Smokey said:?
SLI doesn't work in Rage at the moment. If you're getting it to work how so? Afterburner shows 0% utilization for my 2nd card when playing the game...
Smokey said:?
SLI doesn't work in Rage at the moment. If you're getting it to work how so? Afterburner shows 0% utilization for my 2nd card when playing the game...
Well he won't be sorry when he sees the sales.Wazzim said:Now I understand why Carmack felt sorry concentrating on consoles too much for this game, wow.
Below are solutions that may resolve issues you're experiencing with screen tearing, as well as blurry textures + texture popping. If you're experiencing these issues, we recommend you try these one at a time. If for any reason your performance suffers, revert back to the prior settings.
Issues w/ screen tearing
RAGE currently does not have a menu option to turn V-sync on or off.
If the graphics driver supports a so called "swap-tear" extension then RAGE will use it and RAGE will V-sync when running >= 60 FPS and RAGE will tear when < 60 FPS. Unfortunately at the release of RAGE, none of the graphics drivers have the "swap-tear" extension enabled.
The user can force V-sync on or off in the graphics vendor control panel. Right-click on the desktop to access the graphics vendor control panel.
If V-sync is forced on then RAGE will always V-sync.
If V-sync is forced off then RAGE will auto-detect that V-sync is not working and RAGE will instead synchronize to real-time and screen tearing may occur.
Alternatively you can force V-sync on by adding the following to the RAGE launch options in Steam:
+r_swapInterval 1
The launch options can be found by right-clicking on RAGE in Steam and selecting "Properties". Then click on "Set Launch Options" in the dialog that pops up.
Blurry Textures and Texture Popping
The texture streaming is limited by the performance and number of cores of the main processor (CPU).
The higher the resolution at which the game renders and the higher the anti-aliasing setting, the more texture data is needed to texture the environment. If you do not have a high end CPU you may momentarily see blurrier textures and texture popping when the view changes quickly.
If you have a processor with few cores and you have a high end NVIDIA graphics card then you can try turning on the "GPU Transcode" menu option in the video settings menu in RAGE. By enabling this option a large percentage of the texture calculations are moved to the graphics\ processor (GPU). However, this option is not available on all graphics hardware and may not appear in the menu if your hardware does not support the necessary features.
On processors with few cores without the ability to turn on "GPU Transcode" you can significantly improve the texture streaming performance by adding the following to the RAGE launch options in Steam:
+vt_maxPPF 16
The launch options can be found by right-clicking on RAGE in Steam and selecting "Properties". Then click on "Set Launch Options" in the dialog that pops up.
If you have very few cores like a dual core processor then you can set a lower value like:
+vt_maxPPF 8
If setting these values does not improve the texture streaming performance for you then consider lowering the anti-aliasing setting in the video settings menu in RAGE.
You may, for instance, observe slow texture streaming at high resolutions like 2500 x 1600 with anti-aliasing set to 16X. In some cases lowering the anti-aliasing to 8X fixes the problem but lower settings may further improve
the texture streaming. Alternatively, or in addition, you can lower the
resolution.
We hope these help. The teams at id and Bethesda continue to work solutions to help you guys. More to come!
Solo said:I have a 570GTX and yet the GPU Transcode option doesn't appear. Any ideas why?
With that setup, you are probably going to see pretty lousy performance, I'm afraid.Commanche Raisin Toast said:this is making me a little worried that my setup won't be up to snuff, at least in the GPU and ram area.
6850OC 1GB and 4GB DDR2-1066 system ram. my 3.5ghz quad will be fine though.
Rewmac said:Well he won't be sorry when he sees the sales.
Rewmac said:Sould I uninstall my current AMD Catalyst Control and then intall the new one or the new completely replaces the old one?
JaseC said:I can only recommend updating to the latest beta drivers if you haven't already. Alternatively, add the aforementioned cvar to your rageconfig.cfg - this should force-enable it.
Commanche Raisin Toast said:this is making me a little worried that my setup won't be up to snuff, at least in the GPU and ram area.
6850OC 1GB and 4GB DDR2-1066 system ram. my 3.5ghz quad will be fine though.
