Quantum Break PC performance thread

** Just to note, I wouldnt say the game runs great, I would always like to hit 60fps. When I can't then I'm accepting of 30 which is appears to hit quite OK. Maybe not for others but for me that's adequate. I don't have the top spec GPU in the world so don't expect top spec performance and appreciate i sometimes need to settle.
That's the thing, it does NOT run properly at 30fps. Frame-pacing is completely wrong resulting in a very jerky looking game. When coupled with the fact that a stable 60fps is impossible on all PCs, it needs fixing.
 
That's the thing, it does NOT run properly at 30fps. Frame-pacing is completely wrong resulting in a very jerky looking game. When coupled with the fact that a stable 60fps is impossible on all PCs, it needs fixing.
While they fucked up and it needs to be fixed, I still think that the "unplayable" term is being used a little aggressively.

I'd agree with keeping the 30fps cap OFF. The frame rate will bounce around (mine feels like 45-55ish range most of the time) but it shouldn't really go below 30 ever given reasonable settings and hardware, at least it hasn't for me. With the cap off you get the feel of struggling last gen 22-30fps type games due to the frame pacing.

Lifting the cap doesn't fix the pacing; it's still noticeable but it's far FAR less distracting.


Also, as I promised earlier in the topic, I dropped down to Low textures (which are hideous by the way) and was still sitting around 2100-2300 MB vram usage. Further confirmation that 2GB cards should steer clear.
 
While they fucked up and it needs to be fixed, I still think that the "unplayable" term is being used a little aggressively.

Agree with this, to those not buying it you are missing out on a great game. It's more than playable but I appreciate it's certainly not ideal. Definitely not broken, just not as well optimized as it should be
 
Aside from the fact that low settings look terrible, keep in mind that...

1) The game's 30fps cap is broken - it suffers from severe frame-pacing issues. Much MUCH worse than Bloodborne/Dark Souls 3 on consoles.

2) In general, it seems that most users aren't hitting the refresh rate of the monitor. For us, it was 5/6th of the refresh rate...but that may have been the capture card detection. Without the card in play, it's possible to hit things like 58fps but it still doesn't sync up with the monitor so you wind up with judder.

Getting a high frame-rate requires a high refresh-rate display and you'll still see judder.

What sucks is that the game appears to have been patched...but these problems remain.

It's playable with the uncapped frame-rate, though still juddery, but if you plan to use the 30fps cap - don't. It's just awful. It feels so much worse than a true 30fps experience.

I did find that DXTory, which I'm not a huge fan of, actually supports DX12 games so you can cap the frame-rate at 30fps externally now...but the frame-pacing gets even worse.

I DO believe they are working to solve these issues, though (the refresh rate problems). I certainly hope so as that would be a game changer and result in a much more playable port.

You could cap the framerate with the driver as well but alas it doesn't help.

Yeah, they have to sort out the frame pacing issues - that's the main thing which prevents the game from being playable on PC at the moment. The rest (like, rendering in native res, AF control at least, ability to supersample from within the game, FOV control, etc) is something which would be nice to have but not essential for getting the game into a playable state.
 
I have a fairly decent system, compromising of an i7-4770K, 16 GB, GTX 980 Ti SC and Windows 10 Pro. I have been lucky enough to run this game without any major issues for the 5 hours of so I've been playing it on PC up to part way through Act 5. I played the first couple of hours on my Xbox One to the start of Act 2 then continued my save game on PC (which works flawlessly both ways).

I could not tell you want framerate I am getting at 2560x1440 on Ultra settings but I can say that the game feels as smooth as the Xbox One version at worst but usually better for most of the time. Also, I have not noticed the framepacing issues, something I was particularly sensitive to in and which spoilt somewhat) Bloodborne on PS4. I am forcing 16X AF and a 59.7 fps frame limit in the game profile though, using NVIDIA Inspector so may that fixed the framepacing issues?

Whatever, apart for some major slowdown during the start of Act 4, which was caused by PerfectDisk deciding to defrag the game's hard drive while I was watching the 20+ minute Episode 4 between Acts 4 and 5, the game has been running great. Combat feels fluid and fast and I have not experienced any stuttering either (other than the ones of the time variety in the game!).

