Antiwhippy
the holder of the trombone
What's the average sr for both teams? I've gone +5 +4 +5 3 in a row.
About the same.
What's the average sr for both teams? I've gone +5 +4 +5 3 in a row.
That's weird. Mine were 3500 v 3000/2900.About the same.
I aspire to be you. I placed at 2350, currently in the dregs at 2150. It feels like trying to swim up a waterfall.
Any tips?
Played comp last night had a dude get upset because we lost the first round of defending kings row. I'll admit I was sandbagging a bit as mei for that round lol. He gets on the mic shit talks all of us saying were trash. Another guy hops on the mic and shit talks him saying you can't judge because of a round. Goes back and forth for awhile, picked up ana for the attack on kings row and just powered up 2nd guy's Reinhardt the entire match lol. He talked even more shit to the first guy saying how trash he was.
We won the game, but I haven't heard a good ass trash talk session like that since what CoD4/MW2 days? Hilarious
I tried out Zarya for the first time and I really like her toolset, but is it on purpose her shield doesn't last for that long, neither for herself or an ally?
This makes sense. Very nice.Yup, but it's more for prolonging an ally in the midst of a fight, and shielding for that amount of time or absorbing that amount of damage is crucial in a fray.
Also meant to build your energy where zarya pretty much turns into another DPS herself.
-Warm up with Quick Play before starting Competitive. 2-3 games usually for me, playing heroes that rely on true aiming (McCree)
-Don't Q up immediately after a win or a loss. It's exciting to win and feels great, but I learned that if I won, I expected that to continue to the next game and became toxic if things weren't going well immediately, thereby snowballing the toxic sludge. If I lost, I didn't Q immediately so I could get my mind on something else. Playing QP in between Wins and Losses does a good job of leveling emotion and staying calm.
I tried out Zarya for the first time and I really like her toolset, but is it on purpose her shield doesn't last for that long, neither for herself or an ally?
What do you mean by building her energy? Does it charge her energy for her gun while shielding herself?
This makes sense. Very nice.
What do you mean by building her energy? Does it charge her energy for her gun while shielding herself?
Yup, but it's more for prolonging an ally in the midst of a fight, and shielding for that amount of time or absorbing that amount of damage is crucial in a fray.
Also meant to build your energy where zarya pretty much turns into another DPS herself.
I tried out Zarya for the first time and I really like her toolset, but is it on purpose her shield doesn't last for that long, neither for herself or an ally?
This makes sense. Very nice.
What do you mean by building her energy? Does it charge her energy for her gun while shielding herself?
This makes sense. Very nice.
What do you mean by building her energy? Does it charge her energy for her gun while shielding herself?
Reflecting mei ults with genji and freezing 3 people in the enemy team.
FeelsGoodMan.
Surprisingly easy to do, you can easily see the little robot coming towards you.
She calls her ult out before she throws it.
Zarya calls it out while she throws her's.
This makes sense. Very nice.
What do you mean by building her energy? Does it charge her energy for her gun while shielding herself?
No, they're identical. The projected bubble has a shorter cooldown, though (8 seconds instead of 10).Zarya's bubble for allies is 200hp too? Always heard of it being 400.
The big thing to get a habit for with Zarya is being reactive, not proactive. Don't shield an enemy before they're turning a corner, do it while they're under fire. If you see a Pharah getting up high to ult, try to watch them to shield when they're a sitting duck. Shield someone while they're being charged by rein, during roadhog's hook, etc.
I think this is a big part of why half of Zarya's health is shields as well. Lets you start taking damage then shield in the middle of it.
Plus there are some free moments to get a big charge. You can actively run into something like Hanzo's dragon or Dva's bomb if the situation fits.
This is a really good observation. I have a personal rule that I stop playing if I lose two in a row, but that's more of a "tilt prevention" rule. I do tend to get really charged in both wins and losses (which is part of the fun of the game of course) and just playing in QP for a bit with no stakes to let that cool off so I can be levelheaded for the next game is probably a really good idea.
It feels like nothing the first time you play with it.
It feels oppressive when it's in the hands of someone who knows how to time it right.
Each shield will block up to 200 damage. For each 4 damage you block, you get 1 "energy" on your gun (the number right below your aiming reticle) which represents an additional 1% of damage. Energy decays at 2 units per second.
