holy shit, never knew this. mess
I actually think Gambler looks fucking awful.
I'm telling you, a lot of it comes from console, and that's why people aren't understanding what's happening.
You have to realize there is a terrible bug on consoles right now where the auto-aim is broken vertically and actually pushes your cursor away from the target when on a vertical plane. This makes targeting Genji a fucking nightmare.
See here: https://gfycat.com/AcidicTangibleHawk
Few other characters use verticality the way he does that would cause similar issues.
PTR is said to be down for the next 3 hours.
https://twitter.com/Zorbrix/status/768870911030112257
No more jumping off cliffs as Reaper on Dorado trying to bait Sombra with the It's in the refrigerator line .
Reddit and the blizz official forums are like 85% PC, which is where Blizzard gets most their opinions from. This thread has a healthy mix of PS4 and PC, there is a disturbing lack of amount of XONE players though...
EDIT: Do we even know if the XONE version has the same bug as the PS4 version?
PTR is said to be down for the next 3 hours.
https://twitter.com/Zorbrix/status/768870911030112257
No more jumping off cliffs as Reaper on Dorado trying to bait Sombra with the It's in the refrigerator line .
Looks like everybody is starting to really pay more attention to the ult advantage concept on the COW subreddit and elsewhere. Glad people are catching on to that an dit's being discussed more. Tired of suboptimal ults from my teammates ;w;
I know it's not really GAF's style, but this does feel like a game that would possibly benefit from having a console OT and PC OT.
What games have had separate PC/console balance changes before this?
Ult advantage?
I've not heard of this.
Also, whats COW? Console Overwatch?
Did you read Widowmaker's backstory? Because that's great.It's amazing for so many outlandish personalities that Overwatch spawns heroes as dull as McCree and Widowmaker
snoresville personalities
Don't worry, you'll realize pretty soon that those huge friendly hitboxes aren't exactly helping.I'm falling in love with Ana over here...
Realizing that your teammates only need to be in the triangle part of you scope to heal them helped a ton. That ult builds so fast. Loving it.
I'm falling in love with Ana over here...
Realizing that your teammates only need to be in the triangle part of you scope to heal them helped a ton. That ult builds so fast. Loving it.
I know it's not really GAF's style, but this does feel like a game that would possibly benefit from having a console OT and PC OT.
What games have had separate PC/console balance changes before this?
It's amazing for so many outlandish personalities that Overwatch spawns heroes as dull as McCree and Widowmaker
snoresville personalities
I actually think Gambler looks fucking awful.
Hope Ana can find a place in the meta. Really fun character.
Thinking about moving to Euro server for season two. How are they for comp?
yeah she loses so much effectiveness because of thisMake the change so that Ana shoots through full health teammates and she'll be amazing.
Make the change so that Ana shoots through full health teammates and she'll be amazing.
Competitive Overwatch subreddit.
Ult advantage is a concept that I felt was pretty basic and easy to understand, so I admittedly have not talked about it as much as I should've. It's just the idea that in a team fight, the team with more ults will have advantage they can drop at their leisure. The thing that makes it deeper is some ults are worth more than others. That on top of being able to force out suboptimal ults is important.
Like Zen ult is so good that you might count it twice when tallying up ult advantage. It's impossible to 1 for 1 Zen ult without Ana. Zarya + Tracer do it, but that's 2 for one. You win that fight, but if the other team held their ults they can come back with an ult up on you the next fight. Then that tug of war keeps on going. If you manage to bait a Zen ult without using one or just going 1 for 1, you can have ult advantage for multiple fights in a row. So on and so forth.
Lots of the depth in the game is in this tbh. I'm tired of having to tell Zens to stop ulting to save themselves. It might get us out of a fight or bad situation, but now we are going to be down on ult advantage for the next fight or two, which might mean we're down the entire rest of the map. Same with offensive ults, if your Reaper blows his load early on Death Blossom you probably lose that fight, and if the other team didn't need to blow ults to do it now they can keep that ult advantage into another fight. And son. And so on.
If you're not already familiar with the concept it's worth exploring and keeping in mind. Once you have a comp and know what the enemy has, you can map out ult usage to the end of the map if you never fuck up. That's impossible even by pro teams, but doing it better than the other team and planning ahead makes it so you can usually have that advantage.
Timing a sleep dart right, like on an ulting Pharah: FeelsAmazingMan
Nanoboosting a Mercy that flew right into your field of vision between you and the Rein, on the other hand...
Ahh, so stuff I'm already doing in my head.
I hate when randoms yell at teammates for having too many ults, as if having an ult somehow means you can just get easy kills with no real planning or counter play in mind...
Timing a sleep dart right, like on an ulting Pharah: FeelsAmazingMan
Nanoboosting a Mercy that flew right into your field of vision between you and the Rein, on the other hand...
SOMBRA HYPE
On the subject of ult advantage, that's why Mercy's is so good. If you spend 3 ults to win a fight but only Mercy lives and gets a res off, she just got 3 for 1 on ults.
6% HYPE
This reminds me of a Reaper that would always ult to only kill me (Mercy) since I kept my distance from teammates. It did make me think, is it better to ult on Mercy who can rez or 2 others?
If you ult on Mercy, her teammates will probably kill you, but she still has a pocket rez to use. If you ult on others, Mercy will rez them and then they will get you, but at least you forced a rez.
So the question is basically does Reaper want to temporarily disable the healer or force a rez.
They could have a buffer, like you need to hold down the Q on someone for a half second or so to activate it. Maybe an option to deactivate and partially refund the nanaboost for the first second? I've had my fair share of nanoboosting a Lucio.
Targeted buffing with just a button as Zarya works nicely because she's usually at the front lines, but when you're playing as a support...
edit: Or they could let you hotkey target specific players.
Play the long con. Wait for someone else to kill Mercy, then pounce.
As a Pharah and Roadhog player, you bet your ass I'm going for that fucking Mercy every shot/hook I take.
This reminds me of a Reaper that would always ult to only kill me (Mercy) since I kept my distance from teammates. It did make me think, is it better to ult on Mercy who can rez or 2 others?
If you ult on Mercy, her teammates will probably kill you, but she still has a pocket rez to use. If you ult on others, Mercy will rez them and then they will get you, but at least you forced a rez.
So the question is basically does Reaper want to temporarily disable the healer or force a rez.
2% in a day. She uploading on a dial up?
Stealing wifi from neighbours might not be the easiest thing to do with a cheap tablet.
2% in a day. She uploading on a dial up?