While I would not go as far as to say this is an excellent conversion, I cannot lie and say the game is running badly for me or that it is unplayable because that simply is not true. The game could be running better, yes, as I understand the AMD cards have a performance advantage over the NVIDIA cards in this game so it's clear that some driver optimisation and game patches are needed to improve things in that area. I have not experienced any crashes either. I am using the v364.91 Vulkan developer driver though. To be honest, I have experienced more issues with the Xbox One version than the PC version; texture pop in for example is much more noticeable on console plus at one point lights could be seen shining THROUGH Jack Joyce's head, something I have not come across on PC. Also, loading times are much quicker on PC, handy if like me you have a tendency to die a lot! :-)

A great game; very cinematic and exciting with a good story, great acting and some fantastic setpieces (Act 4 is by far my favourite). I am actually sad that I am on the last stretch.
 
Agree with this, to those not buying it you are missing out on a great game. It's more than playable but I appreciate it's certainly not ideal. Definitely not broken, just not as well optimized as it should be

No one's missing out. The game's still going to be there waiting when Remedy fixes the port. Why pay for it now and play it in its current janky state?
 
Nevermind the codes, where are the details on an upcoming patch?

Id like to know sooner rather than later since im selling my xbox one soon. If they really aren't going to fix it ill just bite the bullet and buy it on the xbox one to play through quickly before I sell.the console.

C'mon remedy.
 
They said before the 15th.

They said 7-10 days. I was giving them the benefit of the doubt thinking clicking "send" wouldn't be too difficult, but I guess we have to wait 3 more days for them to be bothered.

Nevermind the codes, where are the details on an upcoming patch?

Id like to know sooner rather than later since im selling my xbox one soon. If they really aren't going to fix it ill just bite the bullet and buy it on the xbox one to play through quickly before I sell.the console.

C'mon remedy.

Have they even acknowledged that the issues with the PC version are "real"?
 
Out of interest, what is actually broken and what is just being complained about ?

Film grain is not a fault but decision
rendering technique, again not a fault but decision

Besides some people finding poor performance (I'm not one of them, it runs OK for me) what are the technical failures of this game ?

I appreciate the not being able to exit with a gamepad, film grain, motion blur etc are all annoyances but think people need to separate what is broken and what isn't. It does appear to be terribly un optimized but I havent seen a PC game in a long time that didn't need a patch to address that.

I have tried on both my PC's, similar spec but ones a 980 and ones a 970, I know they are quite highly powered and really I would expect it to run OK but what sort of performance are people getting on midrange GPU's ?

** Just to note, I wouldnt say the game runs great, I would always like to hit 60fps. When I can't then I'm accepting of 30 which is appears to hit quite OK. Maybe not for others but for me that's adequate. I don't have the top spec GPU in the world so don't expect top spec performance and appreciate i sometimes need to settle.

http://www.eurogamer.net/articles/digitalfoundry-2016-what-went-wrong-with-quantum-break-pc
 
You could cap the framerate with the driver as well but alas it doesn't help.

Yeah, they have to sort out the frame pacing issues - that's the main thing which prevents the game from being playable on PC at the moment. The rest (like, rendering in native res, AF control at least, ability to supersample from within the game, FOV control, etc) is something which would be nice to have but not essential for getting the game into a playable state.

Hate to go around again with this. While I realize we have certain standards and expectations as PC gamers in this day and age, which this game falls short of on some fronts.. "unplayable"? Really?

You must have hate hate HATED gen 7 consoles then. So many "unplayable" games.
 
Hate to go around again with this. While I realize we have certain standards and expectations as PC gamers in this day and age, which this game falls short of on some fronts.. "unplayable"? Really?

You must have hate hate HATED gen 7 consoles then. So many "unplayable" games.

I hated gen 7 so much (in terms of performance, not the games) that it made me return to PC gaming. I sold my 360 after just a year and a half of ownership, invested in a gaming PC with a gtx 480 and never looked back. I only ended up with a ps3 later in the generation because my wife bought it for me as a present.

So in summary, yes, quite a few of us on gaf did hate it and ended up investing in gaming pc's partway through the generation. The build a pc thread at the time was so so busy.
 
Hate to go around again with this. While I realize we have certain standards and expectations as PC gamers in this day and age, which this game falls short of on some fronts.. "unplayable"? Really?

You must have hate hate HATED gen 7 consoles then. So many "unplayable" games.

No because everything's not only completely subjective but also relative to the investment people made in their hardware.

People spend top dollar on PC components, they expect certain standards.

People play games on cheap and after a while outdated consoles, they know they can only expect so much.

