They need to make it cost some damn scrap to upgrade to 2, I PLAY as him and half the time I don't bother with all the scrap lying around.
just keep tossing out armor, people will always use it
They need to make it cost some damn scrap to upgrade to 2, I PLAY as him and half the time I don't bother with all the scrap lying around.
Most notably with Winston, they've already attempted to balance heroes around stacking. He was nerfed hard to account for Twinstons' effect on the game. Ditto D.Va. But adding a hero limit in the default game mode seems much more reasonable than trying to adjust heroes on the assumption there will be two or more of them. With all the things I love about OW so far, stacking seems to be the one oversight on Blizzard's part. I'm really glad the competitive scene has started acknowledging the damage it's doing to the game.Wow we competitive TF2 already boys, leggo
Wonder how Blizzard'll handle balance with this in mind
I kinda felt this way before I played him, but he's cool and a superb KotH pick. Also, his jacket is nice.I'm morally opposed to playing such a run-of-the-mill design with a jack-of-all-trades toolkit.
Because I refuse to be a snipe bro.
I will never, ever, ever, ever, EVER, EVERRRRRR play a sniper or use a sniper in any game. Ever.
That's a bit excessive but it is completely insane how much and how quick she can deal damage.
Her charge rate might as well not exist and bodyshots do insane damage as well so you don't even need to be a headshot machine.
And her perfectly silent Ultimate that you have no idea when it is on or not that literally allows the entire team to see your team.
Like, just, what? Just WHAT?
How did anyone at Blizzard think "yes a hitscan sniper and a wallhack, man such INTERESTING and FUN mechanics"
Yep, most people don't care about Mercy's existence until they are about to die lol
;_; I thought Mercy Gaf will hate me forever for saying so
Once the competitive ranked mode comes out I really hope they limit it to one hero per team.
You can hear her use it on the enemy team, its just really quiet compared to everyone else screaming in the match.
Sure, but if the Tracer catches her off guard she has a decent chance of evading her shots and mowing her down.
It appears competitive leagues have started banning hero stacking, at least in KOH. This was much needed and I hope Blizzard takes a hint themselves as the game continues to grow.
I kinda felt this way before I played him, but he's cool and a superb KotH pick. Also, his jacket is nice.
Just bought the Anubis skin for Pharah
think it's my favorite skin for her
Most notably with Winston, they've already attempted to balance heroes around stacking. He was nerfed hard to account for Twinstons' effect on the game. Ditto D.Va. But adding a hero limit in the default game mode seems much more reasonable than trying to adjust heroes on the assumption there will be two or more of them. With all the things I love about OW so far, stacking seems to be the one oversight on Blizzard's part. I'm really glad the competitive scene has started acknowledging the damage it's doing to the game.
Yea. Two McCrees or two winstons for pushing is becomingthe norm. With 21 Heroes and more coming there is no reason not to have a class limit. Their rationale is wanting to see teams try crazy.line ups on the fly and the other team needing to try to counter them but what ends up happening is good Heroes being overlooked because a dupe is just better in every way.Once the competitive ranked mode comes out I really hope they limit it to one hero per team.
Man, how did Mei get past testing? I mean is there ANYONE who finds stuns "fun" gameplay?
It's about the total opposite of every other character in the game that you can counter or do something against, nothing fun about getting near mei being froze over and over and dying because you can't do anything to stop it and then her ult freezing entire teams.
It's annoying and just feels at odds with the fun aspects of everyone else.
If'd be one thing if there were ways to counter it, but even a freaking ulted Winston can be frozen and becomes useless.
They need to make it cost some damn scrap to upgrade to 2, I PLAY as him and half the time I don't bother with all the scrap lying around.
Not happening.
Well, it's happening in the competitive leagues right now, so I can definitely see Blizzard takes notice.
She's short ranged, of course she has counters.Man, how did Mei get past testing? I mean is there ANYONE who finds stuns "fun" gameplay?
It's about the total opposite of every other character in the game that you can counter or do something against, nothing fun about getting near mei being froze over and over and dying because you can't do anything to stop it and then her ult freezing entire teams.
It's annoying and just feels at odds with the fun aspects of everyone else.
If'd be one thing if there were ways to counter it, but even a freaking ulted Winston can be frozen and becomes useless.
