His super is ridiculous as well. I find it very annoying that POTG is almost always high noon or junkrat spam. Both take zero skill to pull off.
I don't know what game you are playing, but my POTG always seem to be Torbjorn and Bastion lol
His super is ridiculous as well. I find it very annoying that POTG is almost always high noon or junkrat spam. Both take zero skill to pull off.
It's cool that McCree 'seems fine to you' but Blizzard has already conceded that McCree's damage output is too overtuned and his problem isn't his stun anyways. It's being able to open up tanks and melt them in three seconds when his intended purpose is a check and balance against high mobility flankers Tracer and Genji.
At a competitive level, D.Va is situationally better than Winston in a handful of situations and a whole lot worse in most others. Her damage up-close and her fall off is extremely aggressive and doesn't match up with her problems being focused down. Which Blizzard has also conceded. The reason why all anyone can seem to talk about regarding patches are McCree nerfs and D.Va buffs are because they're in the works.
But I kill Mcree as Winston (a tank) all the time. Just get close to him and leap. He'll nearly all the time throw out his stun/roll and I just melt him afterwards with no problem.
And as far as D.Va is concerned, isn't it great that she's better than other tanks in certain areas but worse in others? I don't think her problems outweigh her positives at the moment. When I'm playing D.VA cautiously from mid-range, she feels amazing.
They might need it, but at the moment I certainly think it's way too early to tell.
Hit level 81 and finally got 50 unlocks for the only character that matters.
My total unlocks so far: Orange = 12, Purple = 23, Blue = 52
Everything was free.
Master Overwatch stats:
I'm so good with D.Va now that I can use her for any non-healer role, and the only character capable of countering me is Zarya.
I feel like I've gotten to a level where there is so many good widowmakers all I want to do is main Winston permanently. She can single handedly ruin my enjoyment in matches.
I don't understand how you got 50 unlocks for one character while having so few for everyone else.....
Does the game reward loot drops based on played time or something?
It's cool that McCree 'seems fine to you' but Blizzard has already conceded that McCree's damage output is too overtuned and his problem isn't his stun anyways. It's being able to open up tanks and melt them in three seconds when his intended purpose is a check and balance against high mobility flankers like Tracer and Genji..
D.Va definitely needs some work. I'm not sure if we're playing the same game, but D.Va is one of the worst at medium/long range, and her point clearing and "in your face harass" are both better served by Winston atm since he can do the same thing she can while also having a better shield.
But I kill Mcree as Winston (a tank) all the time. Just get close to him and leap. He'll nearly all the time throw out his stun/roll and I just melt him afterwards with no problem.
And as far as D.Va is concerned, isn't it great that she's better than other tanks in certain areas but worse in others? I don't think her problems outweigh her positives at the moment. When I'm playing D.VA cautiously from mid-range, she feels amazing.
They might need it, but at the moment I certainly think it's way too early to tell.
Agree. I love to use McCree but it really is too strong on flanking or 1-on-1 one situation. The problem is that while most other characters are good at something with an obvious trade off or counter, McCree can mow down anything from at close range from low hp speedy type to tanks. Then even at range his gun is expremely accurate and damaging.... its just too all round good I guess.
How to nerf him right I have no idea, perhaps they should increase the spread to fan hammering, introduce a slight cool down or limit it to 3 bullets?
D.VA's shield is invincible for a set permanent period of time. Winston's is not.
With the right movement, Diva can tank multiple ultimates for her entire team. Winston can't do that.
So jumping into the most lethal range of a McCree and hope he misses his combo? Ok.
Winston can't survive a fan/roll/fan if you're not missing like half the shots, especially not if you've been stunned. You fight bad McCrees. There's a lot of them. He's the lowest(?) win rate offense hero in the game.But I kill Mcree as Winston (a tank) all the time. Just get close to him and leap. He'll nearly all the time throw out his stun/roll and I just melt him afterwards with no problem.
And as far as D.Va is concerned, isn't it great that she's better than other tanks in certain areas but worse in others? I don't think her problems outweigh her positives at the moment. When I'm playing D.VA cautiously from mid-range, she feels amazing.
They might need it, but at the moment I certainly think it's way too early to tell.