If you give 980ti people a console level experience and no way of improving it themselves (which is what's currently happening with UWA) you are just asking to be screamed at.
 
I hated gen 7 so much (in terms of performance, not the games) that it made me return to PC gaming. I sold my 360 after just a year and a half of ownership, invested in a gaming PC with a gtx 480 and never looked back. I only ended up with a ps3 later in the generation because my wife bought it for me as a present.

So in summary, yes, quite a few of us on gaf did hate it and ended up investing in gaming pc's partway through the generation. The build a pc thread at the time was so so busy.

No because everything's not only completely subjective but also relative to the investment people made in their hardware.

People spend top dollar on PC components, they expect certain standards.

People play games on cheap and after a while outdated consoles, they know they can only expect so much.

If you give 980ti people a console level experience and no way of improving it themselves (which is what's currently happening with UWA) you are just asking to be screamed at.
Fair enough, and understandable, completely.

However stating unequivocally that it is "unplayable" is very misleading. The situation I obviously more nuanced than that.
 
Unplayable might be a bit of a stretch but underperforming is not. This game runs on Xbox One, with proper optimization it should not be anywhere near as taxing.
 
Fair enough, and understandable, completely.

However stating unequivocally that it is "unplayable" is very misleading. The situation I obviously more nuanced than that.

Different people have different standards. Some people get very motion sick from games with low FOV or high stuttering. The whole point of PC gaming is that you can cater to everyone with customizability. There are people (like my fiancee for example) who can't play games on consoles because she has simulation sickness. It's triggered by a combination of low FOV, smoothed turning controls (analogs), framerate drops/stuttering. We can set up games on PC so that she doesn't have this issue. When the game/platform actually allows for it, that is.
 
Unplayable might be a bit of a stretch but underperforming is not. This game runs on Xbox One, with proper optimization it should not be anywhere near as taxing.
"Underperforming" is entirely fair. And they need to fix it. "Unplayable" is more than a little hyperbolic.

Different people have different standards. Some people get very motion sick from games with low FOV or high stuttering. The whole point of PC gaming is that you can cater to everyone with customizability. There are people (like my fiancee for example) who can't play games on consoles because she has simulation sickness. It's triggered by a combination of low FOV, smoothed turning controls (analogs), framerate drops/stuttering. We can set up games on PC so that she doesn't have this issue. When the game/platform actually allows for it, that is.

Entirely valid complaint, but also more of an edge case. Unilateral, unqualified "unplayable" proclamation still doesn't fit.

I really hate to sound like I'm defending the port. I'm not. They fucked up and need to fix it. But the extreme polarized positions people always seem to take on things like this always bother me.
 
"Unplayable" is a bit of hyperbole when taken literally, because the game obviously can be played, just like Arkham Knight could have been played on release. Nonetheless, I personally do not want to play this game in its current state (I hate frame pacing issues), so for me it' is, in fact, "unplayable",.
 
QB is fully playable on PC. People throw around the term "unplayable" with reckless abandon. They are complaining that a game not originally design for PC isn't optimized for all the different hardware out there. Big surprise PC gamers.

This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.
 
Hate to go around again with this. While I realize we have certain standards and expectations as PC gamers in this day and age, which this game falls short of on some fronts.. "unplayable"? Really?

You must have hate hate HATED gen 7 consoles then. So many "unplayable" games.

Yes, really. I can't remember any gen 7 console games which ran with as much instability in frametimes as QB currently does on pretty much any PC h/w configuration even on low settings. For me this is unplayable as I simply won't play a game in such state.
 
QB is fully playable on PC. People throw around the term "unplayable" with reckless abandon. They are complaining that a game not originally design for PC isn't optimized for all the different hardware out there. Big surprise PC gamers.

This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.

They do, because they released their game on PC.
 
QB is fully playable on PC. People throw around the term "unplayable" with reckless abandon. They are complaining that a game not originally design for PC isn't optimized for all the different hardware out there. Big surprise PC gamers.

This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.

I'm sorry, but that's very arrogant. If it was released on said platform, then they made code for it to work on said platform. It's a PC game and a Xbox One game. PC games do have issues, sure, and they do need to be rectified. Is it playable? Sure, based off of some people here (I haven't played it on PC yet and my PC is trash so when I get my code I wouldn't be able to play it anyways until I upgrade), but that doesn't negate the fact that they still have some work to do on PC to make it playable to some users. Now obviously there are design decisions that certain gamers don't like and those are things that they will have to deal with, but certain issues should be rectified (exit button, that should be there)

I enjoyed the hell out of the game on Xbox One, I wish more people on PC can enjoy it as well. There are still issues on the Xbox One and it was made for that platform first. Developers aren't perfect as people aren't...but they should fix what is broken and make a product that users can enjoy. You aren't ever going to satisfy everyone but you should not dismiss them either.
 