So if both your personal shield and the ally shield absorb enough damage to where they break (200 HP) before they dissipate naturally (2 seconds), you will do near double damage for a period and just melt the enemy.
Yes!
yea, once you learn to time the bubbles back and forth between yourself and your teammates, you can literally carry your entire team to victory.
Goes from 0 to a 100 under your reticle.
Every Zarya Bubble has 200hp.
Any damage a Bubble prevents gets converted into Energy for Zarya's weapon. Energy is basically the equivalent to DPS or Damage per second.
A full bubble can transfer at most 50 energy to Zarya.
At zero energy Zarya does about 10 DPS.
At 100 energy Zarya does about 80 DPS.
Bubbles can be used to negate debuffs.
Bubbles absorb all immediate impact damage if the damage is from a single source. This means a 200hp Bubble will absorb all 4000dmg done by a DVa ult. Even if the Bubble has already taken 199dmg.
The big thing to get a habit for with Zarya is being reactive, not proactive. Don't shield an enemy before they're turning a corner, do it while they're under fire. If you see a Pharah getting up high to ult, try to watch them to shield when they're a sitting duck. Shield someone while they're being charged by rein, during roadhog's hook, etc.
I think this is a big part of why half of Zarya's health is shields as well. Lets you start taking damage then shield in the middle of it.
Plus there are some free moments to get a big charge. You can actively run into something like Hanzo's dragon or Dva's bomb if the situation fits.
Daaaaaaaaaaamn, all of this sounds SICK. I don't think I have noticed the number underneath her reticle, I only noticed the "ammo" under the gun icon. I'm gonna start it up right away, and try apple these explanations and tips to my style, and see how it all works in practice.
Each shield will block up to 200 damage. For each 4 damage you block, you get 1 "energy" on your gun (the number right below your aiming reticle) which represents an additional 1% of damage. Energy decays at 2 units per second.
So if both your personal shield and the ally shield absorb enough damage to where they break (200 HP) before they dissipate naturally (2 seconds), you will do near double damage for a period and just melt the enemy.
Yo wtf happening, we all just got disconnected 1 by 1 in ranked.
Be careful with Hanzo's dragon, though, because it does damage over time, and that's not good for Zarya barriers. It's why they work less well against, e.g., Bastion or a Pharah ult. You can strafe in and out of the dragon with a barrier up, but don't just stand in it.Plus there are some free moments to get a big charge. You can actively run into something like Hanzo's dragon or Dva's bomb if the situation fits.
Yo wtf happening, we all just got disconnected 1 by 1 in ranked.
once you master Zarya, you will be the most beloved person in your team. she's one of the best heroes, period.
Err, anyone on PC getting unexpected server error?
Err, anyone on PC getting unexpected server error?
once you master Zarya, you will be the most beloved person in your team. she's one of the best heroes, period.
That said, she seems to rely on Synergy pretty heavily compared to other classes. You typically need flankers to really use your ally bubble and get energy off of it. But flankers that stay close enough to bubble, but far enough that they're getting shot at. Your Ult is basically worthless solo. You want at least 2 other teammates firing into it.
The most Zarya ults I've eaten in a game while playing D.VA has been 3. I wish that was a card. Felt bad for Z.
Yeah, DO NOT use her ultimate while D.Va is still in her mech unless she's not in the area. Not only can she eat it, she can also mitigate it with Defense Matrix even if she does get caught. Avoid using it while Rein or Winston have shields available (unless you know you have smart DPS, preferably Reaper, in the immediate vicinity). And be careful using it around Genji, because he can Deflect it ... and he can Swift Strike out of it anyway.The most Zarya ults I've eaten in a game while playing D.VA has been 3. I wish that was a card. Felt bad for Z.
Back on PS4. How's season 2 going?
Solo Qing my way from 2200 out of placements, to a current 2770, I can say that I've seen people glitching the 500 MMR range requirement for grouping in comp. It's stupid. I saw legit 3400 Diamonds Q'd up with a 2400 Gold.
Fix your fucking game Blizzard.
1,000 until you hit Master or above.What's supposed to be the MMR range restriciton?
I ask because I'm about 600 SR above my wife, but we played a comp game last night with out any issues. (On PSN)
What's supposed to be the MMR range restriciton?
I ask because I'm about 600 SR above my wife, but we played a comp game last night with out any issues. (On PSN)