874190153_f889eb9563_b.jpg


EDIT: ... and upon reviewing that pic... it seems the whole other team swtiched, lol. So they probably had no idea what was going on.
 

Akim

Banned
Swear to god, when people use the autoaim bot, they are using hanzo. It's easy to not get caught by people, because even though they are snapping there is travel time on their arrows, so it is harder to call them out. I played against 2 guys that picked hanzo every game, and they hit nothing but headshots all game - falling off of buildings, spinning around, etc.

It's not the arrow hitbox either, this is just obvious autoaim. Blizzard obviously hasn't gotten all the cheaters yet (no salt)
 

Bittercup

Member
How can you mute people? I know right clicking on the name in chat to block when someone writes there. But if someone hasn't written anything, where do I click to block them?
I had an idiot in the team who thought he needs an intro theme, at the start of the match and every time he came back after dying blasting through the voice chat.
 

Hasney

Member
So, uh, am I allowed to leave when the match hasn't started and we're just picking characters? Because if there's 3 Widowmakers and a Hanso on my team for attack, I should be allowed to leave.

Lol, this tracer on my team got a card at the end for melee kills. Why is that a thing? Haha

When Roadhog gets one for self healing, I just have to laugh.
 

BigDug13

Member
So, uh, am I allowed to leave when the match hasn't started and we're just picking characters? Because if there's 3 Widowmakers and a Hanso on my team for attack, I should be allowed to leave.



When Roadhog gets one for self healing, I just have to laugh.

I think leaving at the pick character screen doesn't get you a leave penalty.

Also I've lost gold on healing to Roadhog as Mercy because he was always in the thick of it and drinking his healing constantly.
 

LiK

Member
Random pub game, and we face 6 McCrees.

We kick their asses, handily.

So, to be good sports, somehow all of us randoms agreed to play all Hanzos. We also got destroyed.

But it was fun.

27409928531_e8b6d54e3d_b.jpg


26874190153_f889eb9563_b.jpg


EDIT: ... and upon reviewing that pic... it seems the whole other team swtiched, lol. So they probably had no idea what was going on.

How do I check this screen on PS4?
 

Catdaddy

Member
Ran into my first annoying "kid" that screamed in voic the whole match about how terrible the team was..while he wasn't wrong still...one asshole for 30 hours ain't bad..

Before that the most annoying voice was someone with a PS camera that didn't mute the mic so can hear everything going on in their room and I lost it when someone asked "where is my other sock?" I have mine muted in PS options so couldn't tell them it was on...

That said how do you mute someone PS4? Or Just leave chat via options?
 
Just had a Bastion on my team camping at the second point on Hanamura..

....When we were still defending the first point lol.

Next level Bastion play, that.
 

vixlar

Member
How can you mute people? I know right clicking on the name in chat to block when someone writes there. But if someone hasn't written anything, where do I click to block them?
I had an idiot in the team who thought he needs an intro theme, at the start of the match and every time he came back after dying blasting through the voice chat.
Press P. There, you can see all players, with a little speaker on the side. Press that speaker. Or right click on the face and pick mute player.
 

RowdyReverb

Member
Do you get an XP bonus for sticking around when you join a match in progress? I got a 400xp (I think) "back-load" bonus, or something like that
 

Sora_N

Member
I kind of get the basics of Genji now, but need way more practice reflecting shots and when to use it.

I still don't know how to move around efficiently though and the aiming.

I know Roadhog and other tanks are a nightmare so it's tough to kill them alone lol.
 

Catdaddy

Member
There's no digital manual?

Anyhow, it's not too hard to figure out most of the UI stuff.

If there is one don't know the link, at least not seeing it in the game screen. I didn't realize the on fire until I was in the teens, I'm old school liked having manuals with games, digital or physical..
 
I'm very curious if this game will mark a major shift in multiplayer games.

Halo 2 was. We've been creating classes with perks and attachments ever since CoD4. Will the new thing be character based shooters? Or is this a one off type thing? The CoD formula seems so boring now that I've played Overwatch, but I doubt CoD is going anywhere. Not worth making a thread for. But id be curious what you guys think.
 

Dragoshi1

Member
Doubledipped on Overwatch, got it on PC now and already had it for PS4, since the majority of my friends have it for PC.

AND DAMN, Mouse+Keyboard is so good for this game. Did different things as Dva and Pharah I couldn't do on console.

I'll still be playing both equally, though.
 

Firestorm

Member
This feels like the best composition for public games right now:

  1. Mercy or Lucio
  2. Reinhardt
  3. Main DPS #1
  4. Main DPS #2
  5. Secondary Support, Secondary Tank, Flanker, Sniper, or Other
  6. Secondary Support, Secondary Tank, Flanker, Sniper, or Other
with no more than one each of any of those lower categories. Seems to go into the most balanced sort of team. Without the first four I feel like attack especially never breaks through chokes.
 

Hasney

Member
Fucking hell. While I overcame 4 Tors fairly handily, we went into this match against 5 Roadhogs... And killed them pretty handily for control point A on Volskaya

Then they had 5 Tors and one Bastion... All setup on those fucking moving platforms. Maybe the weekend is full of boring players or something because jesus christ tonight sucks. Please bring back mystery hero as a permanent game mode if you won't do custom servers...
 

Gurrry

Member
I think leaving at the pick character screen doesn't get you a leave penalty.

Also I've lost gold on healing to Roadhog as Mercy because he was always in the thick of it and drinking his healing constantly.

As a roadhog main, my E button on my keyboard is about to break. I use the estus religiously.

Hell, I find myself drinking it even when im at max just out of habit.
 

Sora_N

Member
This feels like the best composition for public games right now:

  1. Mercy or Lucio
  2. Reinhardt
  3. Main DPS #1
  4. Main DPS #2
  5. Secondary Support, Secondary Tank, Flanker, Sniper, or Other
  6. Secondary Support, Secondary Tank, Flanker, Sniper, or Other
with no more than one each of any of those lower categories. Seems to go into the most balanced sort of team. Without the first four I feel like attack especially never breaks through chokes.

Yeah most games need Rein, or else it's really tough.

Sometimes when on defense and no one does Rein I just switch and we can still win if we stop the payload at the last point. Lol.
 
Reinhardt and Roadhog tag team is pretty awesome. In fact dual tanks, regardless of which heroes you choose can be insane in competent hands. I love being backed up by 'Hog or Winston.

Yes and it takes so much pressure off for pushes when you have a second tank helping. The 2 big bodies working together makes a lot of the DPS and support players disappear in the chaos.
 

Kid Ska

I Was There! Official L Receiver 2/12/2016
Knocked into the well on Ilios lighthouse by an opposing Lucio as Lucio myself. Manage to wallride all the way up back to the top and I'm just about to jump out to safety when...


IT'S HIGH NOON.


Fuck McCree
 
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