QB is fully playable on PC.

Is not for a lot of people.

This is exactly the reason I game on a console.

This is a PC performance thread.

so i can avoid all this nonsense and complaining about video cards, drivers and frame rates.

But I have to read how you complain about my standards.

Enjoy the fucking game, Remedy doesn't need to fix a thing.

Enjoy the fucking game and let me alone with my problems. Remedy must fix their shitty port.
 
QB is fully playable on PC. People throw around the term "unplayable" with reckless abandon. They are complaining that a game not originally design for PC isn't optimized for all the different hardware out there. Big surprise PC gamers.

This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.

Why are you even commenting here then? It's a PC performance thread.

Also, there's a difference between not optimizing the game to make the use of all the different hardware out there and the game performing terribly on the most powerful GPUs on the market. And yes, not being able to hit 60FPS at medium settings at 1080 on a 980ti is terrible performance. And the frame pacing issues at 30FPS? It runs WORSE than the console game.

It's hard to enjoy the game when it looks like a blurry mess compared to EVERY OTHER GAME ON THE PC. I'm fine with barebones PC ports. This isn't that - it's an awful port compared to most PC releases which, even the basic ones, you can at least brute force into a decent state.
 
Enjoy the fucking game and let me alone with my problems. Remedy must fix their shitty port.

Totally agree.

Bought the game on release. i7 4.3Ghz 16GB RAM + MSI 390x 8GB @1200Mhz and it doesn't work ok even capped at 30.

As perfectly stated in the DF video, this game is SEVERELY fucked up.

I was able to force a constant 60fps launching the game on a secondary 120Hz refresh display and then moving the game to the main 60Hz display, but it isn't smooth either even after that.

DXtory video limiter doesn't help either.

Remedy just threw the customer trust out the window.
 
QB is fully playable on PC. People throw around the term "unplayable" with reckless abandon. They are complaining that a game not originally design for PC isn't optimized for all the different hardware out there. Big surprise PC gamers.

This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.

Don't be surprised with this poster's "hey don't care about PC or performance in a PC performance thread, it's great on consoles, don't expect a fix", as they've done similar things before.

From sales thread:
This thread is turning into another shit sales thread. Can we go back to discussing cool things in the game? The FX are crazy impressive, I want to know how they handled all the rippling effects.

From a thread on the cover of the game:
Everyone here is very opinionated, but the fact is I don't "play" covers. It sits on a shelf with the box and the disc in my console. Cover art is inconsequential to the actual gameplay or a game being enjoyable.

Perhaps back in the 90's where people decided what game to buy based on a box cover.

Seems like this poster really wants to just enjoy the game regardless of what aspect of it is being discussed.

Honestly though, saying "Remedy doesn't need to fix a thing" is just ridiculous. This PC port is shameful and if they don't want to lose the goodwill from their previous 3-4 titles on PC, and tank Microsoft's "we care about PC gamers now" message
(that pretty much no one believes anyway)
, they really should fix this broken ass port. Maybe it's not completely unplayable, but it's not anywhere near acceptable. But seems like you don't even play on PC, so how would you know about the issues?
 
Yes, really. I can't remember any gen 7 console games which ran with as much instability in frametimes as QB currently does on pretty much any PC h/w configuration even on low settings. For me this is unplayable as I simply won't play a game in such state.
I doubt that, but even if it's true, jumping around between 22-30 is going to be a lot more distracting than 40-55 which is what I would guess I'm seeing on my own rig.

If you won't play it in its current state, that's a fine stance to take. But I still stand by my statement that telling everyone that it's unequivocally and objectively unplayable, is misleading.
 
"Unplayable" is a bit of hyperbole when taken literally, because the game obviously can be played, just like Arkham Knight could have been played on release. Nonetheless, I personally do not want to play this game in its current state (I hate frame pacing issues), so for me it' is, in fact, "unplayable",.

actually Arkham knight had a lot of stability issues. Not a apples to apples comparison, but I agree with your assessment
 
Seems like this poster really wants to just enjoy the game regardless of what aspect of it is being discussed.