Rewmac said:Well he won't be sorry when he sees the sales.
Same thing happened to me except forcing it in the nvidia control panel does nothing. Will try that command line fix later.AEREC said:Today I started playing RAGE and for some reason Im just now getting random image tearing, I didnt have it previously and have made no changes to my system since installing and playing rage.
I forced it on in the control panel so its good now...but it was kind of odd that it randomly started happening.
garath said:i5 2500k @ 4.2Ghz
8gig DDR3
GTX 460 1gig
com_AllowConsole 1
com_SkipIntroVideo 1
vt_qualityhdplossless 1
vt_qualityhdppower 0
vt_qualityhdpspecular 0
vt_qualityhdpnormal 0
vt_qualityhdpdiffuse 0
vt_qualitydctpower 100
vt_qualitydctspecular 100
vt_qualitydctnormal 100
vt_qualitydctchroma 100
vt_qualitydctluma 100
vt_usecudatranscode 2
vt_maxppf 2048
vt_pageimagesizeuniquediffuseonly2 8192
vt_pageimagesizeuniquediffuseonly 8192
vt_pageimagesizeunique 8192
vt_pageimagesizevmtr 8192
vt_minlod -1
vt_maxlockedpages 1024
vt_uncompressedvmtr 1
vt_maxaniso 4
vt_uncompressedphysicalimages 1
vt_vmtrcompression none
vt_restart
image_lodbias -1
image_anisotropy 4
image_usecompression 0
image_screenshotquality 100
ZombieSupaStar said:So im looking at the 8k pic posted, i don't think it really looks THAT GREAT. I mean I'm not seeing the payoff behind the mega texture hype.
PC is irrelevant. Big PC titles such as Witcher 2 only sold around 900.000 copies worldwide, where a console title with the same qualifications (AAA) would sell 2 million at least in the first two weeks.angular graphics said:He sure managed to sabotage them as much as possible on the PC.
Revolutionary said:8k textures run at a steady 60 for me, but the 16k's crash almost immediately, because the game doesn't support SLI at the moment so I'm limited to 1.5GB (GTX 590). Profound sadness.
Commanche Raisin Toast said:this is making me a little worried that my setup won't be up to snuff, at least in the GPU and ram area.
6850OC 1GB and 4GB DDR2-1066 system ram. my 3.5ghz quad will be fine though.
Rewmac said:PC is irrelevant. Big PC titles such as Witcher 2 only sold around 900.000 copies worldwide, where a console title with the same qualifications (AAA) would sell 2 million at least in the first two weeks.
You don't see what I'm trying to say. No one at ID cares about WoW or Starcraft or generally any other title. Those incredibly popular MMOs ture. But any other type of game just fails to meet the sales on PC.Proc said:I think Starcraft 2 or a WoW expansion would be a more apt comparison than the Witcher 2.
The Witcher 2 having a million sales is failing to meet expectations?Rewmac said:You don't see what I'm trying to say. No one at ID cares about WoW or Starcraft or generally any other title. Those incredibly popular MMOs ture. But any other type of game just fails to meet the sales on PC.
Rewmac said:PC is irrelevant. Big PC titles such as Witcher 2 only sold around 900.000 copies worldwide, where a console title with the same qualifications (AAA) would sell 2 million at least in the first two weeks.
Bl4ckSunsh1n3 said:I'm running a 6850HD 1GB, 6GB DDR3, and an AMD Phenom II X4 955 3.2GHz. I get a good frame rate at 1680x1050 4xAA, after the correct Rage drivers were installed. . I'm also forcing vsync and I'm fine. I haven't messed with moving textures up to 8192 but, I probably will just to see what happens.
Your video card should be fine for this game within reason, at least mine is anyways. However, if you want 1920x1080 with everything jacked up using 16k then, no, it won't be fine...
Rewmac said:PC is irrelevant. Big PC titles such as Witcher 2 only sold around 900.000 copies worldwide, where a console title with the same qualifications (AAA) would sell 2 million at least in the first two weeks.
