Nope, charge does 45 damage. His main attack did 40 and now does 46.
oh man, he's still a fucking beast. i need to play him more.
Nope, charge does 45 damage. His main attack did 40 and now does 46.
Just realized people will pick Tracer now that Genji is nerfed.
What have you done Blizzard?
They better. Hanzo getting stronger makes that much worse for her.
double jump reset is kinda of big too, I never thought genji was crazy hard. This feels like a console nerf that is affecting PC
it penalizes genji play period. melee cancel and ult are probably less important since triple jump is utilized all the time, or should be
How exactly did it penalize bad play? It gave Genji tons of unique movement options. Without being able to change his trajectory using walls, double jump is useless. It will just make him a free target for Hanzo and McCree.
zen is one of the best genji counters in the game atm. if you nerf him, get ready to be genji'd even harder...unless they also touch genji
Well she's the mascot of the game so
They should've just done the ult nerf, the others were pointless and just hurt him even more than needed. I don't think the trap thing will make a difference, but the melee cancel thing is absurd.Awful Genji nerfs. There's no way those all make it to live, unless they just don't want him to be played anymore.
PTR PTR PTR. things will change, no worries.
They should've just done the ult nerf, the others were pointless and just hurt him even more than needed. I don't think the trap thing will make a difference, but the melee cancel thing is absurd.
They need to delete Tracer. She's awful.
Awful Genji nerfs. There's no way those all make it to live, unless they just don't want him to be played anymore.
Well, then I guess it's a good thing they have PTR instead of immediately releasing it on live.i always said it but Blizz likes to go overboard with the nerfs/buffs and then backtrack. it puzzles me. maybe it works for them.
Hanzo's Spirit Dragon voice line now plays when using his Okami and Lone Wolf skins
Tbh i care more about how Shadder feels about the changes and how he plays. Wonder if he'll stream some ptr.
Well, then I guess it's a good thing they have PTR instead of immediately releasing it on live.
genji burst damage am fukt
see ya later
return of the king yall
Oh yeah, definitely. Shadder is a far better Genji and it would be interesting to hear his opinion on it.I'm curious as well.
Tbh i give more about what Shadder has to say than Seagull.
Maybe I am misinterpreting the change. Previously there were instances where you could double jump, wall climb, and then double jump again.... And what I think this changes it too is jump-wall climb-double jump or double jump-wall climb-jump. I don't think it's that big of a deal because the extra double jump felt inconsistent and didn't really enable you to reach places you couldn't reach otherwise and I think it only penalizes bad play because it limits his ability to bounce around in front of multiple medium ranged dps and get away with it. If you're jumping around in front of multiple soldier/McGee/zenyatta you fucked up and deserve to lose that fight.
Either way I stand by my opinion that the melee cancel and ult duration are a much bigger deal.
A new "Allied Health Bars" option has been added (Options > Controls)
This i like.
thank gawd Mercy damage boost didn't go live.
Mei ult radius is enormous now, wow
Just tried PTR.
Genji nerfs isn't that bad I guess or maybe I should wait till seagull or shadder to try it out.
Dragonblade is definitely balanced with 6 seconds means you can only use it to pick off non - tanks. You absolutely have to pick the right timing for it.
As for Hanzo,I think his buffs won't help bad hanzo players which is the majority because they still need to aim good and a good sense of leading but those who are good with hanzo...oh boy.
Was it that bad?
Did anyone seriously complain about this? i thought that radius was already huge as hell.
PTR PTR PTR. things will change, no worries.
This is true.
What i hate is people see that their main got nerfed and INSTANTLY go on the forums complaining without even touching the PTR.
Maybe I am misinterpreting the change. Previously there were instances where you could double jump, wall climb, and then double jump again.... And what I think this changes it too is jump-wall climb-double jump or double jump-wall climb-jump. I don't think it's that big of a deal because the extra double jump felt inconsistent and didn't really enable you to reach places you couldn't reach otherwise and I think it only penalizes bad play because it limits his ability to bounce around in front of multiple medium ranged dps and get away with it. If you're jumping around in front of multiple soldier/McGee/zenyatta you fucked up and deserve to lose that fight.
Either way I stand by my opinion that the melee cancel and ult duration are a much bigger deal.
genji burst damage am fukt
see ya later
return of the king yall
yassss king
You can check Seagull out right now.
https://www.twitch.tv/a_seagull
But be warned, lots of salty talk.
Twitch comments are always salty lol.
DVas Dew and Doritos are canon now. Will buy Legendary emote.