D.va isn't your waifu unless you're #1.
I don't understand how you got 50 unlocks for one character while having so few for everyone else.....
Does the game reward loot drops based on played time or something?
why, no real hardcounters on this one.You should play another hero.
It works a whole bunch. What can I say? And if you have a good team behind you and he uses his entire combo on just Winston to kill, then he's fucked still.
Winston can't survive a fan/roll/fan if you're not missing like half the shots, especially not if you've been stunned. You fight bad McCrees. There's a lot of them. He's the lowest(?) win rate offense hero in the game.
But he's extremely problematic the higher up the ladder she goes. This isn't a wait and see thing, there's been plenty of competitive games of Overwatch and McCree is consistently run in two-ofs. The waiting has happened. Very little will change and it's been clear for a while McCree dominates the offensive meta.
The problem with D.Va is that she's fundamentally, worse at her job than Winston is in most respects. She has less sustainability in a fight, she's less high impact diving into the middle of team comps, she's way worse at taking on high value targets like Mercy or Lucio while they're being protected by their team and she's even worse at taking on what should be her primary form of prey, snipers like Hanzo or Widow.
I think if you play fighting games, then what I'm saying should be pretty easy to get across. D.Va has a lot worse relevant match-ups than Winston against most of the cast and the ones where she's better aren't relevant enough in the current meta to be worth anything. Her niche isn't fully defined because her numbers don't add up in a way that makes her worthwhile at a high level. Winston will make a higher impact on the game much more consistently.
D.Va's the most fun in the game from a playstyle standpoint, imo. Her loop of boosting, harassing, and boosting out is fantastic, but her risk/reward is pretty lopsided. Hence why it's being looked at.
edit: also defense matrix is good but it only covers what she's looking at and the field is limited to what's directly in front of her. You can survive a justice rains from above or die die die with it but you won't be saving more than one or two of your teammates with it. It's really only relevant chasing down backline threats and immobile heroes while keeping yourself healthy or blocking a Bastion who's really bad at knowing when to just stop shooting.
This game fucking trolled me. I've been sitting on 1k credit for a week trying to decide what costume to buy. I finally decide to buy Junkrat's Jester.
The very next lootbox that I get 20 minutes later has Junkrat's Jester in it...
I have 2k credits but I don't know what to buy. :|
Is the bullet spread the same during Soldier's ult?
My only legendary skin is Night Ops: 76, which is a pretty cool skin that let's me role play as Big Boss so I guess I can't complain too much.
why, no real hardcounters on this one.
No need to embrace blizzards ridiculous design philosophy.
edit: also defense matrix is good but it only covers what she's looking at and the field is limited to what's directly in front of her. You can survive a justice rains from above or die die die with it but you won't be saving more than one or two of your teammates with it. It's really only relevant chasing down backline threats and immobile heroes while keeping yourself healthy or blocking a Bastion who's really bad at knowing when to just stop shooting.
But what I'm saying is, like you said from fighting game experience, I don't feel like these niches have been fully explored yet.
Yes right now D.VA may seem lacking, but what happens when a D.VA with excellent movement (that she has the ability to use because of her low rocket cooldown), uses supressing fire for the match to lower health, but when she needs to be also jumps up into the front when to tank a Pharah ultimate or Reaper ultimate ect? That is an invaluable skill as far as I'm concerned. She is is a huge target that can literally be invincible for about 3 seconds. That can stop so much shit.
As far as Mcree is concerned, yeah I may be facing bad Mcrees, but I still feel as though if you have a good team behind you than he can be fucked easily. Even if my leap strategy doesn't work, if he uses his entire load on Winston (which he pretty much has to) and I have a Soldier 76/Tracer/any offensive hero behind me, he is going to die. And they can continue to push while he respawns. And if you have a good enough team, Winston may not even die in the first place.
That's fun to watch. I need to practice Genji some more. I had one good match using him but most of the time I just embarrass myself.
i just got potg and all i saw was buildings
nobody else?
If I could just remove Junkrat from this game, I might enjoy it a bit more. I will never, ever not even once respect blowing up on death as anything but a lazy, stupid design decision.