NullPointer said:Its a pretty game from medium distance, but I don't think I want to see this engine again. Too many potential bottlenecks, too much texture loading, no dynamic lighting, huge install and too many low quality textures.
I'd call it farsighted.subversus said:I think the engine is ahead of its time...
I don't mind whatever compromises they needed to make it work well on the consoles, provided they don't force the PC version to endure the same limitations.subversus said:... It clearly needs at least 50 gig of data per game. I don't think that static lighting has to do anything with it, they had to hit 60 fps on consoles.
Yeah, thats why Mass Effect 2 sold similar numbers on X0 and PC...Rewmac said:PC is irrelevant. Big PC titles such as Witcher 2 only sold around 900.000 copies worldwide, where a console title with the same qualifications (AAA) would sell 2 million at least in the first two weeks.
subversus said:It's crazy that 6850 may not be enough for a console game that runs @ 60 fps. CRAZY. Lol at their recommended specs.
dark10x said:Thinking about videocards, what IS next after the GTX580? The card is almost a year old at this point, so I have no intention of investing in one. Any word on what's next in the pipeline?
dark10x said:Thinking about videocards, what IS next after the GTX580? The card is almost a year old at this point, so I have no intention of investing in one. Any word on what's next in the pipeline?
I don't care how much Witcher or any other game sold. Games sell better on the consoles. Period.subversus said:You are just plain wrong because data says otherwise.
Mass Effect 2 failed to acheive 2 million copies sold through in quarter (only 1,5 million). Deus Ex shipped only 2 million copies but sold much less (it will continue sellin though). Also I can mention new Castlevania which managed to push only million copies in the quarter and a couple of other releases but whatever, I don't want to turn this thread i another fanboy war. The Witcher manages to sell that good because it's popular in eastern Europe where people don't give two shits about consoles in general and Nintendo Wii is a niche console. It's all about audience.
MountZion said:I was wondering if anybody has any idea what is going on here. So frustrating.
I am using the following rageconfig:
com_AllowConsole 1
com_SkipIntroVideo 1
vt_qualityhdplossless 1
vt_qualityhdppower 0
vt_qualityhdpspecular 0
vt_qualityhdpnormal 0
vt_qualityhdpdiffuse 0
vt_qualitydctpower 100
vt_qualitydctspecular 100
vt_qualitydctnormal 100
vt_qualitydctchroma 100
vt_qualitydctluma 100
vt_usecudatranscode 2
vt_maxppf 2048
vt_pageimagesizeuniquediffuseonly2 8192
vt_pageimagesizeuniquediffuseonly 8192
vt_pageimagesizeunique 8192
vt_pageimagesizevmtr 8192
vt_minlod -1
vt_maxlockedpages 1024
vt_uncompressedvmtr 1
vt_maxaniso 4
vt_uncompressedphysicalimages 1
vt_vmtrcompression none
vt_restart
image_lodbias -1
image_anisotropy 4
image_usecompression 0
image_screenshotquality 100
Just like a lot of people do. I have a GTX580 1.5 and a 990x, 12Gb Ram, latest drivers etc. - using the above config Rage uses about 1250 mb of ram at the Game's Menu (!!)
The game crashes immediately after loading a quick save with Fraps showing 1-2 frames. I have restarted the game so many times now, and once, using the above config, and starting a new game it ran just fine at 60 frames. Exited the game - restarted it - back to slideshow.
I just don't understand what is going on. Seems like a lot of people with 1.5 GB GPUs are using the above config, so I can't be out of VRam.
Argh. Any ideas?
Eternal gratitude will be yours!
We can be picky on some titles, but overall piracy is more present on the PC than any other HD platform. I don't really care about specific titles I really don't. Games just simply get better sales on consoles than on anything else.KKRT00 said:Yeah, thats why Mass Effect 2 sold similar numbers on X0 and PC...
evilernLeGG said:Wait, is this for real? A 6850 will not run this game at 60 fps?
That is absolutely absurd if true. I have a 6850 and I can play almost anything on high-ultra without AA.
garath said:I've bolded what I expect the problem is. You can see I had the same issues earlier on this page and what my config ended up being.