The feeling when your team has a Hanzo on assault who
-can't aim
-comes up in the kill feed a LOT
-doesn't hit anyone with his ult
-won't change characters
Anyone on Xbox One?
omg in overtime, we're about to win, and our pharah whos the only one alive decides to fly up in the air and move away from the payload and we lose. Why do these people exist. my god
I am in shock and just amazed and angry as all fuck all at the same time
Look at Hearthstone's competitive formats for an example of Blizzard taking notice.
They don't. They never do.
It appears competitive leagues have started banning hero stacking, at least in KOH. This was much needed and I hope Blizzard takes a hint themselves as the game continues to grow.
Man, how did Mei get past testing? I mean is there ANYONE who finds stuns "fun" gameplay?
It's about the total opposite of every other character in the game that you can counter or do something against, nothing fun about getting near mei being froze over and over and dying because you can't do anything to stop it and then her ult freezing entire teams.
It's annoying and just feels at odds with the fun aspects of everyone else.
If'd be one thing if there were ways to counter it, but even a freaking ulted Winston can be frozen and becomes useless.
I am but terrible so far. Unless I play bastion
Counter-argument: hero stacking being viable is a symptom of imbalance in hero design, so it should be fixed via that rather than outright banning hero stacking.
Then again, part of the reason why things like this and pick/ban systems in MOBAs are a thing in the first place is to allow the competitive scene to correct for balance issues themselves so it's not entirely on the developer.
It absolutely 100% should not be a thing in quick match, though, as that's just going to result in loads of "BAWWWW YOU PICKED THE HERO I WANTED TO PLAY CHANGE IT SO I CAN PLAY WHO I WANT OR I'LL FEED" and "LOL GET TROLLED I PICKED THE HERO YOU WANTED TO PLAY"
Oh man, how did I not piece that together!It's like playing as Zero Suit Samus when she's out her mech. Lol
Are most people playing on PC? I have over 200 on my friends list on ps4, but am constantly playing solo. The four people actually playing never respond, which sucks as you get more exp for playing in a group. It's like being punished for having no friends.
If anyone wants to group up, my Psn is ValeYard13.
I do Mercy is equally as useful and a main reason why she's a stable of every pro team. Better healing, Damage boost that makes competent Widows and McCree do stupid amounts of damage. Was originally part of the early game OP Duo Combos aka Pharah/Mercy (Splash Sisters). Has a freaking UNDO Button to instant reset a situation.
If Mercy had more ways to defend herself than guess whereyour precious Lucio would be... where Zenyatta is currently in the meta game, IE in the trash next to Mei and Hanzo.
Stacking 2 Lucio is pointless unless you need to speed boost Symmetra to lay turrets near enemy spawn.
Are most people playing on PC? I have over 200 on my friends list on ps4, but am constantly playing solo. The four people actually playing never respond, which sucks as you get more exp for playing in a group. It's like being punished for having no friends.
If anyone wants to group up, my Psn is ValeYard13.
It's a symptom of "imbalance" because these heroes weren't balanced with stacking in mind. For example, a single Winston isn't nerf worthy, nerfing the characters directly just makes it so that the stacking is enforced because they'll be weaker by themselves, killing more varied compositions instead if not outright killing characters.Counter-argument: hero stacking being viable is a symptom of imbalance in hero design, so it should be fixed via that rather than outright banning hero stacking.
Are most people playing on PC? I have over 200 on my friends list on ps4, but am constantly playing solo. The four people actually playing never respond, which sucks as you get more exp for playing in a group. It's like being punished for having no friends.
If anyone wants to group up, my Psn is ValeYard13.
I really think you should get a loot box for play of the game or like 25 credits
1 per lvl is just not enough when half of the time it's junk
You can counter Mei; just be Pharah. You exist outside her effective range, other than her rt, but unless she's got astonishing aim you're going to win that shootout 9/10 times.
She's short ranged, of course she has counters.
And yes, freezing Tracers and Reapers in place after they use their mobility tools is definitely fun
McCree has a stun and can basically 1v1
anyone, how do you feel about him
Don't want to get frozen, stay out of range
I really think you should get a loot box for play of the game or like 25 credits
1 per lvl is just not enough when half of the time it's junk