Do we actually know who serves under Overwatch and who doesn't? I think it's clear Widow and Reaper are under the mercenary company's banner and that Winston, Pharah, mercy, soldier 76, Tracer, and Reinhardt are former Overwatch but beyond that everything is muddled. Like clearly Reaper is evil but has bad history with Mccree. Was Reaper good at any point? I want to know these things.
Do we actually know who serves under Overwatch and who doesn't? I think it's clear Widow and Reaper are under the mercenary company's banner and that Winston, Pharah, mercy, soldier 76, Tracer, and Reinhardt are former Overwatch but beyond that everything is muddled. Like clearly Reaper is evil but has bad history with Mccree. Was Reaper good at any point? I want to know these things.
It's not just about memorizing though.A 24 Eliminations and no deaths Genji run on KOTH Nepal. It was really fun.
KOTH mode is GOAT in this game.
I'd rather they look at the instant tracking on Turrets that's faster than what you see on the damn screen instead.
Junkrat's blowing up upon death is meh once you memorize it.
Defense Matrix lasts 3 seconds while Soldier 76's ult lasts 6 seconds...so no.I think D.Va could use a buff but I think you're underestimating the power of Defense Matrix here. Any projectile or hitscan that crosses the field will get popped, so it will eat a whole Pharah ult if you look at Pharah while she's spitting the rockets out. Pretty sure it can munch Pharah's, Reaper's, Zarya's, Mei's, or Hanzo's ult. Even 76's kind of!
That said, the duration is still really short and she can't shoot with it. I wouldn't mind Defense Matrix just lasting a little longer and cooling down a little quicker.
I just couldn't imagine playing 1 hero out of 21, in a game that's all about switching and adpating.
Defense Matrix lasts 3 seconds while Soldier 76's ult lasts 6 seconds...so no.
Cancelling a Hanzo, Zarya, Mei ult is all about blind luck since in all these cases you need to block the initial projectile which you cannot possibly hope to block actively without any guess work and luck.
D.Va's has excellent movement, yeah. Winston trades his fine control over his movement option for pure burst. On paper, her kit has a definite space in the game and niche within the team dynamic of the game. The problem is, again, that her kit is under-tuned. She deals with Widowmaker and Hanzo way less efficiently than Winston. She's better at clearing out turrets (sort of), but characters like Bastion and Torbjorn are nowhere to be seen in the current meta.Yes right now D.VA may seem lacking, but what happens when a D.VA with excellent movement (that she has the ability to use because of her low rocket cooldown), uses supressing fire for the match to lower health, but when she needs to be also jumps up into the front when to tank a Pharah ultimate or Reaper ultimate ect? That is an invaluable skill as far as I'm concerned. She is is a huge target that can literally be invincible for about 3 seconds. That can stop so much shit.
As far as Mcree is concerned, yeah I may be facing bad Mcrees, but I still feel as though if you have a good team behind you than he can be fucked easily. Even if my leap strategy doesn't work, if he uses his entire load on Winston (which he pretty much has to) and I have a Soldier 76/Tracer/any offensive hero behind me, he is going to die. And they can continue to push while he respawns. And if you have a good enough team, Winston may not even die in the first place.
Ah yeah, you can use Matrix to totally suppress some ults like Reaper's if you're close enough though that's pretty dependent on where you are when it starts. It's a really good skill, don't get me wrong, but it's not strictly something the enemy team 'needs' to deal with given the up-time and the coverage in team-fights.I think D.Va could use a buff but I think you're underestimating the power of Defense Matrix here. Any projectile or hitscan that crosses the field will get popped, so it will eat a whole Pharah ult if you look at Pharah while she's spitting the rockets out. Pretty sure it can munch Pharah's, Reaper's, Zarya's, Mei's, or Hanzo's ult. Even 76's kind of!
That said, the duration is still really short and she can't shoot with it. I wouldn't mind Defense Matrix just lasting a little longer and cooling down a little quicker.
Because the game isn't really about switching or adapting and in the long term of blizzards 'balance' all your heavy counters are going to be sanded down just like they have every other time.I just couldn't imagine playing 1 hero out of 21, in a game that's all about switching and adpating.
Saw a level 99 on Xbox. How the hell.