Poodlestrike
Banned
When ur Lucio and u have the most objective kills in a map
I actually get that one a lot, tbh. Gotta hold that damn point!
When ur Lucio and u have the most objective kills in a map
I played a round of random heroes earlier. It gave me Mei first. I jumped straight off the side of the map because any opportunity to kill a Mei is worth taking
Doesn't jumping take you out of scoped view? I've been trying to get it, but I'm a terrible sniper in general and I don't like holding my team back more than I already am.
Not saying it's impossible in the same way that a good Hanzo is practically an asset. People seem to have no problem complaining about Hanzo but Junkrat goes under the radar? Hanzo's toolset is 10x more useful on Payload
Don't worry, they won't. They tried to have a hero that could go invisible, but found it to be OP and couldn't find a way to balance it, so they scrapped the idea instead.
Why would you build your town around a death-hole anyway? No urban planning at all.
The problem is defending with that set up takes barely any team work and attacking against it takes a shit ton. The odds are so stacked against the attacking team unless they're all talking and it ends up meaning all the games are played the same way.
I'd like to see stats on the successful attacks in public games as opposed to defence. I imagine it's ridiculously skewed in favour of defence. I know in competition it's like 75 percent in the favour of attacking but that's with pre made teams who all talk to each other.
Why do people keep picking Junkrat on attack? omg pls stop
If they don't address Widow soon I'll grow tired of this game way earlier than I expected, McCree might be more busted in a vacuum but current Widow is infinitely more oppressive. Utter fucking garbage design that should never have made it through testing.
haha funny. maybe you have not played with a good junkrat. Junk on offense is amazing. As the offense has to run into whatever D is set up (tanks, turrets) an offensive Junk will deal with them with ease. 99% of my playtime has been with Junk on offense and defense, and I can tell you that the defense is so set up to be stationary that as junk I am pushing them back while giving my team the opportunity to get them as they turn.
I'm doing 18-21k damage in any given match, and while attacking that means Rein shields are shredded, D.Va's spend more time out of their mech rather than in it, it means bastions have to move more than they want and tobj turrets have to be constantly rebuilt.
Couple that with the fact that I play a very offensive oriented Junk regardless of what side I am at, I disrupt the opponents and harass them to no end.
Is such a thing even possible? I guess it is.High point of my career: Just finished a game with a gold in damage. As Mercy.
Hope they improve potg so it isn't just a junkrat tyre or bastion firing in a straight line for 10 seconds every game
Is such a thing even possible? I guess it is.
haha funny. maybe you have not played with a good junkrat. Junk on offense is amazing. As the offense has to run into whatever D is set up (tanks, turrets) an offensive Junk will deal with them with ease. 99% of my playtime has been with Junk on offense and defense, and I can tell you that the defense is so set up to be stationary that as junk I am pushing them back while giving my team the opportunity to get them as they turn.
I'm doing 18-21k damage in any given match, and while attacking that means Rein shields are shredded, D.Va's spend more time out of their mech rather than in it, it means bastions have to move more than they want and tobj turrets have to be constantly rebuilt.
Couple that with the fact that I play a very offensive oriented Junk regardless of what side I am at, I disrupt the opponents and harass them to no end.
Just played against a team which was abusing the Symmetra turrets in Dorado map. The little bridge before the final check point. They kept putting them against the right side wall but inside the bridge in some odd way so no matter how you tried to destroy them, you couldn't, just got beamed to death as soon as you entered that area. Not surprising we never managed to push the payload through that part and the Symmetra found it "lol xD" so funny.
It does. Brawls don't record stats.
Could be that. In the same way that seeing a Hanzo taking peoples heads off as they round every corner. Most people playing both characters aren't doing that hence the complaint.
Speaking of junk rats, funny to see some of the compositions people try in order to cheese certain maps. Had a volks defense where they went 3 junkrats, bastion, torb and mercy for revive, but then a couple of us just switched to pharrah and got through.
Gave us some trouble at B though, but eh.
That's getting fixed in the next patch.
Cause Pharah is Junks hard counter. Any more than 2 (even more than 1 in most cases) junk's is a bad idea, because again, most junks think the spam is good enough and have terrible aim if they actually have to aim.
I can't even be salty over Lucios pushing me off the map in Ilios. Too damn funny.
Can Lucio skate on Mei's Wall?
haha funny. maybe you have not played with a good junkrat. Junk on offense is amazing. As the offense has to run into whatever D is set up (tanks, turrets) an offensive Junk will deal with them with ease. 99% of my playtime has been with Junk on offense and defense, and I can tell you that the defense is so set up to be stationary that as junk I am pushing them back while giving my team the opportunity to get them as they turn.
I'm doing 18-21k damage in any given match, and while attacking that means Rein shields are shredded, D.Va's spend more time out of their mech rather than in it, it means bastions have to move more than they want and tobj turrets have to be constantly rebuilt.
Couple that with the fact that I play a very offensive oriented Junk regardless of what side I am at, I disrupt the opponents and harass them to no end.
I think what keeps me in this game is that even when I have some bad games I think I want to play more of a character I haven't much of in awhile. Played a lot of Mei this weekend and I think I want to try some Tracer this week.
That feel when your damage dealers forget to deal damage and don't switch classes to improve their contribution. Feels real bad.High point of my career: Just finished a game with a gold in damage. As Mercy.
When ur Lucio and u have the most objective kills in a map
Why do people keep picking Junkrat on attack? omg pls stop
It's rough. I just got gold for objective kills on payload again lolGet that all the damn time, I am sick of getting the gold for being on the payload in both attack and defence. Defence is the worse, entire teams watching them push the payload uncontested.
Has anyone been playing Overwatch on both PC and console? I've been watching console videos on YouTube and it seems like the game is a lot slower paced and, honestly, easier to play. I may be picking up a PS4 Neo or Xbox Scorpio when they come out, and I'm debating picking up a console copy of Overwatch for a more lean-back, casual version of Overwatch when I'm not in the mood to play a super fast-paced shooter.
When ur Lucio and u have the most objective kills in a map
Can't remember the last time I survived using a justice rains from above D:
Keep making the mistake of trying to kill bastions with it..
Just played against a team which was abusing the Symmetra turrets in Dorado map. The little bridge before the final check point. They kept putting them against the right side wall but inside the bridge in some odd way so no matter how you tried to destroy them, you couldn't, just got beamed to death as soon as you entered that area. Not surprising we never managed to push the payload through that part and the Symmetra found it "lol xD" so funny.
Can't remember the last time I survived using a justice rains from above D:
Keep making the mistake of trying to kill bastions with it..
Can't remember the last time I survived using a justice rains from above D:
Keep making the mistake of trying to kill bastions with it..
If they don't address Widow soon I'll grow tired of this game way earlier than I expected, McCree might be more busted in a vacuum but current Widow is infinitely more oppressive. Utter fucking garbage design that should never have made it through testing.
You can actually destroy them, you need to go above the bridge. They're hidden in a crevice up there.Just played against a team which was abusing the Symmetra turrets in Dorado map. The little bridge before the final check point. They kept putting them against the right side wall but inside the bridge in some odd way so no matter how you tried to destroy them, you couldn't, just got beamed to death as soon as you entered that area. Not surprising we never managed to push the payload through that part and the Symmetra found it "lol xD" so funny.