Yes and I'm consistent. I am enjoying the game. the bickering about usual nonsense ( PC performance, system wars, complaints about acting ) destroys any chance for people to take it for what it is, a game. It's not a movie, it's not a winning graphic novel, it's not a benchmark tool etc... we're talkin' bout a game... a game.


Honestly though, saying "Remedy doesn't need to fix a thing" is just ridiculous. This PC port is shameful and if they don't want to lose the goodwill from their previous 3-4 titles on PC, and tank Microsoft's "we care about PC gamers now" message
(that pretty much no one believes anyway)
, they really should fix this broken ass port. Maybe it's not completely unplayable, but it's not anywhere near acceptable. But seems like you don't even play on PC, so how would you know about the issues?

Again, how is saying that ridiculous? The game is playable, has a decent frame rate, doesn't have a shit ton of crash bugs. You keep saying "fix" but what you mean is increase the performance for your specific graphic card? goodwill isn't worth much imo.
 
QB is fully playable on PC. People throw around the term "unplayable" with reckless abandon. They are complaining that a game not originally design for PC isn't optimized for all the different hardware out there. Big surprise PC gamers.

This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.

You don't have a fucking clue what you're talking about. Why are you in a PC performance thread talking about "this is exactly the reason I game on a console"
 
Seriously, what are you trying to accomplish oldergamer and why are you inhabiting PC threads when you don't PC game?

If you have nothing to add to the conversation then please stop bothering us.
 
QB is fully playable on PC. People throw around the term "unplayable" with reckless abandon. They are complaining that a game not originally design for PC isn't optimized for all the different hardware out there. Big surprise PC gamers.

This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.

They're selling it and they want £60 for it, they should really think about fixing it.
 
I can't believe people are defending the game by getting sensitive over what people really mean by unplayable. Those people saying unplayable obviously mean that the game is not up to the standards of PC gaming.
 
This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.

This is utter nonsense, lmao. You need to see someone about your issues if other people talking about issues they have with a video game stops you from playing games on a particular platform.

If this post isn't a severe breach of forum etiquette, I dunno what is.
 
I can't believe people are defending the game by getting sensitive over what people really mean by unplayable.

Who's getting "sensitive".

Those people saying unplayable obviously mean that the game is not up to the standards of PC gaming.

Obviously? To a lot of people unplayable means "unplayable". Unplayable can't necessarily be assumed to mean "playable with some concessions that may or may not be dealbreakers depending who you talk to".

"Broken" is another word being abused. While possibly technically right in some respects for this game, broadly staying that the game is "broken" is also a misleading statement.
 
Yes and I'm consistent. I am enjoying the game. the bickering about usual nonsense ( PC performance, system wars, complaints about acting ) destroys any chance for people to take it for what it is, a game. It's not a movie, it's not a winning graphic novel, it's not a benchmark tool etc... we're talkin' bout a game... a game.




Again, how is saying that ridiculous? The game is playable, has a decent frame rate, doesn't have a shit ton of crash bugs. You keep saying "fix" but what you mean is increase the performance for your specific graphic card? goodwill isn't worth much imo.


Dude, just give it up. As others have said, this is a PC performance thread. I'm glad you enjoyed the game, so did I on the XBone despite that version having some issues. However, the PC version is COMPLETELY unplayable for me due to the frame pacing issues. You might not notice them but I bloody well do, especially in QB which is the worst I have seen. I can play games with framerate drops without issue but erratic frame times makes me physically sick. So stop telling those of us who are affected to just enjoy the game, you have no idea how these issues affect others so just go to the OT if you want to discuss the game instead.
 
QB is fully playable on PC. People throw around the term "unplayable" with reckless abandon. They are complaining that a game not originally design for PC isn't optimized for all the different hardware out there. Big surprise PC gamers.

This is exactly the reason I game on a console, so i can avoid all this nonsense and complaining about video cards, drivers and frame rates. Enjoy the fucking game, Remedy doesn't need to fix a thing.

Wow.
 
Just a head's up, guys, I just got my code a few minutes ago. Seems they are beginning to send them out!

26299519572_f185418121_o.png
 
Just a head's up, guys, I just got my code a few minutes ago. Seems they are beginning to send them out!

26299519572_f185418121_o.png

I hope you redeemed it before posting it here, right? :P

Btw: it tells me I need to update to Windows 10 to download this. But I have Win10 installed... probably not enough HDD space left, right?
 
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