[...]
-crap 'combat' that tries to do too much. Origins sucked because of Travis being weak (guy was almost dead after like two hits), bad camera, breakable weapons; Homecoming tried to make the combat too 'involved'. I don't want to fucking juke, block, roll, dodge, tigeruppercut in a Silent Hill.
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From most of your impressions, it sounds like #1 and #3 are handled well by Vatra and Co. #2 doesn't sound so bad if you play on 'easy'.
I had similar concerns. Since you seem set with concerns #1 and #3 (soundtrack is great) so I'll go into #2 a little. The one thing you listed that I don't think should worry you is Murphy being weak. I'm playing on normal difficulty. I got mauled by the first couple of enemies and it seemed like Murphy just wouldn't die. I was surprised by how many hits I took and didn't need to heal.
The camera has been a problem for me in and out of combat. Sometimes it's positioned poorly and I can't look exactly where I'm trying to look. Sometimes it gets stuck when trying to look around doorways. It's not horrible, but it certainly could be better.
I also don't care for the journal. It feels more difficult going through the memos and stuff than the way the previous games handled it.